Player Matchup

Ares
Ares
AceDrAgOnFiRe25
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,827 Elo+
Party 1
Nemesis
Nemesis
HiIIarys EmaiIs
Nemesis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
295W - 289L
1,503 Elo+
Solo
Susano
Susano
Koopuh_Troopah
Susano
Level 25
God Stats
80W - 55L
1,654 SR
Queue Stats
207W - 160L
1,591 Elo+
Solo
Fenrir
Fenrir
SDG HUNTER
Fenrir
Level 16
God Stats
4W - 0L
1,937 SR
Queue Stats
21W - 19L
1,460 Elo+
Party 1
Ra
Ra
j0o1s2e3ph
Ra
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 34L
1,649 Elo+
Party 1
Team Averages
Level 46
1,618 SR
1,606 Elo+

VS

Team Averages
Level 24
1,447 SR
1,541 Elo+
Ra
Ra
DARPJR21
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 78L
1,633 Elo+
Solo
Da Ji
Da Ji
LoneSwordsmanX
Da Ji
Level 28
God Stats
1W - 3L
1,227 SR
Queue Stats
80W - 72L
1,518 Elo+
Solo
Medusa
Medusa
iRagonOpZ
Medusa
Level 21
God Stats
127W - 116L
1,501 SR
Queue Stats
819W - 813L
1,444 Elo+
Solo
Hera
Hera
llTh3 No0bll
Hera
Level 28
God Stats
2W - 2L
1,507 SR
Queue Stats
169W - 152L
1,609 Elo+
Solo
Artemis
Artemis
xXBulltuskXx
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 13
9,194
1,532
5,909
6,526
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 10
7,409
1,235
6,091
6,938
2,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 11
8,337
1,390
4,587
4,250
1,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
SDG HUNTER
Fenrir
12
0 / 6 / 8
6,524
1,087
5,449
7,421
2,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
10 / 0 / 9
9,353
1,559
13,650
4,406
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

379

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,470
1,078
1,239
2,501
861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 10 / 4
6,857
1,143
9,664
15,339
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
iRagonOpZ
Medusa
12
2 / 2 / 3
6,858
1,143
4,039
6,680
2,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 6
6,843
1,141
7,180
10,114
3,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xXBulltuskXx
Artemis
11
1 / 3 / 4
6,340
1,057
1,816
4,211
1,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
22
Kills
8
8
Deaths
22
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
2
3
1
0.83
W
2
1
10
7
W
4
0
11
9.5
L
3
10
4
0.5
W
Fenrir
SDG HUNTER
Fenrir
0
6
8
0.67
L
Medusa
iRagonOpZ
Medusa
2
2
3
1.75
W
10
0
9
14.5
L
0
4
6
0.75
L
Artemis
xXBulltuskXx
Artemis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,686
Damage
23,938
29,541
Taken
38,845
16,159
Mitigated
13,822
5,502
Healing
1,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,909
794
0
787
6,526
6,497
0
2,651
3,875
7,720
0
L
1,239
157
154
123
2,501
861
0
1,924
469
2,863
0
W
6,091
1,991
0
780
6,938
2,952
0
2,283
4,655
0
15,940
W
4,587
163
0
0
4,250
1,904
0
954
3,296
0
17,463
L
9,664
3,227
0
469
15,339
5,591
0
6,383
8,674
0
18,487
W
Fenrir
SDG HUNTER
Fenrir
5,449
1,140
0
66
7,421
2,880
0
1,524
5,897
0
6,946
L
Medusa
iRagonOpZ
Medusa
4,039
2,235
0
321
6,680
2,387
0
3,469
3,097
0
11,380
W
13,650
948
1,451
2,418
4,406
1,926
0
1,007
3,399
36,095
0
L
7,180
1,267
0
288
10,114
3,599
0
4,290
5,666
21,459
0
L
Artemis
xXBulltuskXx
Artemis
1,816
689
0
25
4,211
1,384
0
2,677
1,380
0
5,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,817
Gold Earned
33,368
109
Minions Killed
78
5
Camps Cleared
4
669,559
Distance Traveled
456,204
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,194
1,532
0
0
0
118,676
1
L
Ra
6,470
1,078
2
0
2
37,178
1
W
Nemesis
7,409
1,235
32
5
1
141,771
1
W
Susano
8,337
1,390
27
5
1
156,613
0
L
Da Ji
6,857
1,143
24
4
1
109,436
0
W
Fenrir
6,524
1,087
2
0
1
111,380
0
L
Medusa
6,858
1,143
13
2
1
133,400
0
W
Ra
9,353
1,559
48
8
2
141,119
0
L
Hera
6,843
1,141
27
5
0
118,447
1
L
Artemis
6,340
1,057
12
2
0
57,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role