Player Matchup

Eset
Eset
AlenKeller
Eset
Level 141
God Stats
2W - 2L
1,714 SR
Queue Stats
122W - 106L
1,521 Elo+
Solo
Geb
Geb
NegaiGEN7
Geb
Level 72
God Stats
14W - 10L
1,697 SR
Queue Stats
144W - 167L
1,456 Elo+
Party 2
Heimdallr
Heimdallr
TRX Wraith
Heimdallr
Level 128
God Stats
2W - 2L
1,827 SR
Queue Stats
252W - 267L
1,481 Elo+
Party 2
Mulan
Mulan
TRXAlpha
Mulan
Level 85
God Stats
0W - 2L
1,330 SR
Queue Stats
119W - 141L
1,533 Elo+
Party 2
Pele
Pele
qtPythonn
Pele
Level 69
God Stats
35W - 35L
1,518 SR
Queue Stats
318W - 316L
1,530 Elo+
Solo
Team Averages
Level 99
1,617 SR
1,504 Elo+

VS

Team Averages
Level 80
1,543 SR
1,463 Elo+
Cthulhu
Cthulhu
Birdynam
Cthulhu
Level 63
God Stats
26W - 21L
1,601 SR
Queue Stats
117W - 111L
1,510 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DubstepHater
Cu Chulainn
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 48L
1,556 Elo+
Solo
Hel
Hel
FrostFM
Hel
Level 156
God Stats
2W - 4L
1,386 SR
Queue Stats
63W - 64L
1,233 Elo+
Party 3
Thanatos
Thanatos
TortInside
Thanatos
Level 53
God Stats
5W - 5L
1,472 SR
Queue Stats
58W - 62L
1,517 Elo+
Party 3
Izanami
Izanami
Vipiz
Izanami
Level 67
God Stats
22W - 6L
1,758 SR
Queue Stats
222W - 231L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
10,006
500
8,111
12,813
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 2
8,514
426
5,657
15,269
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
TRX Wraith
Heimdallr
16
1 / 7 / 5
9,600
480
8,492
15,918
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
TRXAlpha
Mulan
18
4 / 2 / 1
11,249
562
11,067
12,805
9,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
18
12 / 6 / 2
12,074
604
18,194
18,103
7,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Birdynam
Cthulhu
16
5 / 1 / 9
10,097
505
11,676
17,150
10,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
DubstepHater
Cu Chulainn
16
1 / 5 / 1
9,098
455
4,871
12,936
9,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
16
1 / 6 / 9
9,956
498
6,899
14,126
5,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TortInside
Thanatos
18
6 / 5 / 6
11,024
551
7,164
17,653
7,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Vipiz
Izanami
19
9 / 2 / 8
11,854
593
18,575
13,177
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
19
Kills
22
23
Deaths
19
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Cthulhu
Birdynam
Cthulhu
5
1
9
9.5
W
Cu Chulainn
DubstepHater
Cu Chulainn
1
5
1
0.3
W
Hel
1
6
9
0.92
L
0
4
2
0.25
L
Heimdallr
TRX Wraith
Heimdallr
1
7
5
0.5
L
Mulan
TRXAlpha
Mulan
4
2
1
2.25
W
Thanatos
TortInside
Thanatos
6
5
6
1.8
W
Izanami
Vipiz
Izanami
9
2
8
6.5
L
Pele
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,521
Damage
49,185
74,908
Taken
75,042
35,204
Mitigated
37,869
21,310
Healing
38,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,111
333
398
3,963
12,813
4,668
0
5,487
6,998
63,304
0
W
Cthulhu
Birdynam
Cthulhu
11,676
962
444
8,204
17,150
10,012
580
6,918
10,014
42,056
0
W
Cu Chulainn
DubstepHater
Cu Chulainn
4,871
1,640
0
923
12,936
9,914
398
190
12,746
543
45,015
W
Hel
6,899
318
4,449
5,733
14,126
5,691
1,247
3,330
10,556
55,625
0
L
5,657
743
0
3,885
15,269
7,920
387
5,367
9,730
30,375
0
L
Heimdallr
TRX Wraith
Heimdallr
8,492
5,158
0
4,148
15,918
6,469
552
1,404
14,514
0
67,772
L
Mulan
TRXAlpha
Mulan
11,067
1,513
0
4,784
12,805
9,111
102
1,365
11,400
0
70,618
W
Thanatos
TortInside
Thanatos
7,164
1,977
0
14,641
17,653
7,214
1,426
1,080
16,523
0
73,635
W
Izanami
Vipiz
Izanami
18,575
13,554
0
4,195
13,177
5,038
2,692
1,708
11,435
0
92,054
L
Pele
18,194
4,807
0
4,132
18,103
7,036
342
4,362
13,551
0
80,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,443
Gold Earned
52,029
591
Minions Killed
547
0
Camps Cleared
0
1,843,643
Distance Traveled
1,845,322
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,006
500
139
7
0
345,162
4
W
Cthulhu
10,097
505
60
3
0
390,247
4
W
Cu Chulainn
9,098
455
99
5
0
357,584
4
W
Hel
9,956
498
119
6
0
376,165
5
L
Geb
8,514
426
38
2
0
396,671
7
L
Heimdallr
9,600
480
119
6
0
337,055
0
L
Mulan
11,249
562
160
8
0
387,501
4
W
Thanatos
11,024
551
112
6
0
367,723
1
W
Izanami
11,854
593
157
8
0
353,603
2
L
Pele
12,074
604
135
7
0
377,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role