Player Matchup

Thanatos
Thanatos
SFP Thanatos
Thanatos
Level 85
God Stats
35W - 44L
1,496 SR
Queue Stats
443W - 481L
1,465 Elo+
Party 2
Merlin
Merlin
Sir Lonesome
Merlin
Level 160
God Stats
70W - 53L
1,669 SR
Queue Stats
335W - 356L
1,661 Elo+
Party 2
Ymir
Ymir
T W I Z T I D X
Ymir
Level 160
God Stats
31W - 33L
1,703 SR
Queue Stats
690W - 712L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
WispxX
Danzaburou
Level 60
God Stats
13W - 6L
1,816 SR
Queue Stats
299W - 299L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XJO461
Ah Muzen Cab
Level 60
God Stats
51W - 29L
1,752 SR
Queue Stats
263W - 226L
1,549 Elo+
Party 2
Team Averages
Level 105
1,687 SR
1,570 Elo+

VS

Team Averages
Level 137
1,445 SR
1,599 Elo+
Cu Chulainn
Cu Chulainn
Ahnvl
Cu Chulainn
Level 149
God Stats
2W - 1L
1,272 SR
Queue Stats
170W - 131L
1,665 Elo+
Party 1
Tiamat
Tiamat
ArchAethon
Tiamat
Level 157
God Stats
50W - 40L
1,615 SR
Queue Stats
561W - 506L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
ForctisDraco
Cthulhu
Level 139
God Stats
4W - 3L
1,637 SR
Queue Stats
9W - 12L
1,548 Elo+
Party 1
Ravana
Ravana
Okami64
Ravana
Level 128
God Stats
14W - 14L
1,203 SR
Queue Stats
972W - 903L
1,590 Elo+
Solo
Chiron
Chiron
ShaunTooNice
Chiron
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
695W - 620L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SFP Thanatos
Thanatos
13
2 / 6 / 4
8,480
424
3,680
14,573
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
16
2 / 5 / 4
9,874
494
12,851
9,777
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 4
8,732
437
6,382
18,875
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
WispxX
Danzaburou
18
7 / 4 / 4
11,786
589
15,446
17,067
7,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
XJO461
Ah Muzen Cab
16
0 / 4 / 0
9,805
490
4,204
11,657
6,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ahnvl
Cu Chulainn
20
6 / 0 / 4
12,495
625
11,940
15,288
10,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
ArchAethon
Tiamat
18
3 / 2 / 9
10,973
549
13,771
11,101
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ForctisDraco
Cthulhu
15
4 / 4 / 6
9,803
490
7,573
16,459
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Okami64
Ravana
19
6 / 1 / 7
11,487
574
9,580
7,586
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
15
2 / 7 / 2
9,951
498
8,576
15,561
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
21
21
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ahnvl
Cu Chulainn
6
0
4
8
W
Tiamat
ArchAethon
Tiamat
3
2
9
3.75
W
Cthulhu
ForctisDraco
Cthulhu
4
4
6
1.75
W
Ravana
Okami64
Ravana
6
1
7
9.5
L
Thanatos
SFP Thanatos
Thanatos
2
6
4
0.67
W
Chiron
2
7
2
0.43
L
Merlin
2
5
4
0.8
L
3
2
4
2.5
L
Danzaburou
WispxX
Danzaburou
7
4
4
2.25
L
Ah Muzen Cab
XJO461
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,563
Damage
51,440
71,949
Taken
65,995
34,363
Mitigated
35,811
24,237
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ahnvl
Cu Chulainn
11,940
1,048
0
6,216
15,288
10,789
0
1,149
14,125
7,556
93,193
W
Tiamat
ArchAethon
Tiamat
13,771
630
128
4,612
11,101
6,875
484
4,879
5,979
72,310
0
W
Cthulhu
ForctisDraco
Cthulhu
7,573
917
582
1,212
16,459
9,623
248
8,599
7,500
25,813
0
W
Ravana
Okami64
Ravana
9,580
1,787
0
2,882
7,586
3,467
0
2,333
5,147
0
85,999
L
Thanatos
SFP Thanatos
Thanatos
3,680
615
0
7,154
14,573
5,075
0
4,424
9,930
0
45,762
W
Chiron
8,576
4,056
378
5,636
15,561
5,057
56
1,471
14,011
0
65,990
L
Merlin
12,851
383
0
1,788
9,777
3,746
0
5,298
4,224
69,460
0
L
6,382
1,034
0
3,344
18,875
11,698
0
8,047
10,529
38,641
0
L
Danzaburou
WispxX
Danzaburou
15,446
7,920
0
7,536
17,067
7,124
581
2,510
14,468
0
86,264
L
Ah Muzen Cab
XJO461
Ah Muzen Cab
4,204
1,550
0
4,415
11,657
6,720
1,536
915
10,682
0
66,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,677
Gold Earned
54,709
581
Minions Killed
679
0
Camps Cleared
0
1,794,960
Distance Traveled
1,997,973
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,495
625
236
12
0
395,325
1
W
Tiamat
10,973
549
150
8
0
399,317
9
W
Cthulhu
9,803
490
39
2
0
414,849
5
W
Ravana
11,487
574
137
7
0
451,031
2
L
Thanatos
8,480
424
84
4
0
405,328
0
W
Chiron
9,951
498
117
6
0
337,451
1
L
Merlin
9,874
494
161
8
0
330,841
5
L
Ymir
8,732
437
57
3
0
381,385
5
L
Danzaburou
11,786
589
130
7
0
328,378
4
L
Ah Muzen Cab
9,805
490
149
7
0
349,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role