Player Matchup

Fenrir
Fenrir
Aony
Fenrir
Level 18
God Stats
1W - 0L
1,367 SR
Queue Stats
13W - 11L
1,411 Elo+
Party 3
Artemis
Artemis
Corfecear
Artemis
Level 7
God Stats
1W - 1L
1,443 SR
Queue Stats
2W - 3L
1,234 Elo+
Party 3
Xbalanque
Xbalanque
Djudaiiime
Xbalanque
Level 28
God Stats
2W - 1L
1,749 SR
Queue Stats
85W - 70L
1,560 Elo+
Party 3
Ra
Ra
Fredericp
Ra
Level 63
God Stats
3W - 1L
1,515 SR
Queue Stats
7W - 5L
1,429 Elo+
Party 1
Tiamat
Tiamat
notQueen
Tiamat
Level 8
God Stats
3W - 1L
1,798 SR
Queue Stats
8W - 7L
1,429 Elo+
Party 1
Team Averages
Level 25
1,574 SR
1,412 Elo+

VS

Team Averages
Level 37
1,488 SR
1,542 Elo+
Artemis
Artemis
Bepeen
Artemis
Level 106
God Stats
0W - 2L
1,536 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 2
Mercury
Mercury
Droid009
Mercury
Level 28
God Stats
15W - 20L
1,384 SR
Queue Stats
68W - 70L
1,394 Elo+
Solo
Yemoja
Yemoja
JacRac
Yemoja
Level 5
God Stats
0W - 1L
1,737 SR
Queue Stats
4W - 4L
1,659 Elo+
Party 2
Persephone
Persephone
VseMozno
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 145L
1,424 Elo+
Solo
Fenrir
Fenrir
xdeetox
Fenrir
Level 17
God Stats
2W - 6L
1,282 SR
Queue Stats
24W - 29L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aony
Fenrir
20
5 / 2 / 15
16,499
589
11,248
22,096
12,852
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Corfecear
Artemis
20
3 / 7 / 7
14,080
503
16,821
15,020
6,449
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xbalanque
Djudaiiime
Xbalanque
20
12 / 5 / 8
17,625
629
26,655
27,362
14,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 4 / 3
15,397
550
16,807
12,809
5,447
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
notQueen
Tiamat
20
3 / 0 / 8
14,955
534
8,742
7,238
4,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bepeen
Artemis
18
1 / 6 / 11
11,478
410
16,866
23,881
10,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Droid009
Mercury
19
0 / 11 / 5
12,144
434
5,379
23,917
10,602
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
JacRac
Yemoja
18
4 / 3 / 9
12,613
450
8,402
19,306
21,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
VseMozno
Persephone
20
4 / 5 / 2
13,822
494
5,759
16,247
7,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
xdeetox
Fenrir
18
9 / 9 / 2
12,575
449
12,300
22,740
17,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
34
Kills
18
18
Deaths
34
41
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aony
Fenrir
5
2
15
6.25
L
Artemis
Bepeen
Artemis
1
6
11
1.08
W
Artemis
Corfecear
Artemis
3
7
7
0.93
W
Xbalanque
Djudaiiime
Xbalanque
12
5
8
3.2
L
Mercury
Droid009
Mercury
0
11
5
0.23
W
11
4
3
3.13
L
Yemoja
JacRac
Yemoja
4
3
9
2.83
L
Persephone
VseMozno
Persephone
4
5
2
1
W
Tiamat
notQueen
Tiamat
3
0
8
7
L
Fenrir
xdeetox
Fenrir
9
9
2
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,273
Damage
48,706
84,525
Taken
106,091
43,620
Mitigated
66,318
38,057
Healing
27,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aony
Fenrir
11,248
2,313
0
11,784
22,096
12,852
1,800
1,762
20,238
0
120,229
L
Artemis
Bepeen
Artemis
16,866
6,826
0
6,882
23,881
10,255
562
6,880
16,737
0
97,923
W
Artemis
Corfecear
Artemis
16,821
6,295
0
1,971
15,020
6,449
4,249
3,961
10,656
0
81,666
W
Xbalanque
Djudaiiime
Xbalanque
26,655
14,731
0
15,504
27,362
14,001
9,242
3,420
23,864
0
166,707
L
Mercury
Droid009
Mercury
5,379
1,084
0
3,856
23,917
10,602
2,085
4,123
19,638
0
80,371
W
16,807
700
626
4,064
12,809
5,447
387
2,922
9,887
67,487
0
L
Yemoja
JacRac
Yemoja
8,402
967
5,043
4,877
19,306
21,187
70
6,283
12,664
42,571
0
L
Persephone
VseMozno
Persephone
5,759
855
0
3,574
16,247
7,019
934
2,263
13,899
89,173
0
W
Tiamat
notQueen
Tiamat
8,742
1,274
0
4,108
7,238
4,871
1,836
1,413
5,719
89,743
0
L
Fenrir
xdeetox
Fenrir
12,300
3,590
0
3,216
22,740
17,255
0
4,970
17,522
0
58,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,556
Gold Earned
62,632
778
Minions Killed
705
0
Camps Cleared
0
2,612,836
Distance Traveled
2,281,515
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,499
589
175
6
0
605,221
1
L
Artemis
11,478
410
179
6
0
386,465
2
W
Artemis
14,080
503
121
4
0
463,394
1
W
Xbalanque
17,625
629
215
8
0
450,997
3
L
Mercury
12,144
434
166
6
0
512,368
0
W
Ra
15,397
550
107
4
0
553,526
4
L
Yemoja
12,613
450
72
3
0
471,330
6
L
Persephone
13,822
494
194
7
0
413,194
0
W
Tiamat
14,955
534
160
6
0
539,698
2
L
Fenrir
12,575
449
94
3
0
498,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role