Player Matchup

Danzaburou
Danzaburou
ChigiVaro
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Destreyz
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
Tazgol
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,552 Elo+
Party 3
Nemesis
Nemesis
jajKOOO
Nemesis
Level 16
God Stats
0W - 1L
1,759 SR
Queue Stats
19W - 17L
1,699 Elo+
Party 3
Bellona
Bellona
Кексик223
Bellona
Level 41
God Stats
0W - 2L
1,156 SR
Queue Stats
10W - 8L
1,355 Elo+
Party 4
Team Averages
Level 79
1,483 SR
1,521 Elo+

VS

Team Averages
Level 70
1,493 SR
1,450 Elo+
Nike
Nike
Aglorian
Nike
Level 81
God Stats
2W - 3L
1,312 SR
Queue Stats
229W - 194L
1,499 Elo+
Party 2
Tiamat
Tiamat
Draeconyc
Tiamat
Level 159
God Stats
3W - 2L
1,547 SR
Queue Stats
31W - 35L
1,436 Elo+
Party 1
Bakasura
Bakasura
Erwin_Boy1998
Bakasura
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
308W - 319L
1,359 Elo+
Party 1
Ares
Ares
Valkenzz
Ares
Level 22
God Stats
13W - 11L
1,606 SR
Queue Stats
35W - 48L
1,416 Elo+
Party 2
Jing Wei
Jing Wei
dedok377
Jing Wei
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChigiVaro
Danzaburou
18
9 / 7 / 6
12,419
517
17,554
22,394
8,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Destreyz
Janus
18
4 / 4 / 3
11,612
484
14,487
13,537
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tazgol
King Arthur
16
0 / 4 / 1
9,242
385
5,732
17,430
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
jajKOOO
Nemesis
16
2 / 5 / 1
10,128
422
6,545
17,802
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 5 / 6
8,844
369
6,139
14,756
9,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
7 / 0 / 10
13,485
562
20,129
17,135
15,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Draeconyc
Tiamat
20
4 / 4 / 7
12,707
529
15,693
10,371
6,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Erwin_Boy1998
Bakasura
20
5 / 4 / 9
13,107
546
11,550
18,647
11,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
17
5 / 4 / 13
11,830
493
8,082
15,729
15,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
dedok377
Jing Wei
18
4 / 6 / 10
11,616
484
9,872
15,772
5,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
18
Kills
25
25
Deaths
18
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nike
7
0
10
12
L
Danzaburou
ChigiVaro
Danzaburou
9
7
6
1.71
L
Janus
Destreyz
Janus
4
4
3
1.38
W
Tiamat
Draeconyc
Tiamat
4
4
7
1.88
W
Bakasura
Erwin_Boy1998
Bakasura
5
4
9
2.38
L
King Arthur
Tazgol
King Arthur
0
4
1
0.13
W
Ares
5
4
13
2.88
W
Jing Wei
dedok377
Jing Wei
4
6
10
1.5
L
Nemesis
jajKOOO
Nemesis
2
5
1
0.5
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,457
Damage
65,326
85,919
Taken
77,654
45,371
Mitigated
54,947
21,281
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
20,129
2,528
0
3,131
17,135
15,475
1,234
3,000
13,532
0
94,192
L
Danzaburou
ChigiVaro
Danzaburou
17,554
6,539
0
8,541
22,394
8,611
3,068
2,833
18,792
0
82,835
L
Janus
Destreyz
Janus
14,487
369
0
1,712
13,537
4,640
497
5,470
7,023
87,832
0
W
Tiamat
Draeconyc
Tiamat
15,693
1,287
0
2,736
10,371
6,971
3,059
3,420
6,626
88,201
0
W
Bakasura
Erwin_Boy1998
Bakasura
11,550
6,956
0
5,531
18,647
11,245
2,295
4,595
13,843
0
77,734
L
King Arthur
Tazgol
King Arthur
5,732
72
0
5,114
17,430
14,052
93
4,079
13,016
79
51,248
W
Ares
8,082
532
0
1,339
15,729
15,380
1,076
2,190
13,356
27,346
0
W
Jing Wei
dedok377
Jing Wei
9,872
5,494
0
4,463
15,772
5,876
3,653
521
15,211
0
66,339
L
Nemesis
jajKOOO
Nemesis
6,545
2,429
0
5,132
17,802
8,192
0
3,602
13,669
0
61,090
L
6,139
999
0
782
14,756
9,876
68
7,052
7,187
0
23,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,245
Gold Earned
62,745
564
Minions Killed
619
0
Camps Cleared
0
1,976,233
Distance Traveled
2,279,521
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,485
562
167
7
0
477,214
5
L
Danzaburou
12,419
517
136
6
0
363,990
7
L
Janus
11,612
484
203
8
0
392,341
5
W
Tiamat
12,707
529
164
7
0
421,869
5
W
Bakasura
13,107
546
146
6
0
470,640
0
L
King Arthur
9,242
385
82
3
0
385,746
1
W
Ares
11,830
493
29
1
0
478,795
1
W
Jing Wei
11,616
484
113
5
0
431,003
3
L
Nemesis
10,128
422
102
4
0
422,016
0
L
Bellona
8,844
369
41
2
0
412,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role