Player Matchup

Nemesis
Nemesis
GriM899
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,243 Elo+
Party 1
Kukulkan
Kukulkan
Nevaj
Kukulkan
Level 17
God Stats
34W - 25L
1,583 SR
Queue Stats
36W - 36L
1,423 Elo+
Solo
Tiamat
Tiamat
Radu199011
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,364 Elo+
Party 1
Artemis
Artemis
Tyr0nde
Artemis
Level 15
God Stats
16W - 22L
1,415 SR
Queue Stats
24W - 30L
1,364 Elo+
Solo
Ymir
Ymir
UlfHredda
Ymir
Level 13
God Stats
1W - 3L
1,525 SR
Queue Stats
12W - 21L
1,275 Elo+
Party 1
Team Averages
Level 11
1,505 SR
1,334 Elo+

VS

Team Averages
Level 21
1,404 SR
1,318 Elo+
Artemis
Artemis
DNOSGR8EST
Artemis
Level 25
God Stats
8W - 2L
1,658 SR
Queue Stats
98W - 92L
1,392 Elo+
Solo
Jing Wei
Jing Wei
ThePeach1205
Jing Wei
Level 26
God Stats
1W - 6L
1,193 SR
Queue Stats
163W - 179L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Vexinglii
Cthulhu
Level 27
God Stats
3W - 1L
1,183 SR
Queue Stats
20W - 18L
1,196 Elo+
Party 2
Tiamat
Tiamat
antiumbra
Tiamat
Level 21
God Stats
2W - 1L
1,704 SR
Queue Stats
201W - 195L
1,437 Elo+
Solo
Cerberus
Cerberus
pretenshlii
Cerberus
Level 8
God Stats
2W - 0L
1,280 SR
Queue Stats
3W - 4L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GriM899
Nemesis
20
10 / 13 / 8
16,118
1,075
29,201
33,315
18,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Nevaj
Kukulkan
20
4 / 11 / 11
14,845
990
31,955
29,389
14,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Radu199011
Tiamat
20
1 / 4 / 10
13,118
875
8,253
16,975
17,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Tyr0nde
Artemis
20
6 / 3 / 4
13,815
921
21,511
19,934
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
20
0 / 9 / 12
13,090
873
6,578
28,360
28,672
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DNOSGR8EST
Artemis
20
5 / 5 / 17
14,165
944
13,710
19,569
7,268
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
ThePeach1205
Jing Wei
20
22 / 4 / 11
18,381
1,225
43,124
23,436
13,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Vexinglii
Cthulhu
20
6 / 8 / 18
14,665
978
24,346
28,972
29,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
antiumbra
Tiamat
20
7 / 2 / 26
15,957
1,064
33,544
19,289
15,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
pretenshlii
Cerberus
20
0 / 2 / 18
13,216
881
4,177
13,811
17,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
130
21
Kills
40
40
Deaths
21
45
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Artemis
DNOSGR8EST
Artemis
5
5
17
2.7
L
Nemesis
GriM899
Nemesis
10
13
8
1.08
L
Kukulkan
Nevaj
Kukulkan
4
11
11
0.86
L
Tiamat
Radu199011
Tiamat
1
4
10
1.5
W
Jing Wei
ThePeach1205
Jing Wei
22
4
11
6.88
L
Artemis
Tyr0nde
Artemis
6
3
4
2.67
L
Ymir
0
9
12
0.67
W
Cthulhu
Vexinglii
Cthulhu
6
8
18
1.88
W
Tiamat
antiumbra
Tiamat
7
2
26
10
W
Cerberus
pretenshlii
Cerberus
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,498
Damage
118,901
127,973
Taken
105,077
87,312
Mitigated
84,038
11,266
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DNOSGR8EST
Artemis
13,710
4,804
0
2,088
19,569
7,268
0
8,619
10,950
0
25,837
L
Nemesis
GriM899
Nemesis
29,201
14,889
0
1,485
33,315
18,266
0
14,329
18,443
0
45,715
L
Kukulkan
Nevaj
Kukulkan
31,955
2,741
0
590
29,389
14,086
0
13,984
15,080
85,932
0
L
Tiamat
Radu199011
Tiamat
8,253
3,680
0
4,200
16,975
17,459
0
6,330
10,316
24,213
0
W
Jing Wei
ThePeach1205
Jing Wei
43,124
39,578
0
2,256
23,436
13,570
0
10,409
13,027
0
62,760
L
Artemis
Tyr0nde
Artemis
21,511
17,547
0
4,991
19,934
8,829
0
10,349
9,311
0
54,924
L
Ymir
6,578
1,840
0
0
28,360
28,672
0
15,222
12,756
16,622
0
W
Cthulhu
Vexinglii
Cthulhu
24,346
859
1,582
1,972
28,972
29,671
0
12,852
16,120
62,204
0
W
Tiamat
antiumbra
Tiamat
33,544
2,120
0
7,188
19,289
15,738
0
8,368
10,921
52,744
0
W
Cerberus
pretenshlii
Cerberus
4,177
55
0
1,251
13,811
17,791
0
6,538
7,273
32,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,986
Gold Earned
76,384
286
Minions Killed
317
5
Camps Cleared
6
1,324,134
Distance Traveled
1,320,447
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,165
944
35
2
2
205,802
0
L
Nemesis
16,118
1,075
25
2
2
345,144
0
L
Kukulkan
14,845
990
129
9
0
287,556
0
L
Tiamat
13,118
875
40
3
1
229,546
0
W
Jing Wei
18,381
1,225
57
4
2
302,324
0
L
Artemis
13,815
921
80
5
1
235,022
0
L
Ymir
13,090
873
12
1
1
226,866
0
W
Cthulhu
14,665
978
78
5
1
265,677
0
W
Tiamat
15,957
1,064
72
5
1
293,617
1
W
Cerberus
13,216
881
75
5
0
253,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role