Player Matchup

Loki
Loki
AlexitoFM
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,363 Elo+
Party 2
Arachne
Arachne
Antics67
Arachne
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,417 Elo+
Party 4
Olorun
Olorun
QuinnChips
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,422 Elo+
Solo
Neith
Neith
Twiiistyz
Neith
Level 5
God Stats
1W - 2L
1,204 SR
Queue Stats
5W - 10L
1,310 Elo+
Party 4
Anubis
Anubis
XxCristian89xX
Anubis
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 9L
1,363 Elo+
Party 2
Team Averages
Level 25
1,441 SR
1,375 Elo+

VS

Team Averages
Level 22
1,453 SR
1,395 Elo+
Geb
Geb
B0G4D4N
Geb
Level 22
God Stats
10W - 6L
1,534 SR
Queue Stats
17W - 14L
1,408 Elo+
Party 3
Mercury
Mercury
BaDPanDa38
Mercury
Level 25
God Stats
3W - 5L
1,352 SR
Queue Stats
17W - 16L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
Chluckybot
Kukulkan
Level 21
God Stats
6W - 5L
1,458 SR
Queue Stats
82W - 66L
1,389 Elo+
Solo
Chiron
Chiron
ZEU1810
Chiron
Level 17
God Stats
7W - 2L
1,422 SR
Queue Stats
19W - 17L
1,384 Elo+
Party 3
Horus
Horus
xXGusiXx
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 9 / 4
9,396
409
5,841
14,057
4,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Antics67
Arachne
20
6 / 5 / 5
12,444
541
12,746
19,557
9,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
QuinnChips
Olorun
14
2 / 4 / 3
9,818
427
4,123
9,463
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Twiiistyz
Neith
15
3 / 9 / 5
9,656
420
13,526
17,404
6,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 6 / 4
10,637
462
12,963
12,609
6,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
3 / 4 / 11
11,449
498
8,345
17,539
19,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
BaDPanDa38
Mercury
20
7 / 1 / 7
13,137
571
10,392
17,342
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Chluckybot
Kukulkan
18
8 / 2 / 3
11,787
512
12,481
11,441
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
ZEU1810
Chiron
17
12 / 4 / 2
12,019
523
14,995
14,781
5,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
xXGusiXx
Horus
16
2 / 6 / 14
10,562
459
5,756
15,559
10,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
17
Kills
32
33
Deaths
17
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Loki
2
9
4
0.44
L
Arachne
Antics67
Arachne
6
5
5
1.7
W
Geb
3
4
11
2.13
W
Mercury
BaDPanDa38
Mercury
7
1
7
10.5
W
Kukulkan
Chluckybot
Kukulkan
8
2
3
4.75
L
Olorun
QuinnChips
Olorun
2
4
3
0.88
L
Neith
Twiiistyz
Neith
3
9
5
0.61
L
4
6
4
1
W
Chiron
ZEU1810
Chiron
12
4
2
3.25
W
Horus
xXGusiXx
Horus
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,199
Damage
51,969
73,090
Taken
76,662
31,025
Mitigated
46,817
19,135
Healing
22,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,841
1,246
0
1,674
14,057
4,697
758
2,517
11,472
0
41,822
L
Arachne
Antics67
Arachne
12,746
7,493
0
7,396
19,557
9,482
264
4,270
15,207
390
116,024
W
Geb
8,345
1,434
0
1,264
17,539
19,243
248
3,024
14,515
39,639
0
W
Mercury
BaDPanDa38
Mercury
10,392
6,068
0
8,332
17,342
6,796
0
1,109
16,233
0
121,526
W
Kukulkan
Chluckybot
Kukulkan
12,481
971
255
1,779
11,441
4,470
296
4,288
7,153
60,783
0
L
Olorun
QuinnChips
Olorun
4,123
92
491
1,769
9,463
3,652
1,017
5,384
3,657
35,922
0
L
Neith
Twiiistyz
Neith
13,526
7,854
0
3,231
17,404
6,388
756
6,113
11,211
0
43,843
L
12,963
497
0
4,574
12,609
6,806
507
1,840
10,717
47,231
0
W
Chiron
ZEU1810
Chiron
14,995
6,122
1,157
5,914
14,781
5,338
360
1,564
13,217
0
63,953
W
Horus
xXGusiXx
Horus
5,756
2,531
1,459
2,722
15,559
10,970
702
7,460
8,099
0
31,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,951
Gold Earned
58,954
465
Minions Killed
510
0
Camps Cleared
0
2,021,182
Distance Traveled
2,147,025
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,396
409
70
3
0
427,640
2
L
Arachne
12,444
541
175
8
0
470,551
0
W
Geb
11,449
498
68
3
0
422,532
0
W
Mercury
13,137
571
171
7
0
496,188
2
W
Kukulkan
11,787
512
99
4
0
428,978
2
L
Olorun
9,818
427
86
4
0
383,913
1
L
Neith
9,656
420
56
2
0
346,527
0
L
Anubis
10,637
462
78
3
0
392,551
2
W
Chiron
12,019
523
105
5
0
393,667
0
W
Horus
10,562
459
67
3
0
405,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role