Player Matchup

Terra
Terra
PunishedKoala
Terra
Level 89
God Stats
1W - 3L
1,749 SR
Queue Stats
110W - 95L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
Typhlosion
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,546 Elo+
Solo
Hercules
Hercules
UpHOUSEPT
Hercules
Level 108
God Stats
9W - 3L
1,815 SR
Queue Stats
226W - 217L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
deadlystoney95
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
dldldl
Anhur
Level 81
God Stats
2W - 1L
1,484 SR
Queue Stats
224W - 204L
1,509 Elo+
Party 2
Team Averages
Level 92
1,610 SR
1,527 Elo+

VS

Team Averages
Level 98
1,588 SR
1,651 Elo+
Xbalanque
Xbalanque
ALTRAXX
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,943 Elo+
Party 1
Achilles
Achilles
Zaogoa
Achilles
Level 145
God Stats
1W - 4L
1,784 SR
Queue Stats
99W - 95L
1,589 Elo+
Party 1
Anhur
Anhur
bouroki
Anhur
Level 160
God Stats
1W - 3L
1,656 SR
Queue Stats
75W - 66L
1,626 Elo+
Party 1
Susano
Susano
cameronwalden1
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
pheonix26
Aphrodite
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 19
12,383
688
15,202
26,901
48,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
Typhlosion
Ne Zha
20
6 / 2 / 14
12,156
675
17,908
14,269
17,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
UpHOUSEPT
Hercules
20
7 / 2 / 19
12,722
707
16,494
22,207
29,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
20
11 / 5 / 13
12,960
720
24,441
25,421
14,711
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
dldldl
Anhur
20
6 / 2 / 15
13,076
726
19,345
18,935
11,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALTRAXX
Xbalanque
18
3 / 6 / 8
11,641
647
24,934
23,245
11,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Zaogoa
Achilles
20
5 / 2 / 9
13,967
776
14,352
25,379
36,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
bouroki
Anhur
20
8 / 4 / 7
14,621
812
25,652
19,936
9,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 15 / 5
9,618
534
5,852
17,568
6,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
pheonix26
Aphrodite
18
0 / 4 / 9
10,882
605
11,542
18,334
17,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
54
31
Kills
16
16
Deaths
31
80
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ALTRAXX
Xbalanque
3
6
8
1.17
W
1
5
19
2.1
W
Ne Zha
Typhlosion
Ne Zha
6
2
14
6.5
W
Hercules
UpHOUSEPT
Hercules
7
2
19
8.25
L
Achilles
Zaogoa
Achilles
5
2
9
4.75
L
Anhur
bouroki
Anhur
8
4
7
2.88
L
0
15
5
0.17
W
Ao Kuang
11
5
13
3.5
W
Anhur
dldldl
Anhur
6
2
15
6.75
L
Aphrodite
pheonix26
Aphrodite
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,390
Damage
82,332
107,733
Taken
104,462
121,100
Mitigated
81,592
45,213
Healing
38,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ALTRAXX
Xbalanque
24,934
9,507
1,718
3,313
23,245
11,341
408
8,620
14,625
0
45,228
W
15,202
1,651
9,016
6,546
26,901
48,193
431
3,371
23,530
27,383
0
W
Ne Zha
Typhlosion
Ne Zha
17,908
2,003
2,304
3,582
14,269
17,140
1,516
1,802
12,467
0
35,776
W
Hercules
UpHOUSEPT
Hercules
16,494
2,847
1,252
5,049
22,207
29,914
445
3,513
18,694
506
27,985
L
Achilles
Zaogoa
Achilles
14,352
2,786
2,847
5,456
25,379
36,317
40
9,672
15,707
2,816
21,511
L
Anhur
bouroki
Anhur
25,652
15,690
3,299
4,801
19,936
9,841
2,669
6,069
13,867
0
62,884
L
5,852
672
862
449
17,568
6,608
0
5,939
11,629
0
10,340
W
Ao Kuang
24,441
4,353
2,689
9,038
25,421
14,711
1,193
2,770
22,651
35,491
0
W
Anhur
dldldl
Anhur
19,345
5,367
1,893
3,844
18,935
11,142
1,742
1,352
17,583
0
58,507
L
Aphrodite
pheonix26
Aphrodite
11,542
2,055
9,258
6,634
18,334
17,485
138
9,849
8,485
26,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,297
Gold Earned
60,729
178
Minions Killed
192
0
Camps Cleared
0
1,695,137
Distance Traveled
1,405,041
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,641
647
34
2
0
279,525
1
W
Terra
12,383
688
11
1
0
331,319
2
W
Ne Zha
12,156
675
25
1
0
329,607
0
W
Hercules
12,722
707
23
1
0
365,952
1
L
Achilles
13,967
776
16
1
0
346,934
2
L
Anhur
14,621
812
87
5
0
264,130
3
L
Susano
9,618
534
11
1
0
236,108
0
W
Ao Kuang
12,960
720
25
1
0
351,670
8
W
Anhur
13,076
726
94
5
0
316,589
2
L
Aphrodite
10,882
605
44
2
0
278,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role