Player Matchup

Hachiman
Hachiman
DvHenrique
Hachiman
Level 16
God Stats
2W - 3L
1,360 SR
Queue Stats
2W - 4L
1,292 Elo+
Party 1
Fenrir
Fenrir
JusticeDarkness
Fenrir
Level 26
God Stats
8W - 15L
1,355 SR
Queue Stats
16W - 19L
1,325 Elo+
Party 1
Ymir
Ymir
LmDfps
Ymir
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,517 Elo+
Party 1
Bellona
Bellona
Snayder_CVM
Bellona
Level 28
God Stats
2W - 3L
1,731 SR
Queue Stats
47W - 57L
1,336 Elo+
Solo
Nu Wa
Nu Wa
SrtaRaposa
Nu Wa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,325 Elo+
Party 1
Team Averages
Level 21
1,489 SR
1,359 Elo+

VS

Team Averages
Level 22
1,486 SR
1,419 Elo+
Tiamat
Tiamat
Mafiosox
Tiamat
Level 25
God Stats
1W - 1L
1,287 SR
Queue Stats
251W - 277L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
SandSmesh2
Cu Chulainn
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 56L
1,582 Elo+
Solo
Cthulhu
Cthulhu
Zecoronel97
Cthulhu
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 73L
1,316 Elo+
Party 2
Fenrir
Fenrir
x_Arthur_Shelby
Fenrir
Level 27
God Stats
2W - 0L
1,730 SR
Queue Stats
60W - 80L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
xaman22
Danzaburou
Level 25
God Stats
21W - 20L
1,414 SR
Queue Stats
55W - 63L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DvHenrique
Hachiman
1
0 / 0 / 0
7,074
236
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
15 / 9 / 1
18,255
609
21,204
30,853
13,103
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
LmDfps
Ymir
20
0 / 7 / 5
11,855
395
8,880
24,691
27,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Snayder_CVM
Bellona
7
1 / 6 / 0
8,508
284
3,006
8,452
3,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
20
1 / 6 / 7
13,424
447
17,251
20,331
8,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mafiosox
Tiamat
20
9 / 2 / 5
17,053
568
19,069
19,138
8,692
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
SandSmesh2
Cu Chulainn
20
9 / 7 / 6
17,136
571
21,335
33,099
37,402
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Zecoronel97
Cthulhu
18
4 / 1 / 6
12,974
432
6,811
18,672
15,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 1 / 9
12,966
432
4,079
11,301
4,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
xaman22
Danzaburou
20
4 / 8 / 8
15,493
516
14,412
22,496
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
17
Kills
28
28
Deaths
19
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DvHenrique
Hachiman
0
0
0
0
L
15
9
1
1.72
L
Ymir
LmDfps
Ymir
0
7
5
0.36
W
Tiamat
Mafiosox
Tiamat
9
2
5
5.75
W
Cu Chulainn
SandSmesh2
Cu Chulainn
9
7
6
1.71
L
Bellona
Snayder_CVM
Bellona
1
6
0
0.17
L
Nu Wa
1
6
7
0.75
W
Cthulhu
Zecoronel97
Cthulhu
4
1
6
7
W
2
1
9
6.5
W
Danzaburou
xaman22
Danzaburou
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,341
Damage
65,706
84,327
Taken
104,706
52,171
Mitigated
75,017
21,805
Healing
29,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DvHenrique
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
21,204
12,705
0
13,415
30,853
13,103
0
12,270
18,212
0
107,232
L
Ymir
LmDfps
Ymir
8,880
618
0
2,369
24,691
27,069
176
7,576
16,576
60,740
0
W
Tiamat
Mafiosox
Tiamat
19,069
4,249
425
8,068
19,138
8,692
5,114
4,306
14,832
123,937
0
W
Cu Chulainn
SandSmesh2
Cu Chulainn
21,335
5,951
0
6,496
33,099
37,402
2,674
9,003
24,096
21,309
151,296
L
Bellona
Snayder_CVM
Bellona
3,006
1,827
0
1,500
8,452
3,983
57
1,623
6,727
0
15,585
L
Nu Wa
17,251
4,180
174
4,347
20,331
8,016
82
5,747
14,290
84,287
0
W
Cthulhu
Zecoronel97
Cthulhu
6,811
823
0
6,347
18,672
15,629
70
6,204
12,468
37,721
0
W
4,079
1,206
0
1,924
11,301
4,452
1,147
3,748
7,553
0
50,281
W
Danzaburou
xaman22
Danzaburou
14,412
6,977
0
6,475
22,496
8,842
9,085
6,681
15,815
0
106,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,116
Gold Earned
75,622
462
Minions Killed
769
0
Camps Cleared
0
1,610,516
Distance Traveled
2,651,872
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,074
236
0
0
0
10,420
0
L
Fenrir
18,255
609
182
6
0
541,640
2
L
Ymir
11,855
395
108
4
0
466,661
1
W
Tiamat
17,053
568
200
7
0
485,240
4
W
Cu Chulainn
17,136
571
250
8
0
479,042
2
L
Bellona
8,508
284
23
1
0
168,629
0
L
Nu Wa
13,424
447
149
5
0
423,166
3
W
Cthulhu
12,974
432
57
2
0
604,751
0
W
Fenrir
12,966
432
92
3
0
647,447
3
W
Danzaburou
15,493
516
170
6
0
435,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role