Player Matchup

Neith
Neith
DearerBell99726
Neith
Level 26
God Stats
51W - 44L
1,492 SR
Queue Stats
332W - 344L
1,385 Elo+
Solo
Merlin
Merlin
JANABUSELLA
Merlin
Level 28
God Stats
46W - 38L
1,465 SR
Queue Stats
156W - 147L
1,384 Elo+
Solo
Bellona
Bellona
baengel5
Bellona
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
115W - 116L
1,270 Elo+
Solo
Yemoja
Yemoja
ready-minicab0
Yemoja
Level 27
God Stats
513W - 492L
1,508 SR
Queue Stats
601W - 610L
1,428 Elo+
Solo
Kukulkan
Kukulkan
wazny-stolarz
Kukulkan
Level 24
God Stats
25W - 18L
1,488 SR
Queue Stats
214W - 195L
1,501 Elo+
Solo
Team Averages
Level 25
1,491 SR
1,394 Elo+

VS

Team Averages
Level 8
1,363 SR
1,226 Elo+
Artemis
Artemis
TyrannicideJ
Artemis
Level 7
God Stats
1W - 8L
1,151 SR
Queue Stats
8W - 14L
1,027 Elo+
Party 1
Merlin
Merlin
deadspark243
Merlin
Level 5
God Stats
0W - 2L
1,272 SR
Queue Stats
5W - 9L
1,119 Elo+
Party 1
Cthulhu
Cthulhu
epicwarden
Cthulhu
Level 3
God Stats
0W - 3L
1,179 SR
Queue Stats
1W - 5L
1,110 Elo+
Party 1
Fenrir
Fenrir
iTs-Alvaro1000
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
kranckjorem
Yemoja
Level 11
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 6L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
23 / 0 / 13
12,455
1,384
32,506
8,559
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
18
7 / 0 / 24
10,351
1,150
12,170
3,225
1,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
baengel5
Bellona
15
6 / 1 / 10
9,662
1,074
6,858
8,674
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 0 / 14
9,292
1,032
2,682
387
433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
wazny-stolarz
Kukulkan
18
8 / 0 / 25
10,885
1,209
14,681
5,221
2,207
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TyrannicideJ
Artemis
14
1 / 9 / 0
8,366
930
8,064
17,286
7,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
13
0 / 11 / 1
7,938
882
5,849
14,583
8,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
epicwarden
Cthulhu
13
0 / 14 / 1
7,938
882
3,688
20,697
15,752
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
7,282
809
1,208
2,736
896
Yemoja
14
0 / 9 / 1
8,882
987
2,003
17,452
8,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
4
45
Kills
1
1
Deaths
45
86
Assists
3
Player
Kills
Deaths
Assists
KDA
W
23
0
13
29.5
W
Merlin
7
0
24
19
L
Artemis
TyrannicideJ
Artemis
1
9
0
0.11
W
Bellona
baengel5
Bellona
6
1
10
11
L
Merlin
0
11
1
0.05
L
Cthulhu
epicwarden
Cthulhu
0
14
1
0.04
L
0
2
0
0
L
Yemoja
0
9
1
0.06
W
1
0
14
8
W
Kukulkan
wazny-stolarz
Kukulkan
8
0
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,897
Damage
20,812
26,066
Taken
72,754
13,546
Mitigated
40,870
5,130
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,506
19,943
267
3,068
8,559
3,282
0
4,730
3,829
0
47,823
W
Merlin
12,170
1,398
0
0
3,225
1,238
0
1,774
1,451
37,403
0
L
Artemis
TyrannicideJ
Artemis
8,064
4,553
0
282
17,286
7,195
0
5,945
11,341
0
20,620
W
Bellona
baengel5
Bellona
6,858
4,474
0
1,209
8,674
6,386
0
3,310
5,364
0
12,332
L
Merlin
5,849
1,619
0
370
14,583
8,958
0
6,429
8,154
20,855
0
L
Cthulhu
epicwarden
Cthulhu
3,688
385
243
0
20,697
15,752
0
8,746
11,951
18,506
0
L
1,208
0
31
202
2,736
896
0
886
1,850
0
1,764
L
Yemoja
2,003
456
840
970
17,452
8,069
0
7,527
9,925
13,395
0
W
2,682
243
547
39
387
433
0
0
387
13,016
0
W
Kukulkan
wazny-stolarz
Kukulkan
14,681
2,491
0
0
5,221
2,207
0
1,726
3,495
29,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,645
Gold Earned
40,406
180
Minions Killed
125
3
Camps Cleared
0
806,585
Distance Traveled
454,645
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,455
1,384
28
3
0
168,402
0
W
Merlin
10,351
1,150
63
7
1
180,233
2
L
Artemis
8,366
930
26
3
0
115,133
1
W
Bellona
9,662
1,074
7
1
1
146,189
0
L
Merlin
7,938
882
32
4
0
83,074
0
L
Cthulhu
7,938
882
36
4
0
122,104
0
L
Fenrir
7,282
809
4
0
0
37,503
1
L
Yemoja
8,882
987
27
3
0
96,831
3
W
Yemoja
9,292
1,032
34
4
0
146,387
1
W
Kukulkan
10,885
1,209
48
5
1
165,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role