Player Matchup

Merlin
Merlin
Aybeg
Merlin
Level 144
God Stats
1W - 5L
1,334 SR
Queue Stats
188W - 188L
1,467 Elo+
Party 2
Mulan
Mulan
CuloPierna
Mulan
Level 85
God Stats
0W - 4L
1,427 SR
Queue Stats
27W - 31L
1,380 Elo+
Solo
Loki
Loki
Noplatix
Loki
Level 69
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 7L
1,529 Elo+
Solo
Medusa
Medusa
Tefaúra
Medusa
Level 88
God Stats
28W - 23L
1,601 SR
Queue Stats
126W - 86L
1,519 Elo+
Party 2
Janus
Janus
nefilim11
Janus
Level 125
God Stats
3W - 12L
1,194 SR
Queue Stats
884W - 916L
1,453 Elo+
Solo
Team Averages
Level 102
1,454 SR
1,469 Elo+

VS

Team Averages
Level 80
1,577 SR
1,514 Elo+
Vamana
Vamana
Enth4lpie
Vamana
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,479 Elo+
Party 1
Khepri
Khepri
Keizhac
Khepri
Level 60
God Stats
10W - 8L
1,562 SR
Queue Stats
51W - 63L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
PajamaSoraka
Baron Samedi
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,491 Elo+
Solo
Discordia
Discordia
PierreATS
Discordia
Level 119
God Stats
17W - 10L
1,740 SR
Queue Stats
146W - 151L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zantako
Ah Muzen Cab
Level 114
God Stats
4W - 8L
1,583 SR
Queue Stats
318W - 295L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aybeg
Merlin
19
3 / 8 / 8
12,946
925
19,506
23,355
11,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
19
3 / 11 / 8
12,751
911
8,704
25,957
18,775
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
18
1 / 3 / 7
12,056
861
6,990
13,321
5,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
Tefaúra
Medusa
19
3 / 8 / 6
12,929
924
19,178
24,857
10,873
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
nefilim11
Janus
17
1 / 2 / 5
11,528
823
13,359
6,228
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Enth4lpie
Vamana
20
6 / 6 / 18
14,276
1,020
14,810
21,901
22,055
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
Keizhac
Khepri
19
1 / 1 / 19
13,404
957
6,369
14,199
22,980
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
PajamaSoraka
Baron Samedi
20
7 / 3 / 15
13,922
994
21,185
14,092
9,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
PierreATS
Discordia
20
3 / 0 / 19
13,918
994
18,374
6,232
2,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Zantako
Ah Muzen Cab
20
15 / 1 / 12
15,622
1,116
30,343
14,513
7,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
115
11
Kills
32
32
Deaths
11
34
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aybeg
Merlin
3
8
8
0.88
L
Mulan
3
11
8
0.64
W
Vamana
Enth4lpie
Vamana
6
6
18
2.5
W
Khepri
Keizhac
Khepri
1
1
19
10.5
L
Loki
1
3
7
1.5
W
Baron Samedi
PajamaSoraka
Baron Samedi
7
3
15
4.83
W
Discordia
PierreATS
Discordia
3
0
19
12.5
L
Medusa
Tefaúra
Medusa
3
8
6
0.75
W
Ah Muzen Cab
Zantako
Ah Muzen Cab
15
1
12
21
L
Janus
nefilim11
Janus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,737
Damage
91,081
93,718
Taken
70,937
48,934
Mitigated
63,917
3,331
Healing
19,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aybeg
Merlin
19,506
990
349
1,750
23,355
11,195
0
11,169
11,910
51,150
0
L
Mulan
8,704
2,288
0
1,232
25,957
18,775
0
11,442
14,305
0
21,375
W
Vamana
Enth4lpie
Vamana
14,810
7,197
0
3,793
21,901
22,055
0
8,654
13,053
2,095
18,212
W
Khepri
Keizhac
Khepri
6,369
368
0
869
14,199
22,980
0
6,167
7,564
15,063
0
L
Loki
6,990
399
0
0
13,321
5,822
0
7,268
5,908
0
27,865
W
Baron Samedi
PajamaSoraka
Baron Samedi
21,185
1,006
3,887
4,734
14,092
9,017
0
6,341
7,544
46,407
0
W
Discordia
PierreATS
Discordia
18,374
1,181
0
882
6,232
2,709
0
3,372
2,720
54,861
0
L
Medusa
Tefaúra
Medusa
19,178
8,509
0
0
24,857
10,873
0
12,815
11,744
0
58,033
W
Ah Muzen Cab
Zantako
Ah Muzen Cab
30,343
17,391
0
5,767
14,513
7,156
0
7,122
7,191
0
83,191
L
Janus
nefilim11
Janus
13,359
152
0
0
6,228
2,269
0
4,222
1,871
32,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,210
Gold Earned
71,142
309
Minions Killed
317
8
Camps Cleared
11
1,339,758
Distance Traveled
1,357,030
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,946
925
80
6
0
244,936
0
L
Mulan
12,751
911
41
3
1
255,990
0
W
Vamana
14,276
1,020
8
1
1
269,013
1
W
Khepri
13,404
957
15
1
0
253,180
0
L
Loki
12,056
861
34
2
3
305,986
0
W
Baron Samedi
13,922
994
74
5
1
240,323
2
W
Discordia
13,918
994
87
6
5
286,237
1
L
Medusa
12,929
924
87
6
3
266,484
0
W
Ah Muzen Cab
15,622
1,116
133
10
4
308,277
0
L
Janus
11,528
823
67
5
1
266,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role