Player Matchup

Janus
Janus
Platinum II
Avecio
Janus
Platinum II
Level 160
God Stats
5W - 3L
1,816 SR
Queue Stats
48W - 19L
2,194 MMR
Party 2
Anhur
Anhur
Platinum V
Davvross
Anhur
Platinum V
Level 159
God Stats
10W - 4L
2,002 SR
Queue Stats
55W - 21L
1,922 MMR
Party 2
Hun Batz
Hun Batz
Platinum IV
El3vn_x
Hun Batz
Platinum IV
Level 122
God Stats
2W - 1L
1,165 SR
Queue Stats
261W - 237L
2,033 MMR
Solo
Cerberus
Cerberus
Diamond V
Insecateub
Cerberus
Diamond V
Level 156
God Stats
14W - 11L
1,749 SR
Queue Stats
134W - 111L
2,110 MMR
Solo
Hercules
Hercules
Platinum I
luuckyluuk
Hercules
Platinum I
Level 119
God Stats
7W - 5L
1,646 SR
Queue Stats
429W - 425L
2,035 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,675 SR
2,059 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,619 SR
1,976 MMR
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond V
Danregaan
Cupid
Diamond V
Level 159
God Stats
8W - 15L
1,573 SR
Queue Stats
579W - 564L
2,030 MMR
Solo
Sol
Sol
Diamond IV
Hvyoq
Sol
Diamond IV
Level 157
God Stats
2W - 4L
1,370 SR
Queue Stats
352W - 328L
2,156 MMR
Party 1
Susano
Susano
Platinum I
Kyxho
Susano
Platinum I
Level 66
God Stats
1W - 1L
1,736 SR
Queue Stats
63W - 48L
2,183 MMR
Party 1
Bacchus
Bacchus
Diamond IV
MR DZ SAIF
Bacchus
Diamond IV
Level 159
God Stats
0W - 1L
1,919 SR
Queue Stats
96W - 78L
2,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Avecio
Janus
20
3 / 1 / 17
14,409
576
13,935
14,584
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Davvross
Anhur
20
17 / 3 / 5
17,357
694
27,385
20,886
8,515
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
El3vn_x
Hun Batz
20
5 / 3 / 12
13,825
553
13,122
18,033
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Insecateub
Cerberus
20
1 / 0 / 17
13,759
550
16,048
25,897
27,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
luuckyluuk
Hercules
18
4 / 3 / 17
14,546
582
9,675
35,319
31,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
AthenaTiamatGuan YuSetTsukuyomi

VS

Bans
NemesisLokiKhepriHeimdallrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
1 / 4 / 1
11,199
448
17,550
28,734
23,567
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Danregaan
Cupid
17
2 / 5 / 0
11,672
467
4,729
15,780
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Hvyoq
Sol
19
3 / 6 / 3
12,234
489
21,116
17,654
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Kyxho
Susano
16
3 / 7 / 3
10,482
419
12,383
18,267
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
MR DZ SAIF
Bacchus
16
1 / 8 / 7
9,748
390
14,003
23,963
23,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
30
Kills
10
10
Deaths
30
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
1
0.38
W
Janus
Avecio
Janus
3
1
17
11.5
L
Cupid
Danregaan
Cupid
2
5
0
0.4
W
Anhur
Davvross
Anhur
17
3
5
6.5
W
Hun Batz
El3vn_x
Hun Batz
5
3
12
3.67
L
Sol
Hvyoq
Sol
3
6
3
0.75
W
Cerberus
Insecateub
Cerberus
1
0
17
9.5
L
Susano
Kyxho
Susano
3
7
3
0.64
L
Bacchus
MR DZ SAIF
Bacchus
1
8
7
0.56
W
Hercules
luuckyluuk
Hercules
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,165
Damage
69,781
114,719
Taken
104,398
80,881
Mitigated
66,425
55,983
Healing
24,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
17,550
758
0
7,519
28,734
23,567
0
12,032
16,491
0
84,469
W
Janus
Avecio
Janus
13,935
1,172
504
6,807
14,584
6,288
3,359
6,114
8,310
108,283
0
L
Cupid
Danregaan
Cupid
4,729
2,110
47
3,266
15,780
4,807
0
318
15,422
0
78,753
W
Anhur
Davvross
Anhur
27,385
18,594
0
12,981
20,886
8,515
11,316
6,229
14,243
0
142,646
W
Hun Batz
El3vn_x
Hun Batz
13,122
3,984
0
5,984
18,033
7,366
3,125
5,054
12,812
0
91,059
L
Sol
Hvyoq
Sol
21,116
4,688
0
6,485
17,654
6,578
1,386
4,374
13,208
112,646
0
W
Cerberus
Insecateub
Cerberus
16,048
679
0
12,086
25,897
27,392
473
4,331
21,458
83,395
0
L
Susano
Kyxho
Susano
12,383
2,844
0
4,117
18,267
8,426
0
5,195
12,898
0
72,092
L
Bacchus
MR DZ SAIF
Bacchus
14,003
1,802
401
3,102
23,963
23,047
164
7,376
16,396
38,192
0
W
Hercules
luuckyluuk
Hercules
9,675
2,622
258
17,363
35,319
31,320
771
13,382
21,709
0
24,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,896
Gold Earned
55,335
701
Minions Killed
676
0
Camps Cleared
0
2,534,256
Distance Traveled
2,154,799
36
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,199
448
139
6
0
453,695
8
W
Janus
14,409
576
220
9
0
527,770
4
L
Cupid
11,672
467
154
6
0
355,254
5
W
Anhur
17,357
694
158
6
0
446,363
6
W
Hun Batz
13,825
553
133
5
0
495,752
3
L
Sol
12,234
489
221
9
0
417,368
4
W
Cerberus
13,759
550
166
7
0
493,942
7
L
Susano
10,482
419
125
5
0
445,675
2
L
Bacchus
9,748
390
37
1
0
482,807
10
W
Hercules
14,546
582
24
1
0
570,429
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role