Player Matchup

Nu Wa
Nu Wa
BooIAidMan
Nu Wa
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 60L
1,568 Elo+
Party 2
Scylla
Scylla
LOofyxD
Scylla
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 10L
1,522 Elo+
Solo
Pele
Pele
MidManTingz
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,625 Elo+
Party 2
Fenrir
Fenrir
Prodigu
Fenrir
Level 17
God Stats
3W - 6L
1,235 SR
Queue Stats
17W - 34L
1,422 Elo+
Solo
Neith
Neith
olgapugach
Neith
Level 4
God Stats
5W - 9L
1,738 SR
Queue Stats
6W - 10L
1,732 Elo+
Solo
Team Averages
Level 24
1,495 SR
1,574 Elo+

VS

Team Averages
Level 17
1,517 SR
1,431 Elo+
Hachiman
Hachiman
Butternutsquatch
Hachiman
Level 11
God Stats
4W - 3L
1,315 SR
Queue Stats
32W - 29L
1,412 Elo+
Solo
Cernunnos
Cernunnos
Echoez13
Cernunnos
Level 43
God Stats
32W - 39L
1,464 SR
Queue Stats
111W - 158L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
Floodwaters
Kukulkan
Level 6
God Stats
18W - 20L
1,490 SR
Queue Stats
43W - 63L
1,392 Elo+
Party 1
Merlin
Merlin
NiKoNeKro
Merlin
Level 17
God Stats
4W - 11L
1,500 SR
Queue Stats
108W - 145L
1,426 Elo+
Party 1
Hercules
Hercules
xXTheTanksterXx
Hercules
Level 10
God Stats
4W - 2L
1,818 SR
Queue Stats
10W - 10L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
6 / 1 / 20
15,142
1,082
31,762
6,384
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
LOofyxD
Scylla
20
7 / 4 / 15
14,518
1,037
27,375
14,725
6,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 4 / 14
14,868
1,062
24,150
22,753
20,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Prodigu
Fenrir
20
11 / 6 / 10
15,087
1,078
15,321
15,986
10,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
18
2 / 2 / 10
12,144
867
5,855
7,457
3,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 5
13,284
949
11,666
17,755
4,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Echoez13
Cernunnos
19
2 / 11 / 12
12,885
920
21,568
30,147
10,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Floodwaters
Kukulkan
18
1 / 6 / 11
12,340
881
8,119
18,682
7,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
NiKoNeKro
Merlin
18
1 / 8 / 10
11,969
855
4,166
17,505
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
19
8 / 4 / 7
14,675
1,048
17,532
25,501
11,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
62
35
Kills
17
17
Deaths
35
69
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
1
20
16
L
5
6
5
1.25
L
Cernunnos
Echoez13
Cernunnos
2
11
12
0.73
L
Kukulkan
Floodwaters
Kukulkan
1
6
11
1.08
W
Scylla
LOofyxD
Scylla
7
4
15
3.63
W
9
4
14
4
L
Merlin
NiKoNeKro
Merlin
1
8
10
0.75
W
Fenrir
Prodigu
Fenrir
11
6
10
2.67
W
Neith
2
2
10
3.5
L
Hercules
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,463
Damage
63,051
67,305
Taken
109,590
43,528
Mitigated
38,605
11,971
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
31,762
7,161
174
1,903
6,384
2,736
0
1,687
4,697
60,436
0
L
11,666
7,043
0
1,316
17,755
4,437
0
12,199
5,318
0
42,970
L
Cernunnos
Echoez13
Cernunnos
21,568
12,795
613
4,532
30,147
10,554
0
14,060
15,763
0
48,060
L
Kukulkan
Floodwaters
Kukulkan
8,119
235
0
0
18,682
7,127
0
7,416
10,994
41,021
0
W
Scylla
LOofyxD
Scylla
27,375
4,054
0
454
14,725
6,464
0
787
13,938
43,757
0
W
24,150
4,674
0
6,680
22,753
20,580
0
2,863
19,890
0
49,048
L
Merlin
NiKoNeKro
Merlin
4,166
1,293
0
0
17,505
5,445
0
10,370
6,871
16,669
0
W
Fenrir
Prodigu
Fenrir
15,321
2,715
0
1,059
15,986
10,654
0
3,359
12,627
0
26,390
W
Neith
5,855
530
0
1,701
7,457
3,094
0
3,589
3,868
0
33,752
L
Hercules
17,532
5,643
0
4,535
25,501
11,042
0
13,678
11,507
0
43,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,759
Gold Earned
65,153
262
Minions Killed
276
8
Camps Cleared
6
1,430,873
Distance Traveled
1,246,636
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,142
1,082
83
6
1
284,749
1
L
Hachiman
13,284
949
58
4
2
258,921
1
L
Cernunnos
12,885
920
64
5
1
244,665
0
L
Kukulkan
12,340
881
70
5
2
264,052
0
W
Scylla
14,518
1,037
46
3
2
286,354
0
W
Pele
14,868
1,062
58
4
0
288,306
0
L
Merlin
11,969
855
20
1
0
175,463
0
W
Fenrir
15,087
1,078
21
2
5
301,794
0
W
Neith
12,144
867
54
4
0
269,670
5
L
Hercules
14,675
1,048
64
5
1
303,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role