Player Matchup

Gilgamesh
Gilgamesh
ACY-Fayght
Gilgamesh
Level 63
God Stats
44W - 27L
1,618 SR
Queue Stats
286W - 304L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
Icy l Cowboy
Hou Yi
Level 29
God Stats
6W - 3L
1,476 SR
Queue Stats
242W - 209L
1,432 Elo+
Party 4
Hercules
Hercules
RastatutionOG
Hercules
Level 116
God Stats
17W - 23L
1,190 SR
Queue Stats
1,458W - 1,435L
1,439 Elo+
Party 4
Cabrakan
Cabrakan
caluc11
Cabrakan
Level 62
God Stats
19W - 13L
1,644 SR
Queue Stats
255W - 299L
1,475 Elo+
Party 2
Scylla
Scylla
ceceeeeeeee
Scylla
Level 41
God Stats
10W - 11L
1,460 SR
Queue Stats
135W - 158L
1,489 Elo+
Party 2
Team Averages
Level 62
1,478 SR
1,465 Elo+

VS

Team Averages
Level 52
1,437 SR
1,451 Elo+
Agni
Agni
Alexlopez071300
Agni
Level 62
God Stats
0W - 1L
1,291 SR
Queue Stats
107W - 110L
1,501 Elo+
Party 3
Ares
Ares
LeJellyJames
Ares
Level 42
God Stats
10W - 7L
1,457 SR
Queue Stats
57W - 69L
1,335 Elo+
Solo
Osiris
Osiris
Mork_Py
Osiris
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 105L
1,466 Elo+
Party 3
Cernunnos
Cernunnos
XxToxic_OtachiXx
Cernunnos
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 297L
1,498 Elo+
Party 1
Awilix
Awilix
XxmrMeMes
Awilix
Level 44
God Stats
1W - 2L
1,440 SR
Queue Stats
116W - 141L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACY-Fayght
Gilgamesh
10
5 / 1 / 0
6,499
542
5,076
8,272
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
11
0 / 0 / 6
6,096
508
4,337
5,682
1,792
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
RastatutionOG
Hercules
12
1 / 0 / 1
6,844
570
3,357
7,330
3,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
caluc11
Cabrakan
10
7 / 0 / 1
6,829
569
3,637
5,376
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
12
3 / 0 / 5
7,270
606
5,982
4,774
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,178
515
3,523
7,999
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 1
5,529
461
4,363
8,427
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Mork_Py
Osiris
11
0 / 3 / 0
6,136
511
2,075
6,011
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
9
0 / 2 / 0
5,016
418
4,178
5,917
1,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
XxmrMeMes
Awilix
8
1 / 3 / 0
5,497
458
2,342
6,105
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
16
Kills
1
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ACY-Fayght
Gilgamesh
5
1
0
5
L
0
4
0
0
W
Hou Yi
0
0
6
3
L
0
4
1
0.13
L
Osiris
Mork_Py
Osiris
0
3
0
0
W
Hercules
RastatutionOG
Hercules
1
0
1
1.5
L
Cernunnos
0
2
0
0
L
Awilix
XxmrMeMes
Awilix
1
3
0
0.33
W
Cabrakan
caluc11
Cabrakan
7
0
1
7.5
W
Scylla
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,389
Damage
16,481
31,434
Taken
34,459
13,236
Mitigated
14,535
15,118
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ACY-Fayght
Gilgamesh
5,076
988
306
4,002
8,272
3,349
286
1,788
6,484
0
22,983
L
3,523
207
0
2,349
7,999
2,464
0
5,611
2,256
35,286
0
W
Hou Yi
4,337
1,937
0
3,417
5,682
1,792
758
2,288
3,394
0
36,018
L
4,363
355
0
1,384
8,427
4,097
0
66
8,361
14,304
0
L
Osiris
Mork_Py
Osiris
2,075
615
0
1,421
6,011
4,210
0
728
5,283
0
30,923
W
Hercules
RastatutionOG
Hercules
3,357
1,124
0
2,657
7,330
3,621
0
380
6,950
0
35,820
L
Cernunnos
4,178
1,846
0
1,979
5,917
1,771
0
258
5,651
0
28,285
L
Awilix
XxmrMeMes
Awilix
2,342
634
0
1,166
6,105
1,993
0
2,684
3,289
0
14,062
W
Cabrakan
caluc11
Cabrakan
3,637
623
123
2,097
5,376
2,919
0
1,411
3,965
23,411
0
W
Scylla
5,982
545
0
2,516
4,774
1,555
156
2,019
2,755
37,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,538
Gold Earned
28,356
312
Minions Killed
268
0
Camps Cleared
0
1,126,776
Distance Traveled
1,132,614
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,499
542
31
3
0
243,099
1
L
Agni
6,178
515
89
7
0
228,150
4
W
Hou Yi
6,096
508
73
6
0
198,171
3
L
Ares
5,529
461
20
2
0
219,515
2
L
Osiris
6,136
511
73
6
0
224,126
3
W
Hercules
6,844
570
80
7
0
207,413
0
L
Cernunnos
5,016
418
55
5
0
208,352
3
L
Awilix
5,497
458
31
3
0
252,471
0
W
Cabrakan
6,829
569
52
4
0
246,913
0
W
Scylla
7,270
606
76
6
0
231,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role