Player Matchup

Raijin
Raijin
CoNfuzed21
Raijin
Level 28
God Stats
16W - 12L
1,590 SR
Queue Stats
51W - 58L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
H2OPanda94
Cthulhu
Level 15
God Stats
8W - 8L
1,451 SR
Queue Stats
11W - 10L
1,437 Elo+
Party 1
Thor
Thor
Hypi3
Thor
Level 28
God Stats
4W - 4L
1,694 SR
Queue Stats
43W - 50L
1,439 Elo+
Party 1
Bellona
Bellona
JusticeJustice
Bellona
Level 24
God Stats
4W - 1L
1,911 SR
Queue Stats
58W - 51L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MilesAbvU
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 198L
1,429 Elo+
Solo
Team Averages
Level 25
1,629 SR
1,443 Elo+

VS

Team Averages
Level 28
1,559 SR
1,466 Elo+
Kukulkan
Kukulkan
AxFlynt
Kukulkan
Level 21
God Stats
4W - 3L
1,646 SR
Queue Stats
107W - 125L
1,392 Elo+
Party 2
Artio
Artio
ILIKETOAST9772
Artio
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 46L
1,554 Elo+
Solo
Fenrir
Fenrir
dfxz87
Fenrir
Level 24
God Stats
5W - 4L
1,650 SR
Queue Stats
105W - 82L
1,463 Elo+
Solo
Hou Yi
Hou Yi
dmac9109
Hou Yi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
thedeanlist
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CoNfuzed21
Raijin
16
1 / 2 / 3
9,604
480
6,253
9,400
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
H2OPanda94
Cthulhu
12
1 / 6 / 2
7,385
369
4,463
11,894
4,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Hypi3
Thor
15
7 / 5 / 0
10,148
507
7,961
14,834
7,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 5 / 2
10,092
505
7,633
16,102
9,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
MilesAbvU
Ah Muzen Cab
13
1 / 5 / 1
8,718
436
8,519
12,466
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AxFlynt
Kukulkan
17
4 / 4 / 8
10,824
541
8,939
9,018
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 13
10,470
524
9,820
16,911
16,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
dfxz87
Fenrir
17
7 / 2 / 7
10,711
536
14,275
14,430
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
dmac9109
Hou Yi
18
8 / 2 / 5
11,252
563
9,465
10,851
4,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
thedeanlist
Guan Yu
16
2 / 4 / 1
10,113
506
2,010
11,746
11,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
13
Kills
23
23
Deaths
13
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AxFlynt
Kukulkan
4
4
8
2
L
Raijin
CoNfuzed21
Raijin
1
2
3
1.25
L
Cthulhu
H2OPanda94
Cthulhu
1
6
2
0.33
L
Thor
Hypi3
Thor
7
5
0
1.4
W
2
1
13
8.5
L
3
5
2
0.8
L
Ah Muzen Cab
MilesAbvU
Ah Muzen Cab
1
5
1
0.3
W
Fenrir
dfxz87
Fenrir
7
2
7
5.25
W
Hou Yi
dmac9109
Hou Yi
8
2
5
5.25
W
Guan Yu
thedeanlist
Guan Yu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,829
Damage
44,509
64,696
Taken
62,956
28,608
Mitigated
42,977
14,783
Healing
20,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AxFlynt
Kukulkan
8,939
738
0
1,284
9,018
3,603
1,543
2,072
6,824
54,046
0
L
Raijin
CoNfuzed21
Raijin
6,253
576
0
0
9,400
3,406
0
2,749
6,529
61,773
0
L
Cthulhu
H2OPanda94
Cthulhu
4,463
82
396
741
11,894
4,413
245
3,933
7,855
16,780
0
L
Thor
Hypi3
Thor
7,961
1,868
684
4,701
14,834
7,142
92
4,275
10,428
0
52,608
W
9,820
1,241
1,306
7,368
16,911
16,185
445
4,660
12,131
42,001
0
L
7,633
3,691
0
4,680
16,102
9,477
465
4,029
11,831
0
53,219
L
Ah Muzen Cab
MilesAbvU
Ah Muzen Cab
8,519
3,236
0
3,581
12,466
4,170
741
3,337
9,069
0
53,690
W
Fenrir
dfxz87
Fenrir
14,275
3,007
0
5,467
14,430
7,512
1,495
1,947
12,429
0
68,119
W
Hou Yi
dmac9109
Hou Yi
9,465
4,718
0
2,853
10,851
4,436
4,205
1,653
9,110
0
70,291
W
Guan Yu
thedeanlist
Guan Yu
2,010
505
164
2,377
11,746
11,241
492
0
11,746
0
45,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,947
Gold Earned
53,370
448
Minions Killed
514
0
Camps Cleared
0
1,765,338
Distance Traveled
1,964,145
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,824
541
113
6
0
338,106
0
L
Raijin
9,604
480
114
6
0
375,010
5
L
Cthulhu
7,385
369
30
2
0
360,385
0
L
Thor
10,148
507
93
5
0
349,045
2
W
Artio
10,470
524
64
3
0
426,944
4
L
Bellona
10,092
505
112
6
0
337,559
2
L
Ah Muzen Cab
8,718
436
99
5
0
343,339
0
W
Fenrir
10,711
536
98
5
0
441,710
0
W
Hou Yi
11,252
563
142
7
0
362,276
6
W
Guan Yu
10,113
506
97
5
0
395,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role