Player Matchup

Ra
Ra
BigBoyTomato
Ra
Level 28
God Stats
2W - 3L
1,508 SR
Queue Stats
100W - 97L
1,608 Elo+
Party 3
Loki
Loki
Chluckybot
Loki
Level 21
God Stats
5W - 9L
1,491 SR
Queue Stats
82W - 66L
1,401 Elo+
Solo
Guan Yu
Guan Yu
TUBALIBRE123
Guan Yu
Level 1
God Stats
5W - 5L
1,500 SR
Queue Stats
434W - 373L
1,500 Elo+
Party 3
Neith
Neith
erdnaelo
Neith
Level 29
God Stats
12W - 11L
1,684 SR
Queue Stats
38W - 36L
1,568 Elo+
Party 3
Gilgamesh
Gilgamesh
xX1337killerxX69
Gilgamesh
Level 23
God Stats
18W - 13L
1,905 SR
Queue Stats
69W - 56L
1,655 Elo+
Party 3
Team Averages
Level 20
1,618 SR
1,547 Elo+

VS

Team Averages
Level 14
1,443 SR
1,453 Elo+
Olorun
Olorun
BaDPanDa38
Olorun
Level 25
God Stats
0W - 1L
1,519 SR
Queue Stats
17W - 16L
1,390 Elo+
Party 1
Odin
Odin
Godzkristo
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,416 Elo+
Party 2
Ares
Ares
LautrecCarym
Ares
Level 7
God Stats
1W - 5L
1,365 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Bakasura
Bakasura
Minerpro85
Bakasura
Level 8
God Stats
3W - 7L
1,455 SR
Queue Stats
8W - 13L
1,513 Elo+
Party 2
Chernobog
Chernobog
xXGusiXx
Chernobog
Level 26
God Stats
0W - 2L
1,377 SR
Queue Stats
20W - 18L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 20
15,765
544
25,441
17,006
8,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
13 / 6 / 9
15,231
525
14,783
21,417
9,212
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
TUBALIBRE123
Guan Yu
20
9 / 4 / 16
15,773
544
17,953
31,668
43,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
erdnaelo
Neith
20
6 / 2 / 16
15,400
531
15,484
13,276
6,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
20
10 / 4 / 27
15,138
522
20,000
28,082
30,956
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BaDPanDa38
Olorun
18
6 / 12 / 10
12,262
423
23,569
25,267
11,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 6 / 7
11,158
385
8,326
18,926
22,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 11 / 14
11,550
398
8,087
28,144
32,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Minerpro85
Bakasura
20
11 / 9 / 8
14,362
495
20,750
23,522
15,974
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
xXGusiXx
Chernobog
17
3 / 10 / 4
11,608
400
9,509
18,437
8,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
66
48
Kills
23
23
Deaths
48
88
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Olorun
BaDPanDa38
Olorun
6
12
10
0.92
W
10
7
20
2.86
W
13
6
9
2.92
L
2
6
7
0.92
L
1
11
14
0.73
L
Bakasura
Minerpro85
Bakasura
11
9
8
1.67
W
Guan Yu
TUBALIBRE123
Guan Yu
9
4
16
4.25
W
Neith
erdnaelo
Neith
6
2
16
7
W
Gilgamesh
10
4
27
5.88
L
Chernobog
xXGusiXx
Chernobog
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,661
Damage
70,241
111,449
Taken
114,296
98,304
Mitigated
91,699
45,300
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BaDPanDa38
Olorun
23,569
9,825
873
5,731
25,267
11,748
476
5,785
19,138
75,180
0
W
25,441
2,771
5,315
4,545
17,006
8,092
1,238
5,735
10,986
117,874
0
W
14,783
4,270
620
6,101
21,417
9,212
2,921
4,798
15,703
0
82,635
L
8,326
3,240
0
2,075
18,926
22,734
490
4,025
14,699
0
40,337
L
8,087
1,024
0
1,687
28,144
32,992
0
8,743
19,091
20,992
0
L
Bakasura
Minerpro85
Bakasura
20,750
12,386
0
4,805
23,522
15,974
0
3,952
19,408
0
85,017
W
Guan Yu
TUBALIBRE123
Guan Yu
17,953
1,956
5,984
10,720
31,668
43,768
1,249
8,328
22,114
0
104,982
W
Neith
erdnaelo
Neith
15,484
10,578
0
6,920
13,276
6,276
2,403
4,513
8,763
0
103,372
W
Gilgamesh
20,000
6,953
0
5,095
28,082
30,956
2,461
8,282
18,978
0
98,648
L
Chernobog
xXGusiXx
Chernobog
9,509
7,019
0
1,255
18,437
8,251
714
1,804
16,519
0
56,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,307
Gold Earned
60,940
753
Minions Killed
441
0
Camps Cleared
0
2,635,975
Distance Traveled
2,286,458
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,262
423
114
4
0
429,450
4
W
Ra
15,765
544
176
6
0
524,553
4
W
Loki
15,231
525
120
4
0
501,380
1
L
Odin
11,158
385
69
2
0
466,077
3
L
Ares
11,550
398
26
1
0
415,589
6
L
Bakasura
14,362
495
147
5
0
519,110
0
W
Guan Yu
15,773
544
168
6
0
548,428
7
W
Neith
15,400
531
173
6
0
500,888
5
W
Gilgamesh
15,138
522
116
4
0
560,726
2
L
Chernobog
11,608
400
85
3
0
456,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role