Player Matchup

Vulcan
Vulcan
MidMikel
Vulcan
Level 6
God Stats
1W - 1L
1,328 SR
Queue Stats
9W - 2L
1,616 Elo+
Party 2
King Arthur
King Arthur
Shayerginja
King Arthur
Level 26
God Stats
13W - 14L
1,419 SR
Queue Stats
91W - 74L
1,533 Elo+
Solo
Neith
Neith
SoloLaneSam
Neith
Level 14
God Stats
1W - 1L
1,328 SR
Queue Stats
13W - 8L
1,498 Elo+
Party 2
Set
Set
Woulf3
Set
Level 27
God Stats
20W - 12L
1,677 SR
Queue Stats
57W - 43L
1,604 Elo+
Solo
Sylvanus
Sylvanus
lvenoml
Sylvanus
Level 26
God Stats
12W - 5L
1,703 SR
Queue Stats
149W - 117L
1,566 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,563 Elo+

VS

Team Averages
Level 25
1,545 SR
1,584 Elo+
Cabrakan
Cabrakan
Durgh
Cabrakan
Level 27
God Stats
19W - 10L
1,750 SR
Queue Stats
64W - 48L
1,620 Elo+
Party 1
Pele
Pele
Wired2daMoon
Pele
Level 23
God Stats
2W - 3L
1,537 SR
Queue Stats
5W - 4L
1,612 Elo+
Solo
Neith
Neith
WosiuWhite
Neith
Level 25
God Stats
29W - 17L
1,610 SR
Queue Stats
45W - 30L
1,640 Elo+
Party 1
Janus
Janus
coletillxs23
Janus
Level 27
God Stats
3W - 9L
1,326 SR
Queue Stats
92W - 88L
1,551 Elo+
Solo
Odin
Odin
xDeathWyshx
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MidMikel
Vulcan
18
12 / 1 / 11
12,194
581
16,579
9,527
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Shayerginja
King Arthur
17
10 / 4 / 9
12,090
576
16,530
23,715
22,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 1 / 13
12,910
615
13,467
9,595
4,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
Woulf3
Set
19
13 / 2 / 7
12,701
605
15,731
15,611
11,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
lvenoml
Sylvanus
16
4 / 2 / 21
10,728
511
12,874
16,234
15,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Durgh
Cabrakan
11
1 / 7 / 4
8,065
384
7,234
22,417
20,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 9 / 4
11,213
534
13,527
18,683
7,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
13
0 / 10 / 1
7,882
375
6,797
15,439
5,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 14 / 2
9,455
450
6,019
15,493
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 10 / 1
9,183
437
2,332
18,507
16,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
22
49
Kills
10
10
Deaths
50
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Durgh
Cabrakan
1
7
4
0.43
W
Vulcan
MidMikel
Vulcan
12
1
11
17.5
W
King Arthur
Shayerginja
King Arthur
10
4
9
3.63
W
10
1
13
16.5
L
5
9
4
0.78
L
Neith
0
10
1
0.05
W
Set
Woulf3
Set
13
2
7
8.25
L
2
14
2
0.21
W
Sylvanus
lvenoml
Sylvanus
4
2
21
7.25
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,181
Damage
35,909
74,682
Taken
90,539
57,637
Mitigated
54,132
29,139
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Durgh
Cabrakan
7,234
1,332
0
748
22,417
20,660
0
10,860
11,239
20,184
0
W
Vulcan
MidMikel
Vulcan
16,579
3,108
150
2,502
9,527
3,897
2,209
2,926
6,383
78,078
0
W
King Arthur
Shayerginja
King Arthur
16,530
2,231
134
5,840
23,715
22,599
1,160
2,747
20,726
0
65,541
W
13,467
3,020
0
3,064
9,595
4,257
7,110
1,027
8,566
0
94,057
L
13,527
2,994
0
3,624
18,683
7,376
0
5,204
13,375
0
55,815
L
Neith
6,797
3,073
0
2,994
15,439
5,117
900
5,362
9,977
0
44,999
W
Set
Woulf3
Set
15,731
5,553
0
4,796
15,611
11,211
5,013
1,917
13,638
0
94,539
L
6,019
584
0
724
15,493
4,949
0
4,659
10,612
49,217
0
W
Sylvanus
lvenoml
Sylvanus
12,874
2,869
3,901
8,752
16,234
15,673
1,720
4,333
11,642
34,530
5,202
L
2,332
719
0
596
18,507
16,030
725
1,996
16,378
130
34,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,623
Gold Earned
45,798
615
Minions Killed
370
0
Camps Cleared
0
1,976,193
Distance Traveled
1,692,406
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,065
384
30
1
0
367,931
2
W
Vulcan
12,194
581
137
7
0
404,235
0
W
King Arthur
12,090
576
117
6
0
410,217
3
W
Neith
12,910
615
164
8
0
368,070
4
L
Pele
11,213
534
98
5
0
357,533
0
L
Neith
7,882
375
77
4
0
346,315
0
W
Set
12,701
605
138
7
0
417,462
4
L
Janus
9,455
450
109
5
0
298,118
0
W
Sylvanus
10,728
511
59
3
0
376,209
6
L
Odin
9,183
437
56
3
0
322,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role