Player Matchup

Raijin
Raijin
HappyMeiX
Raijin
Level 113
God Stats
4W - 3L
1,529 SR
Queue Stats
138W - 85L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
sTaz N1xO
Danzaburou
Level 29
God Stats
3W - 3L
1,365 SR
Queue Stats
13W - 15L
1,199 Elo+
Party 1
Erlang Shen
Erlang Shen
yamakasi 27
Erlang Shen
Level 89
God Stats
10W - 7L
1,594 SR
Queue Stats
83W - 59L
1,439 Elo+
Party 1
Team Averages
Level 77
1,496 SR
1,410 Elo+

VS

Team Averages
Level 22
1,507 SR
1,403 Elo+
Raijin
Raijin
PindaMeneer
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
StijnDeTrein
Jormungandr
Level 23
God Stats
15W - 7L
1,653 SR
Queue Stats
24W - 19L
1,411 Elo+
Party 2
Chaac
Chaac
peuleschil
Chaac
Level 23
God Stats
3W - 5L
1,368 SR
Queue Stats
25W - 27L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HappyMeiX
Raijin
15
11 / 2 / 12
10,559
960
19,044
10,191
3,897
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sTaz N1xO
Danzaburou
12
2 / 0 / 11
8,627
784
3,830
8,418
2,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
yamakasi 27
Erlang Shen
14
11 / 2 / 9
10,550
959
10,136
8,361
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
2 / 9 / 1
7,706
701
6,676
10,525
3,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
StijnDeTrein
Jormungandr
10
1 / 7 / 1
7,164
651
7,157
13,936
9,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
10
1 / 8 / 3
7,540
685
3,330
12,580
8,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
24
Kills
4
4
Deaths
24
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
HappyMeiX
Raijin
11
2
12
8.5
L
Raijin
2
9
1
0.28
L
Jormungandr
StijnDeTrein
Jormungandr
1
7
1
0.21
L
Chaac
1
8
3
0.31
W
Danzaburou
sTaz N1xO
Danzaburou
2
0
11
7.5
W
Erlang Shen
yamakasi 27
Erlang Shen
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,010
Damage
17,163
26,970
Taken
37,041
10,941
Mitigated
21,131
12,720
Healing
2,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
HappyMeiX
Raijin
19,044
2,230
141
4,852
10,191
3,897
43
4,330
5,861
59,343
0
L
Raijin
6,676
597
0
0
10,525
3,808
0
4,404
6,121
24,884
0
L
Jormungandr
StijnDeTrein
Jormungandr
7,157
1,872
0
1,993
13,936
9,261
0
6,653
7,283
25,229
0
L
Chaac
3,330
857
0
705
12,580
8,062
0
8,063
4,517
0
17,832
W
Danzaburou
sTaz N1xO
Danzaburou
3,830
1,260
0
4,176
8,418
2,716
1,996
4,637
3,781
0
16,247
W
Erlang Shen
yamakasi 27
Erlang Shen
10,136
5,661
0
3,551
8,361
4,328
0
4,962
3,399
0
39,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,736
Gold Earned
22,410
141
Minions Killed
108
0
Camps Cleared
0
635,235
Distance Traveled
514,147
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,559
960
81
7
0
190,915
2
L
Raijin
7,706
701
42
4
0
157,313
0
L
Jormungandr
7,164
651
36
3
0
179,913
2
L
Chaac
7,540
685
30
3
0
176,921
1
W
Danzaburou
8,627
784
16
1
0
224,018
0
W
Erlang Shen
10,550
959
44
4
0
220,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role