Player Matchup

Olorun
Olorun
London_lilly
Olorun
Level 29
God Stats
12W - 18L
1,685 SR
Queue Stats
53W - 79L
1,550 Elo+
Solo
Ymir
Ymir
Lordpain7w7
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Awilix
Awilix
RENGAR NAUTILUS
Awilix
Level 17
God Stats
20W - 23L
1,676 SR
Queue Stats
62W - 61L
1,515 Elo+
Solo
Neith
Neith
nenomi1995
Neith
Level 7
God Stats
20W - 31L
1,347 SR
Queue Stats
226W - 264L
1,335 Elo+
Solo
Zeus
Zeus
twilkyy
Zeus
Level 18
God Stats
1W - 1L
1,868 SR
Queue Stats
4W - 6L
1,364 Elo+
Solo
Team Averages
Level 15
1,615 SR
1,453 Elo+

VS

Team Averages
Level 24
1,383 SR
1,480 Elo+
Ratatoskr
Ratatoskr
MeetingBee45108
Ratatoskr
Level 5
God Stats
1W - 2L
1,156 SR
Queue Stats
4W - 10L
1,289 Elo+
Solo
Medusa
Medusa
PERKDYLAN999
Medusa
Level 17
God Stats
5W - 4L
1,310 SR
Queue Stats
50W - 35L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
PERKSTEVEN666
Zhong Kui
Level 40
God Stats
1W - 6L
1,184 SR
Queue Stats
298W - 300L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
Th3 TroubleMan
Gilgamesh
Level 27
God Stats
38W - 22L
1,630 SR
Queue Stats
294W - 259L
1,477 Elo+
Solo
Terra
Terra
mathchris13
Terra
Level 30
God Stats
6W - 1L
1,632 SR
Queue Stats
151W - 127L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
2 / 6 / 8
11,692
974
12,352
23,269
7,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 8 / 14
11,949
996
10,089
20,803
19,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 13 / 7
13,694
1,141
19,407
24,704
8,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
17
0 / 6 / 9
10,759
897
5,680
13,099
3,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
twilkyy
Zeus
19
5 / 8 / 10
13,286
1,107
21,794
15,328
4,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

67

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MeetingBee45108
Ratatoskr
15
0 / 5 / 5
9,695
808
1,313
7,089
2,328
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
20
11 / 5 / 19
14,528
1,211
24,331
17,984
8,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
PERKSTEVEN666
Zhong Kui
20
12 / 5 / 23
15,243
1,270
33,678
20,604
15,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Th3 TroubleMan
Gilgamesh
20
17 / 2 / 11
15,595
1,300
30,110
17,288
8,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
1 / 2 / 20
12,869
1,072
2,533
14,169
18,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
119
19
Kills
41
41
Deaths
19
48
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
6
8
1
L
2
8
14
1.13
W
Ratatoskr
MeetingBee45108
Ratatoskr
0
5
5
0.5
W
Medusa
11
5
19
4.1
W
Zhong Kui
PERKSTEVEN666
Zhong Kui
12
5
23
4.7
L
10
13
7
1.04
W
Gilgamesh
Th3 TroubleMan
Gilgamesh
17
2
11
11.25
W
1
2
20
5.5
L
Neith
0
6
9
0.75
L
Zeus
twilkyy
Zeus
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,322
Damage
91,965
97,203
Taken
77,134
42,963
Mitigated
53,579
9,388
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
12,352
6,329
2,437
5,946
23,269
7,631
0
7,770
15,499
44,003
0
L
10,089
1,679
0
0
20,803
19,013
0
9,497
11,306
19,674
0
W
Ratatoskr
MeetingBee45108
Ratatoskr
1,313
409
0
208
7,089
2,328
0
3,581
3,508
0
5,447
W
Medusa
24,331
12,580
0
75
17,984
8,236
0
11,719
6,265
0
38,548
W
Zhong Kui
PERKSTEVEN666
Zhong Kui
33,678
5,210
752
8,026
20,604
15,267
0
10,907
9,697
57,749
0
L
19,407
9,283
0
0
24,704
8,399
0
9,975
14,729
0
27,284
W
Gilgamesh
Th3 TroubleMan
Gilgamesh
30,110
7,571
0
237
17,288
8,840
0
10,864
6,424
0
59,608
W
2,533
264
2,259
2,267
14,169
18,908
0
7,164
7,005
11,084
0
L
Neith
5,680
4,108
0
1,005
13,099
3,693
0
3,880
9,219
0
27,870
L
Zeus
twilkyy
Zeus
21,794
2,897
0
0
15,328
4,227
0
5,089
10,239
49,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,380
Gold Earned
67,930
210
Minions Killed
174
8
Camps Cleared
8
981,576
Distance Traveled
935,299
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,692
974
49
4
4
187,469
0
L
Ymir
11,949
996
28
2
0
190,375
1
W
Ratatoskr
9,695
808
7
1
0
97,810
0
W
Medusa
14,528
1,211
33
3
1
217,702
0
W
Zhong Kui
15,243
1,270
69
6
5
195,518
3
L
Awilix
13,694
1,141
13
1
0
242,208
0
W
Gilgamesh
15,595
1,300
52
4
2
241,258
0
W
Terra
12,869
1,072
13
1
0
183,011
0
L
Neith
10,759
897
34
3
3
154,791
0
L
Zeus
13,286
1,107
86
7
1
206,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role