Player Matchup

Cthulhu
Cthulhu
MasterOkru2468
Cthulhu
Level 27
God Stats
8W - 5L
1,527 SR
Queue Stats
226W - 243L
1,397 Elo+
Solo
Merlin
Merlin
SilentHobo
Merlin
Level 18
God Stats
2W - 1L
1,553 SR
Queue Stats
66W - 74L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SmiteIsGoofy
Tsukuyomi
Level 14
God Stats
6W - 4L
1,475 SR
Queue Stats
123W - 113L
1,532 Elo+
Party 2
Ymir
Ymir
WinieWoo
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,521 Elo+
Solo
Medusa
Medusa
fartmasterrrr
Medusa
Level 16
God Stats
1W - 1L
1,277 SR
Queue Stats
44W - 57L
1,483 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,480 Elo+

VS

Team Averages
Level 20
1,486 SR
1,453 Elo+
Anhur
Anhur
BanditX17
Anhur
Level 27
God Stats
3W - 7L
1,576 SR
Queue Stats
203W - 188L
1,570 Elo+
Solo
Bellona
Bellona
Jahovan
Bellona
Level 28
God Stats
33W - 28L
1,639 SR
Queue Stats
113W - 110L
1,513 Elo+
Solo
Heimdallr
Heimdallr
RA_MAIN1
Heimdallr
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 7L
1,564 Elo+
Solo
Xing Tian
Xing Tian
SinFulplayZ
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,212 Elo+
Party 1
Sol
Sol
SippinBuur
Sol
Level 17
God Stats
0W - 2L
1,215 SR
Queue Stats
20W - 24L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,434
531
5,776
10,635
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
SilentHobo
Merlin
14
5 / 3 / 0
8,621
616
5,366
5,745
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SmiteIsGoofy
Tsukuyomi
13
1 / 3 / 1
7,599
543
4,181
9,748
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
4 / 3 / 6
7,052
504
6,421
9,350
6,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
7 / 4 / 4
7,898
564
8,466
7,980
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BanditX17
Anhur
15
10 / 1 / 2
8,540
610
8,750
9,393
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Jahovan
Bellona
13
0 / 1 / 1
8,199
586
5,503
9,248
6,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
RA_MAIN1
Heimdallr
11
4 / 6 / 1
7,528
538
6,546
10,555
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
SinFulplayZ
Xing Tian
12
1 / 6 / 4
7,175
513
3,582
11,511
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 3 / 0
6,544
467
1,850
7,481
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
17
Kills
15
15
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
BanditX17
Anhur
10
1
2
11
L
Bellona
Jahovan
Bellona
0
1
1
0.5
W
0
2
1
0.25
L
Heimdallr
RA_MAIN1
Heimdallr
4
6
1
0.75
W
Merlin
SilentHobo
Merlin
5
3
0
1.67
L
Xing Tian
SinFulplayZ
Xing Tian
1
6
4
0.5
L
0
3
0
0
W
Tsukuyomi
SmiteIsGoofy
Tsukuyomi
1
3
1
0.5
W
Ymir
4
3
6
2.33
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,210
Damage
26,231
43,458
Taken
48,188
24,084
Mitigated
23,517
12,109
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BanditX17
Anhur
8,750
3,781
0
480
9,393
3,104
0
2,338
6,955
0
51,035
L
Bellona
Jahovan
Bellona
5,503
2,651
0
2,250
9,248
6,546
216
4,672
4,026
0
41,955
W
5,776
1,585
0
3,541
10,635
10,123
0
0
10,635
41,699
0
L
Heimdallr
RA_MAIN1
Heimdallr
6,546
3,611
0
2,382
10,555
3,658
924
2,227
8,328
0
38,667
W
Merlin
SilentHobo
Merlin
5,366
566
0
1,694
5,745
1,796
0
1,712
4,033
48,460
0
L
Xing Tian
SinFulplayZ
Xing Tian
3,582
325
0
426
11,511
7,648
132
3,967
7,544
21,072
0
L
1,850
412
0
1,967
7,481
2,561
0
3,709
3,772
35,788
1,441
W
Tsukuyomi
SmiteIsGoofy
Tsukuyomi
4,181
1,117
0
5,009
9,748
2,849
0
82
9,666
0
49,239
W
Ymir
6,421
1,266
0
595
9,350
6,604
0
2,779
6,571
26,871
0
W
8,466
3,915
0
1,270
7,980
2,712
1,149
803
7,177
0
31,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
37,986
382
Minions Killed
354
0
Camps Cleared
0
1,278,758
Distance Traveled
1,247,882
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,540
610
80
6
0
267,064
0
L
Bellona
8,199
586
90
6
0
237,344
4
W
Cthulhu
7,434
531
100
7
0
215,365
2
L
Heimdallr
7,528
538
60
4
0
195,109
1
W
Merlin
8,621
616
91
7
0
264,494
0
L
Xing Tian
7,175
513
41
3
0
248,196
0
L
Sol
6,544
467
83
6
0
300,169
0
W
Tsukuyomi
7,599
543
88
6
0
294,106
0
W
Ymir
7,052
504
42
3
0
244,137
0
W
Medusa
7,898
564
61
4
0
260,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role