Player Matchup

Skadi
Skadi
L_engo0
Skadi
Level 25
God Stats
11W - 10L
1,538 SR
Queue Stats
70W - 57L
1,459 Elo+
Party 1
Chang'e
Chang'e
LastBloodGuardia
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,691 Elo+
Party 1
Arachne
Arachne
RIPPCHENundKRAUT
Arachne
Level 51
God Stats
4W - 9L
1,260 SR
Queue Stats
71W - 61L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
WisaMiwa
Kuzenbo
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 71L
1,348 Elo+
Party 1
Cerberus
Cerberus
XIts_H3nryX
Cerberus
Level 25
God Stats
3W - 2L
1,689 SR
Queue Stats
17W - 17L
1,425 Elo+
Party 1
Team Averages
Level 36
1,497 SR
1,469 Elo+

VS

Team Averages
Level 74
1,547 SR
1,518 Elo+
Sylvanus
Sylvanus
Borric3
Sylvanus
Level 38
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 29L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DylanSlays
Gilgamesh
Level 27
God Stats
13W - 20L
1,311 SR
Queue Stats
285W - 301L
1,448 Elo+
Party 2
Anubis
Anubis
Jaaawshy
Anubis
Level 140
God Stats
6W - 0L
1,901 SR
Queue Stats
36W - 33L
1,510 Elo+
Party 2
Jing Wei
Jing Wei
MrSquishyOG
Jing Wei
Level 102
God Stats
2W - 4L
1,297 SR
Queue Stats
141W - 151L
1,604 Elo+
Party 2
Ganesha
Ganesha
gothwaifu
Ganesha
Level 64
God Stats
8W - 1L
1,728 SR
Queue Stats
29W - 22L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
L_engo0
Skadi
15
0 / 4 / 4
8,969
390
12,644
14,126
3,706
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
5 / 8 / 5
9,539
415
10,103
19,933
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 7 / 7
10,036
436
12,922
22,426
8,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
WisaMiwa
Kuzenbo
15
6 / 9 / 7
10,105
439
12,767
22,659
25,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
XIts_H3nryX
Cerberus
12
1 / 8 / 6
7,737
336
5,116
22,177
10,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Borric3
Sylvanus
10
1 / 12 / 2
9,047
393
3,587
13,390
5,328
Gilgamesh
DylanSlays
Gilgamesh
17
3 / 4 / 16
11,342
493
11,491
17,805
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Jaaawshy
Anubis
20
23 / 0 / 6
15,928
693
38,749
16,944
10,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MrSquishyOG
Jing Wei
20
9 / 1 / 9
13,399
583
20,548
19,782
7,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
gothwaifu
Ganesha
15
0 / 2 / 14
11,104
483
4,704
16,579
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
19
Kills
36
36
Deaths
19
29
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Borric3
Sylvanus
1
12
2
0.17
W
Gilgamesh
DylanSlays
Gilgamesh
3
4
16
2.75
W
Anubis
Jaaawshy
Anubis
23
0
6
26
L
Skadi
L_engo0
Skadi
0
4
4
0.5
L
5
8
5
0.94
W
Jing Wei
MrSquishyOG
Jing Wei
9
1
9
13.5
L
7
7
7
1.5
L
Kuzenbo
WisaMiwa
Kuzenbo
6
9
7
1.06
L
Cerberus
XIts_H3nryX
Cerberus
1
8
6
0.5
W
Ganesha
gothwaifu
Ganesha
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,552
Damage
79,079
101,321
Taken
84,500
53,863
Mitigated
46,356
23,404
Healing
35,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Borric3
Sylvanus
3,587
1,264
302
1,144
13,390
5,328
243
5,376
7,890
13,199
0
W
Gilgamesh
DylanSlays
Gilgamesh
11,491
2,503
0
4,908
17,805
7,291
1,666
7,416
10,161
0
54,326
W
Anubis
Jaaawshy
Anubis
38,749
1,314
0
14,466
16,944
10,907
2,717
5,515
11,271
156,008
0
L
Skadi
L_engo0
Skadi
12,644
6,791
0
1,833
14,126
3,706
1,315
6,277
7,849
0
65,285
L
10,103
1,277
2,402
3,523
19,933
4,804
0
12,144
7,789
42,533
0
W
Jing Wei
MrSquishyOG
Jing Wei
20,548
17,163
0
12,145
19,782
7,886
8,994
5,969
13,789
0
117,741
L
12,922
7,847
0
8,743
22,426
8,835
0
10,031
12,395
0
68,196
L
Kuzenbo
WisaMiwa
Kuzenbo
12,767
3,506
0
1,798
22,659
25,673
338
9,420
13,239
34,991
0
L
Cerberus
XIts_H3nryX
Cerberus
5,116
127
0
5,105
22,177
10,845
0
9,168
13,009
20,376
0
W
Ganesha
gothwaifu
Ganesha
4,704
354
486
1,910
16,579
14,944
217
3,082
13,403
27,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,386
Gold Earned
60,820
384
Minions Killed
549
0
Camps Cleared
0
1,886,174
Distance Traveled
1,921,488
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,047
393
15
1
0
273,529
1
W
Gilgamesh
11,342
493
86
4
0
439,296
1
W
Anubis
15,928
693
244
11
0
387,314
3
L
Skadi
8,969
390
106
5
0
372,694
4
L
Chang'e
9,539
415
82
4
0
340,219
3
W
Jing Wei
13,399
583
194
8
0
402,512
2
L
Arachne
10,036
436
96
4
0
422,061
5
L
Kuzenbo
10,105
439
57
2
0
392,163
0
L
Cerberus
7,737
336
43
2
0
359,037
4
W
Ganesha
11,104
483
10
0
0
418,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role