Player Matchup

Yemoja
Yemoja
Doritoviet
Yemoja
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 175L
1,494 Elo+
Party 1
Tyr
Tyr
JadedTempest
Tyr
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 110L
1,469 Elo+
Solo
Camazotz
Camazotz
pewarros
Camazotz
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 99L
1,437 Elo+
Party 1
Neith
Neith
tuddypwnz
Neith
Level 61
God Stats
6W - 2L
1,500 SR
Queue Stats
8W - 3L
1,807 Elo+
Party 2
Kukulkan
Kukulkan
vlajdut
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,807 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,603 Elo+

VS

Team Averages
Level 73
1,509 SR
1,470 Elo+
Chronos
Chronos
SCHarukoHaruhara
Chronos
Level 78
God Stats
34W - 30L
1,544 SR
Queue Stats
40W - 33L
1,531 Elo+
Solo
Janus
Janus
Tasinga
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Yisusuwu
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,290 Elo+
Solo
Chiron
Chiron
leninhm2
Chiron
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
revotheus
Fenrir
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 124L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Doritoviet
Yemoja
20
0 / 1 / 16
14,387
846
5,599
16,441
18,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
7 / 4 / 14
15,961
939
23,711
28,713
33,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Camazotz
pewarros
Camazotz
20
7 / 4 / 13
16,236
955
24,759
18,248
10,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
tuddypwnz
Neith
20
4 / 3 / 12
15,293
900
21,615
21,680
9,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
vlajdut
Kukulkan
20
5 / 8 / 12
15,906
936
16,452
23,823
10,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 6
16,375
963
29,742
27,613
13,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Tasinga
Janus
20
1 / 6 / 9
15,314
901
18,280
17,389
6,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 5 / 8
14,757
868
15,390
23,893
36,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
leninhm2
Chiron
18
2 / 0 / 3
13,163
774
6,273
1,201
353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
revotheus
Fenrir
20
7 / 10 / 8
16,444
967
33,701
29,429
20,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
23
Kills
20
20
Deaths
23
67
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Doritoviet
Yemoja
0
1
16
8
W
7
4
14
3.5
L
8
2
6
5.5
L
Janus
Tasinga
Janus
1
6
9
0.92
L
2
5
8
1.2
L
Chiron
leninhm2
Chiron
2
0
3
3.5
W
Camazotz
pewarros
Camazotz
7
4
13
3.38
L
Fenrir
revotheus
Fenrir
7
10
8
1.1
W
Neith
tuddypwnz
Neith
4
3
12
3.33
W
Kukulkan
vlajdut
Kukulkan
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,136
Damage
103,386
108,905
Taken
99,525
82,609
Mitigated
77,518
20,030
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Doritoviet
Yemoja
5,599
1,266
5,601
1,267
16,441
18,996
0
6,327
10,114
16,906
0
W
23,711
2,954
0
4,413
28,713
33,056
0
14,089
14,624
0
39,790
L
29,742
11,831
0
4,675
27,613
13,586
0
3,448
24,165
59,062
0
L
Janus
Tasinga
Janus
18,280
1,202
2,050
959
17,389
6,326
0
4,024
13,365
71,998
0
L
15,390
1,160
0
2,642
23,893
36,560
0
8,210
15,683
0
26,751
L
Chiron
leninhm2
Chiron
6,273
529
559
509
1,201
353
0
124
1,077
0
20,494
W
Camazotz
pewarros
Camazotz
24,759
4,525
0
5,667
18,248
10,553
0
7,764
10,484
0
41,358
L
Fenrir
revotheus
Fenrir
33,701
7,222
0
2,086
29,429
20,693
0
6,245
23,184
0
56,582
W
Neith
tuddypwnz
Neith
21,615
10,469
0
2,808
21,680
9,460
0
10,809
10,871
0
59,216
W
Kukulkan
vlajdut
Kukulkan
16,452
1,480
0
274
23,823
10,544
0
9,033
14,790
84,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,783
Gold Earned
76,053
350
Minions Killed
325
10
Camps Cleared
12
1,648,670
Distance Traveled
1,489,752
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,387
846
26
2
1
292,965
0
W
Tyr
15,961
939
41
2
0
362,192
1
L
Chronos
16,375
963
62
4
7
356,328
1
L
Janus
15,314
901
160
9
1
307,067
1
L
Tyr
14,757
868
24
1
1
366,285
1
L
Chiron
13,163
774
28
2
1
96,796
2
W
Camazotz
16,236
955
19
1
7
374,321
1
L
Fenrir
16,444
967
51
3
2
363,276
0
W
Neith
15,293
900
92
5
1
314,352
1
W
Kukulkan
15,906
936
172
10
1
304,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role