Player Matchup

Cthulhu
Cthulhu
Jedi115
Cthulhu
Level 13
God Stats
0W - 2L
1,298 SR
Queue Stats
10W - 9L
1,520 Elo+
Party 1
Scylla
Scylla
PraisedPrawn68
Scylla
Level 16
God Stats
31W - 39L
1,571 SR
Queue Stats
422W - 411L
1,619 Elo+
Solo
Horus
Horus
Wockhardt-o
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,502 Elo+
Solo
Medusa
Medusa
XvEVILGOKUvX
Medusa
Level 46
God Stats
2W - 3L
1,447 SR
Queue Stats
27W - 38L
1,376 Elo+
Party 1
Awilix
Awilix
dang assassin 0
Awilix
Level 25
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 1L
1,637 Elo+
Solo
Team Averages
Level 26
1,511 SR
1,531 Elo+

VS

Team Averages
Level 24
1,626 SR
1,499 Elo+
Yemoja
Yemoja
BlackCrept
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Loki
Loki
Dabthulhu
Loki
Level 29
God Stats
2W - 5L
1,527 SR
Queue Stats
205W - 180L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Dasanilad
Kukulkan
Level 28
God Stats
6W - 2L
1,894 SR
Queue Stats
243W - 218L
1,409 Elo+
Solo
Cupid
Cupid
Jake757
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,581 Elo+
Solo
Sylvanus
Sylvanus
VesperOrpheus77
Sylvanus
Level 28
God Stats
5W - 1L
1,711 SR
Queue Stats
22W - 21L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jedi115
Cthulhu
12
2 / 3 / 1
7,576
421
7,233
11,424
7,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 1
9,037
502
5,667
10,492
3,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 3
8,837
491
5,051
14,419
8,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
11
0 / 4 / 2
6,969
387
6,773
9,743
3,226
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 4 / 1
9,362
520
7,461
15,137
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlackCrept
Yemoja
13
2 / 1 / 8
8,643
480
4,018
11,283
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
12
2 / 5 / 2
7,992
444
8,029
11,903
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Dasanilad
Kukulkan
15
3 / 4 / 7
9,847
547
9,368
7,385
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Jake757
Cupid
17
7 / 0 / 4
10,140
563
9,601
12,154
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
17
4 / 2 / 0
10,088
560
9,590
12,121
12,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
12
Kills
18
18
Deaths
12
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BlackCrept
Yemoja
2
1
8
6
W
Loki
2
5
2
0.6
W
Kukulkan
Dasanilad
Kukulkan
3
4
7
1.63
W
Cupid
Jake757
Cupid
7
0
4
9
L
Cthulhu
Jedi115
Cthulhu
2
3
1
0.83
L
4
4
1
1.13
W
Sylvanus
4
2
0
2
L
1
3
3
0.83
L
Medusa
0
4
2
0.25
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,185
Damage
40,606
61,215
Taken
54,846
28,139
Mitigated
30,757
9,982
Healing
19,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BlackCrept
Yemoja
4,018
827
1,268
2,084
11,283
7,758
50
3,087
8,196
20,151
0
W
Loki
8,029
2,788
0
2,653
11,903
3,718
367
2,191
9,712
0
43,379
W
Kukulkan
Dasanilad
Kukulkan
9,368
1,280
0
792
7,385
2,862
351
4,304
3,081
52,803
0
W
Cupid
Jake757
Cupid
9,601
5,366
262
7,567
12,154
4,081
44
2,796
9,358
0
85,299
L
Cthulhu
Jedi115
Cthulhu
7,233
336
526
640
11,424
7,238
41
4,548
6,750
26,611
0
L
5,667
311
0
1,613
10,492
3,650
0
4,343
5,859
53,592
0
W
Sylvanus
9,590
3,138
0
5,332
12,121
12,338
129
522
11,599
50,701
9,327
L
5,051
3,087
108
2,945
14,419
8,784
102
7,369
7,050
0
45,006
L
Medusa
6,773
2,624
0
1,740
9,743
3,226
312
2,913
6,752
0
45,002
L
7,461
3,317
0
2,410
15,137
5,241
0
2,678
12,359
0
54,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,781
Gold Earned
46,710
413
Minions Killed
453
0
Camps Cleared
0
1,564,172
Distance Traveled
1,616,839
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,643
480
26
1
0
324,236
1
W
Loki
7,992
444
58
3
0
372,286
0
W
Kukulkan
9,847
547
116
6
0
333,854
6
W
Cupid
10,140
563
139
8
0
307,294
7
L
Cthulhu
7,576
421
47
3
0
335,241
1
L
Scylla
9,037
502
108
6
0
312,428
3
W
Sylvanus
10,088
560
114
6
0
279,169
2
L
Horus
8,837
491
92
5
0
315,247
0
L
Medusa
6,969
387
73
4
0
296,913
3
L
Awilix
9,362
520
93
5
0
304,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role