Player Matchup

Thor
Thor
AtlasAlex
Thor
Level 15
God Stats
4W - 7L
1,499 SR
Queue Stats
224W - 235L
1,368 Elo+
Party 1
Merlin
Merlin
Humnahum
Merlin
Level 65
God Stats
2W - 4L
1,489 SR
Queue Stats
225W - 246L
1,433 Elo+
Party 1
Ares
Ares
Jaffa45
Ares
Level 8
God Stats
23W - 34L
1,479 SR
Queue Stats
70W - 99L
1,432 Elo+
Party 1
Neith
Neith
Mitch0121
Neith
Level 16
God Stats
30W - 27L
1,412 SR
Queue Stats
187W - 202L
1,323 Elo+
Party 1
Guan Yu
Guan Yu
almightyark
Guan Yu
Level 8
God Stats
35W - 55L
1,327 SR
Queue Stats
66W - 100L
1,208 Elo+
Party 1
Team Averages
Level 22
1,441 SR
1,353 Elo+

VS

Team Averages
Level 25
1,495 SR
1,434 Elo+
Anubis
Anubis
RemmemberMyName0
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,613 Elo+
Solo
Ymir
Ymir
ScarredFace1
Ymir
Level 28
God Stats
52W - 68L
1,479 SR
Queue Stats
157W - 245L
1,363 Elo+
Party 2
Amaterasu
Amaterasu
Tazxz12
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Zwaynee
Loki
Level 26
God Stats
11W - 15L
1,535 SR
Queue Stats
188W - 269L
1,358 Elo+
Party 2
Tyr
Tyr
lambda8145
Tyr
Level 29
God Stats
3W - 1L
1,460 SR
Queue Stats
297W - 397L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 5 / 0
9,269
403
3,822
15,221
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Humnahum
Merlin
16
1 / 8 / 1
10,030
436
5,128
15,322
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Jaffa45
Ares
15
2 / 5 / 2
9,554
415
3,793
18,279
16,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Mitch0121
Neith
16
3 / 4 / 3
10,119
440
15,213
13,699
5,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
almightyark
Guan Yu
16
1 / 2 / 0
9,822
427
3,343
12,756
13,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 2
14,338
623
21,854
12,887
7,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 5
10,128
440
5,184
14,192
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Tazxz12
Amaterasu
16
3 / 2 / 4
10,994
478
7,948
16,627
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Zwaynee
Loki
17
3 / 0 / 4
10,885
473
10,962
9,628
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 1 / 2
12,520
544
6,277
11,665
8,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
24
24
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
2
5
0
0.4
L
Merlin
Humnahum
Merlin
1
8
1
0.19
L
Ares
Jaffa45
Ares
2
5
2
0.6
L
Neith
Mitch0121
Neith
3
4
3
1.13
W
12
1
2
13
W
2
5
5
0.9
W
Amaterasu
Tazxz12
Amaterasu
3
2
4
2.5
W
Loki
Zwaynee
Loki
3
0
4
5
L
Guan Yu
almightyark
Guan Yu
1
2
0
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,299
Damage
52,225
75,277
Taken
64,999
45,311
Mitigated
42,939
9,811
Healing
29,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,822
736
0
2,861
15,221
5,137
126
3,814
11,407
0
51,293
L
Merlin
Humnahum
Merlin
5,128
170
0
750
15,322
3,994
168
13,295
2,027
59,678
0
L
Ares
Jaffa45
Ares
3,793
59
0
1,484
18,279
16,635
264
4,967
13,312
29,887
0
L
Neith
Mitch0121
Neith
15,213
6,370
0
1,440
13,699
5,956
236
4,682
9,017
0
80,802
W
21,854
1,490
0
10,671
12,887
7,220
4,406
3,327
9,560
138,706
0
W
5,184
1,431
0
965
14,192
8,610
903
1,547
12,645
25,055
0
W
Amaterasu
Tazxz12
Amaterasu
7,948
1,551
0
8,634
16,627
15,055
1,247
3,263
13,364
0
48,074
W
Loki
Zwaynee
Loki
10,962
3,692
0
6,176
9,628
3,464
0
0
9,583
0
84,608
L
Guan Yu
almightyark
Guan Yu
3,343
953
119
3,157
12,756
13,589
721
280
12,476
0
57,701
W
6,277
919
0
2,794
11,665
8,590
480
784
10,558
0
88,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,794
Gold Earned
58,865
509
Minions Killed
658
0
Camps Cleared
0
2,045,088
Distance Traveled
2,139,117
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,269
403
93
4
0
442,497
9
L
Merlin
10,030
436
133
6
0
355,517
2
L
Ares
9,554
415
36
2
0
415,706
0
L
Neith
10,119
440
134
6
0
370,342
3
W
Anubis
14,338
623
232
10
0
371,967
1
W
Ymir
10,128
440
41
2
0
428,321
1
W
Amaterasu
10,994
478
77
3
0
418,883
5
W
Loki
10,885
473
129
6
0
465,908
2
L
Guan Yu
9,822
427
113
5
0
461,026
0
W
Tyr
12,520
544
179
8
0
454,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role