Player Matchup

Fafnir
Fafnir
Cinnyuwu
Fafnir
Level 24
God Stats
1W - 0L
2,033 SR
Queue Stats
20W - 17L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
Hanao
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,448 Elo+
Party 1
Bellona
Bellona
Maikelair
Bellona
Level 100
God Stats
3W - 0L
1,516 SR
Queue Stats
110W - 109L
1,496 Elo+
Party 1
Loki
Loki
NuurLum
Loki
Level 27
God Stats
2W - 4L
1,241 SR
Queue Stats
171W - 171L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Osmond76
Gilgamesh
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 190L
1,533 Elo+
Party 1
Team Averages
Level 62
1,558 SR
1,517 Elo+

VS

Team Averages
Level 60
1,565 SR
1,554 Elo+
Sol
Sol
Alkivias
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Chirkova
Bastet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
HandOfDoom666
Jormungandr
Level 25
God Stats
3W - 2L
1,719 SR
Queue Stats
49W - 38L
1,567 Elo+
Party 2
Thoth
Thoth
KyruIQOS
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,596 Elo+
Party 2
Sobek
Sobek
Забубеню
Sobek
Level 29
God Stats
2W - 3L
1,603 SR
Queue Stats
78W - 53L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cinnyuwu
Fafnir
20
7 / 6 / 23
13,901
695
16,820
24,922
35,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Hanao
Cthulhu
20
4 / 5 / 24
13,136
657
26,475
26,600
35,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Maikelair
Bellona
20
7 / 6 / 20
13,781
689
14,230
23,153
23,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
NuurLum
Loki
19
5 / 7 / 7
13,028
651
17,760
20,145
8,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Osmond76
Gilgamesh
20
13 / 5 / 19
15,482
774
30,050
29,168
37,168
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 17
12,388
619
14,881
29,570
19,503
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Chirkova
Bastet
20
7 / 7 / 18
13,586
679
30,277
20,104
9,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
HandOfDoom666
Jormungandr
18
3 / 8 / 13
11,424
571
11,949
21,301
19,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
KyruIQOS
Thoth
20
15 / 5 / 8
15,018
751
24,416
18,633
9,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 4 / 25
13,211
661
13,508
27,340
34,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
110
36
Kills
29
29
Deaths
37
93
Assists
81
Player
Kills
Deaths
Assists
KDA
L
2
13
17
0.81
L
Bastet
Chirkova
Bastet
7
7
18
2.29
W
Fafnir
Cinnyuwu
Fafnir
7
6
23
3.08
W
Cthulhu
Hanao
Cthulhu
4
5
24
3.2
L
Jormungandr
HandOfDoom666
Jormungandr
3
8
13
1.19
L
Thoth
KyruIQOS
Thoth
15
5
8
3.8
W
Bellona
Maikelair
Bellona
7
6
20
2.83
W
Loki
NuurLum
Loki
5
7
7
1.21
W
Gilgamesh
Osmond76
Gilgamesh
13
5
19
4.5
L
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,335
Damage
95,031
123,988
Taken
116,948
140,574
Mitigated
92,460
48,168
Healing
33,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,881
2,657
3,208
7,774
29,570
19,503
413
13,471
16,099
28,162
0
L
Bastet
Chirkova
Bastet
30,277
6,738
1,925
1,812
20,104
9,924
407
5,366
14,738
0
40,441
W
Fafnir
Cinnyuwu
Fafnir
16,820
5,409
2,536
4,436
24,922
35,824
1,141
10,591
14,331
36,907
0
W
Cthulhu
Hanao
Cthulhu
26,475
1,358
6,259
6,735
26,600
35,205
827
16,866
9,734
42,895
0
L
Jormungandr
HandOfDoom666
Jormungandr
11,949
2,160
2,027
2,818
21,301
19,030
1,124
8,326
12,975
29,924
0
L
Thoth
KyruIQOS
Thoth
24,416
1,497
1,500
3,931
18,633
9,114
2,468
4,355
14,278
57,995
0
W
Bellona
Maikelair
Bellona
14,230
2,522
5,345
5,357
23,153
23,542
1,596
13,414
9,739
760
27,546
W
Loki
NuurLum
Loki
17,760
1,487
0
3,977
20,145
8,835
599
10,989
9,156
0
42,655
W
Gilgamesh
Osmond76
Gilgamesh
30,050
7,457
6,903
6,620
29,168
37,168
1,534
12,894
16,274
0
57,869
L
13,508
381
1,807
6,745
27,340
34,889
375
12,501
14,839
25,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,328
Gold Earned
65,627
215
Minions Killed
172
0
Camps Cleared
0
1,726,819
Distance Traveled
1,609,456
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,388
619
27
1
0
298,996
9
L
Bastet
13,586
679
22
1
0
408,579
0
W
Fafnir
13,901
695
48
2
0
311,143
0
W
Cthulhu
13,136
657
38
2
0
367,909
0
L
Jormungandr
11,424
571
25
1
0
248,280
0
L
Thoth
15,018
751
70
4
0
307,522
1
W
Bellona
13,781
689
41
2
0
381,803
1
W
Loki
13,028
651
47
2
0
318,968
0
W
Gilgamesh
15,482
774
41
2
0
346,996
1
L
Sobek
13,211
661
28
1
0
346,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role