Player Matchup

Tyr
Tyr
 
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Infernea
Hades
Level 22
God Stats
27W - 32L
1,439 SR
Queue Stats
815W - 874L
1,400 Elo+
Solo
Cabrakan
Cabrakan
Tifa_shepard
Cabrakan
Level 26
God Stats
13W - 13L
1,512 SR
Queue Stats
82W - 106L
1,597 Elo+
Solo
Fenrir
Fenrir
flufymicphagton
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 102L
1,507 Elo+
Solo
Nu Wa
Nu Wa
silentttwhisper
Nu Wa
Level 29
God Stats
20W - 22L
1,559 SR
Queue Stats
85W - 84L
1,536 Elo+
Solo
Team Averages
Level 24
1,502 SR
1,508 Elo+

VS

Team Averages
Level 16
1,555 SR
1,554 Elo+
Cupid
Cupid
ExodusFata1
Cupid
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
59W - 50L
1,493 Elo+
Party 1
Ymir
Ymir
FlungPuPandah
Ymir
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 33L
1,779 Elo+
Solo
Chronos
Chronos
TotemicBear822
Chronos
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
108W - 100L
1,481 Elo+
Party 1
Yemoja
Yemoja
billibob_1
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
mhmad_0556
Fenrir
Level 6
God Stats
23W - 18L
1,541 SR
Queue Stats
175W - 304L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
4 / 0 / 2
5,983
598
1,794
4,987
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Infernea
Hades
9
2 / 1 / 3
5,350
535
4,329
4,098
1,750
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Tifa_shepard
Cabrakan
11
8 / 0 / 2
6,822
682
5,391
4,423
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 3 / 2
5,664
566
4,549
7,379
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 1 / 3
6,476
648
6,370
2,834
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,400
440
828
4,457
1,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 4 / 1
5,137
514
2,270
8,035
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 4 / 0
5,345
535
3,024
8,175
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
billibob_1
Yemoja
5
0 / 5 / 0
4,141
414
1,113
5,446
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
mhmad_0556
Fenrir
4
0 / 5 / 0
3,925
393
1,406
5,007
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
21
Kills
4
5
Deaths
21
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
2
5
L
0
3
0
0
L
1
4
1
0.38
W
Hades
Infernea
Hades
2
1
3
3.5
W
Cabrakan
Tifa_shepard
Cabrakan
8
0
2
9
L
3
4
0
0.75
L
Yemoja
billibob_1
Yemoja
0
5
0
0
W
3
3
2
1.33
L
Fenrir
mhmad_0556
Fenrir
0
5
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,433
Damage
8,641
23,721
Taken
31,120
10,289
Mitigated
9,181
6,183
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,794
98
0
742
4,987
2,667
455
364
4,623
0
14,236
L
828
605
68
1,086
4,457
1,084
0
2,722
1,671
0
14,468
L
2,270
416
28
2,020
8,035
2,604
0
3,508
4,305
19,461
0
W
Hades
Infernea
Hades
4,329
492
529
1,740
4,098
1,750
27
753
3,345
20,957
0
W
Cabrakan
Tifa_shepard
Cabrakan
5,391
592
0
1,397
4,423
2,426
0
999
3,240
31,452
0
L
3,024
1,598
0
1,579
8,175
2,328
527
3,021
4,990
27,339
0
L
Yemoja
billibob_1
Yemoja
1,113
542
108
372
5,446
1,782
0
3,733
1,623
3,719
0
W
4,549
2,025
0
1,153
7,379
2,461
0
2,465
4,834
0
27,842
L
Fenrir
mhmad_0556
Fenrir
1,406
618
0
726
5,007
1,383
0
2,450
2,441
0
6,926
W
6,370
2,423
0
622
2,834
985
751
1,442
1,272
35,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
22,948
244
Minions Killed
141
0
Camps Cleared
0
885,942
Distance Traveled
807,630
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,983
598
23
2
0
199,686
0
L
Cupid
4,400
440
32
3
0
178,718
3
L
Ymir
5,137
514
32
3
0
158,216
3
W
Hades
5,350
535
38
4
0
161,633
0
W
Cabrakan
6,822
682
66
7
0
203,040
0
L
Chronos
5,345
535
49
5
0
166,982
0
L
Yemoja
4,141
414
7
1
0
160,587
0
W
Fenrir
5,664
566
47
5
0
160,610
2
L
Fenrir
3,925
393
21
2
0
143,127
0
W
Nu Wa
6,476
648
70
7
0
160,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role