Player Matchup

Da Ji
Da Ji
Dank Souls 1337
Da Ji
Level 109
God Stats
0W - 2L
1,622 SR
Queue Stats
95W - 82L
1,536 Elo+
Solo
Agni
Agni
MEXlBOY
Agni
Level 155
God Stats
6W - 8L
1,122 SR
Queue Stats
727W - 765L
1,484 Elo+
Solo
Fafnir
Fafnir
Raed Pendragon
Fafnir
Level 156
God Stats
2W - 1L
1,796 SR
Queue Stats
95W - 101L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
XibalbaLich
Erlang Shen
Level 146
God Stats
0W - 3L
1,039 SR
Queue Stats
106W - 99L
1,547 Elo+
Party 2
King Arthur
King Arthur
sacawero
King Arthur
Level 126
God Stats
0W - 2L
1,510 SR
Queue Stats
85W - 85L
1,549 Elo+
Solo
Team Averages
Level 138
1,418 SR
1,530 Elo+

VS

Team Averages
Level 131
1,560 SR
1,570 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BIG CROW TOE
Agni
Level 123
God Stats
1W - 0L
1,858 SR
Queue Stats
33W - 39L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
Lewmor
Cernunnos
Level 108
God Stats
1W - 0L
1,261 SR
Queue Stats
27W - 22L
1,615 Elo+
Party 1
Neith
Neith
SUpterra
Neith
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 159L
1,719 Elo+
Solo
Nox
Nox
eldene8
Nox
Level 140
God Stats
4W - 2L
1,681 SR
Queue Stats
121W - 114L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
8,249
825
5,994
8,513
4,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
MEXlBOY
Agni
15
4 / 3 / 7
8,233
823
10,752
6,395
3,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 5 / 9
7,578
758
4,284
16,321
11,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
XibalbaLich
Erlang Shen
12
1 / 5 / 8
7,596
760
5,302
14,229
15,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
sacawero
King Arthur
14
3 / 4 / 7
7,757
776
4,820
8,832
9,639
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 5 / 7
8,030
803
7,444
7,279
2,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 10
8,866
887
11,093
6,566
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Lewmor
Cernunnos
15
4 / 3 / 15
8,704
870
9,318
7,761
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
SUpterra
Neith
17
10 / 2 / 10
9,852
985
11,630
9,154
3,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nox
14
2 / 1 / 15
8,405
841
6,681
6,369
2,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
13
Kills
22
22
Deaths
13
35
Assists
57
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
5
7
0.9
W
5
2
10
5
L
4
5
4
1.2
W
Cernunnos
Lewmor
Cernunnos
4
3
15
3.83
L
Agni
MEXlBOY
Agni
4
3
7
2.5
L
1
5
9
1.1
W
Neith
SUpterra
Neith
10
2
10
7.5
L
Erlang Shen
XibalbaLich
Erlang Shen
1
5
8
1
W
Nox
2
1
15
9.5
L
King Arthur
sacawero
King Arthur
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,152
Damage
46,166
54,290
Taken
37,129
44,130
Mitigated
13,782
15,989
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,444
987
686
852
7,279
2,540
632
2,270
4,948
15,244
2,518
W
11,093
432
1,573
2,496
6,566
2,220
356
2,762
3,804
19,889
0
L
5,994
1,113
1,714
1,275
8,513
4,096
0
4,265
4,023
0
8,394
W
Cernunnos
Lewmor
Cernunnos
9,318
4,245
1,217
1,326
7,761
2,876
674
3,972
3,789
0
16,533
L
Agni
MEXlBOY
Agni
10,752
304
1,026
1,326
6,395
3,235
0
2,620
3,753
33,921
0
L
4,284
747
540
3,818
16,321
11,942
0
7,535
8,382
8,611
0
W
Neith
SUpterra
Neith
11,630
4,372
1,442
3,867
9,154
3,821
1,041
2,787
6,367
0
18,974
L
Erlang Shen
XibalbaLich
Erlang Shen
5,302
1,270
756
3,033
14,229
15,218
0
4,651
9,270
0
11,014
W
Nox
6,681
831
1,955
2,515
6,369
2,325
471
3,184
3,185
16,811
0
L
King Arthur
sacawero
King Arthur
4,820
462
1,123
1,378
8,832
9,639
0
3,252
5,386
0
17,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
43,857
96
Minions Killed
107
0
Camps Cleared
0
888,547
Distance Traveled
957,698
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,030
803
29
3
0
166,064
3
W
Agni
8,866
887
22
2
0
210,829
0
L
Da Ji
8,249
825
8
1
0
178,261
3
W
Cernunnos
8,704
870
14
1
0
184,857
0
L
Agni
8,233
823
46
5
0
161,368
3
L
Fafnir
7,578
758
9
1
0
187,224
0
W
Neith
9,852
985
19
2
0
175,707
0
L
Erlang Shen
7,596
760
12
1
0
173,116
0
W
Nox
8,405
841
23
2
0
220,241
2
L
King Arthur
7,757
776
21
2
0
188,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role