Player Matchup

Neith
Neith
ColdGG
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
Henrique7230
Cthulhu
Level 5
God Stats
1W - 4L
1,223 SR
Queue Stats
1W - 4L
1,169 Elo+
Solo
Guan Yu
Guan Yu
SaviorOfUldum
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,745 Elo+
Solo
Nemesis
Nemesis
TalkativeMime57
Nemesis
Level 18
God Stats
19W - 14L
1,563 SR
Queue Stats
50W - 41L
1,460 Elo+
Solo
Agni
Agni
Zhububs
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,334 Elo+
Party 1
Team Averages
Level 29
1,457 SR
1,420 Elo+

VS

Team Averages
Level 23
1,527 SR
1,441 Elo+
Cthulhu
Cthulhu
ARKM-Rando
Cthulhu
Level 17
God Stats
1W - 2L
1,118 SR
Queue Stats
18W - 35L
1,397 Elo+
Solo
Guan Yu
Guan Yu
CristinaVespucci
Guan Yu
Level 28
God Stats
3W - 8L
1,759 SR
Queue Stats
63W - 97L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Luukemia
Ah Puch
Level 17
God Stats
2W - 1L
1,462 SR
Queue Stats
26W - 11L
1,514 Elo+
Solo
Fenrir
Fenrir
TheBlackClap
Fenrir
Level 29
God Stats
10W - 12L
1,588 SR
Queue Stats
671W - 766L
1,438 Elo+
Solo
Izanami
Izanami
waffle_guy219
Izanami
Level 24
God Stats
13W - 5L
1,707 SR
Queue Stats
81W - 69L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ColdGG
Neith
20
7 / 2 / 12
15,862
1,133
29,427
14,217
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Henrique7230
Cthulhu
20
1 / 15 / 14
13,164
940
10,209
34,403
36,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
20
5 / 10 / 16
14,853
1,061
20,088
34,474
40,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 5 / 5
16,587
1,185
24,465
20,300
7,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
Zhububs
Agni
20
3 / 3 / 20
14,529
1,038
18,954
16,651
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARKM-Rando
Cthulhu
20
4 / 6 / 12
13,593
971
16,302
18,483
23,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 3 / 18
13,931
995
11,745
23,310
30,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Luukemia
Ah Puch
20
5 / 4 / 15
14,099
1,007
25,396
20,884
8,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
10 / 10 / 14
15,673
1,120
22,548
22,564
11,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
20
13 / 9 / 15
16,255
1,161
37,369
25,290
11,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
109
32
Kills
35
35
Deaths
32
67
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ARKM-Rando
Cthulhu
4
6
12
1.67
L
Neith
ColdGG
Neith
7
2
12
6.5
W
3
3
18
4
L
Cthulhu
Henrique7230
Cthulhu
1
15
14
0.53
W
Ah Puch
Luukemia
Ah Puch
5
4
15
3.13
L
Guan Yu
5
10
16
1.3
L
16
5
5
3.7
W
Fenrir
10
10
14
1.7
L
Agni
Zhububs
Agni
3
3
20
4.33
W
Izanami
13
9
15
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,143
Damage
113,360
120,045
Taken
110,531
95,631
Mitigated
85,366
20,237
Healing
24,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ARKM-Rando
Cthulhu
16,302
1,048
1,627
1,937
18,483
23,805
0
5,106
13,028
36,442
0
L
Neith
ColdGG
Neith
29,427
13,934
0
6,175
14,217
5,649
0
5,575
8,642
0
77,713
W
11,745
1,733
5,840
7,063
23,310
30,889
0
6,565
16,421
769
31,207
L
Cthulhu
Henrique7230
Cthulhu
10,209
896
234
1,285
34,403
36,690
0
10,688
23,715
26,536
0
W
Ah Puch
Luukemia
Ah Puch
25,396
2,978
0
2,127
20,884
8,005
0
4,848
15,678
66,797
0
L
Guan Yu
20,088
3,362
3,435
5,845
34,474
40,158
0
14,429
20,045
0
40,523
L
24,465
17,396
0
1,452
20,300
7,605
0
8,172
12,128
0
34,822
W
Fenrir
22,548
5,882
0
1,134
22,564
11,099
0
4,686
17,422
0
35,955
L
Agni
Zhububs
Agni
18,954
1,615
392
1,419
16,651
5,529
0
3,537
13,114
34,649
0
W
Izanami
37,369
31,497
1,036
3,592
25,290
11,568
0
6,129
18,819
0
63,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,995
Gold Earned
73,551
290
Minions Killed
265
6
Camps Cleared
9
1,306,407
Distance Traveled
1,220,697
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,593
971
37
3
1
225,709
0
L
Neith
15,862
1,133
152
11
1
246,630
2
W
Guan Yu
13,931
995
47
3
2
284,217
0
L
Cthulhu
13,164
940
33
2
0
232,710
0
W
Ah Puch
14,099
1,007
109
8
1
214,113
0
L
Guan Yu
14,853
1,061
49
4
2
289,702
0
L
Nemesis
16,587
1,185
12
1
3
319,734
1
W
Fenrir
15,673
1,120
20
1
0
265,202
0
L
Agni
14,529
1,038
44
3
0
217,631
0
W
Izanami
16,255
1,161
52
4
5
231,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role