Player Matchup

Bellona
Bellona
KDubs79
Bellona
Level 25
God Stats
134W - 67L
1,650 SR
Queue Stats
316W - 185L
1,546 Elo+
Party 4
Sobek
Sobek
YimboWong
Sobek
Level 127
God Stats
14W - 8L
1,833 SR
Queue Stats
183W - 146L
1,669 Elo+
Party 4
Ra
Ra
loljames122
Ra
Level 14
God Stats
2W - 1L
1,300 SR
Queue Stats
13W - 13L
1,467 Elo+
Party 2
Achilles
Achilles
narutokid1218
Achilles
Level 100
God Stats
5W - 12L
1,359 SR
Queue Stats
51W - 52L
1,442 Elo+
Party 2
Apollo
Apollo
ninjamull
Apollo
Level 117
God Stats
13W - 5L
1,789 SR
Queue Stats
118W - 91L
1,516 Elo+
Solo
Team Averages
Level 77
1,586 SR
1,528 Elo+

VS

Team Averages
Level 35
1,481 SR
1,431 Elo+
Freya
Freya
Icybaws
Freya
Level 52
God Stats
1W - 1L
1,610 SR
Queue Stats
22W - 36L
1,353 Elo+
Party 3
Hou Yi
Hou Yi
LeaderLyoko
Hou Yi
Level 40
God Stats
2W - 4L
1,559 SR
Queue Stats
172W - 189L
1,499 Elo+
Party 1
Terra
Terra
NaraShika
Terra
Level 29
God Stats
0W - 3L
1,489 SR
Queue Stats
64W - 98L
1,406 Elo+
Party 3
Amaterasu
Amaterasu
SoldierlyXIII
Amaterasu
Level 28
God Stats
0W - 1L
1,247 SR
Queue Stats
72W - 72L
1,497 Elo+
Party 1
Thor
Thor
ZombiePrey
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 90L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KDubs79
Bellona
18
8 / 3 / 4
11,435
602
15,360
15,528
13,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
YimboWong
Sobek
13
2 / 3 / 25
10,342
544
10,707
19,164
20,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 6 / 12
10,760
566
16,075
13,055
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
narutokid1218
Achilles
17
12 / 2 / 9
11,162
587
13,584
13,623
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Apollo
ninjamull
Apollo
19
11 / 0 / 10
12,285
647
10,793
11,277
5,016
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Icybaws
Freya
12
2 / 5 / 5
8,170
430
11,246
13,693
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
12
1 / 8 / 3
7,909
416
10,156
16,372
5,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
NaraShika
Terra
11
2 / 11 / 3
7,652
403
5,018
18,864
13,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
SoldierlyXIII
Amaterasu
14
5 / 9 / 0
9,146
481
8,906
20,083
10,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 9 / 5
8,937
470
5,231
18,720
7,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
41
Kills
12
14
Deaths
42
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
Icybaws
Freya
2
5
5
0.9
W
Bellona
KDubs79
Bellona
8
3
4
3.33
L
Hou Yi
1
8
3
0.31
L
Terra
NaraShika
Terra
2
11
3
0.32
L
Amaterasu
SoldierlyXIII
Amaterasu
5
9
0
0.56
W
Sobek
YimboWong
Sobek
2
3
25
4.83
L
2
9
5
0.5
W
8
6
12
2.33
W
Achilles
narutokid1218
Achilles
12
2
9
8.25
W
Apollo
ninjamull
Apollo
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,519
Damage
40,557
72,647
Taken
87,732
50,510
Mitigated
42,750
24,594
Healing
23,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Icybaws
Freya
11,246
3,520
0
3,359
13,693
5,431
0
5,915
7,514
31,278
1,829
W
Bellona
KDubs79
Bellona
15,360
5,888
0
6,699
15,528
13,784
721
1,020
14,508
0
67,483
L
Hou Yi
10,156
4,675
688
3,047
16,372
5,237
676
3,063
13,247
0
49,217
L
Terra
NaraShika
Terra
5,018
1,709
3,317
3,777
18,864
13,914
0
8,488
10,102
11,979
0
L
Amaterasu
SoldierlyXIII
Amaterasu
8,906
4,774
0
4,124
20,083
10,966
0
4,270
15,697
0
32,454
W
Sobek
YimboWong
Sobek
10,707
1,159
0
4,496
19,164
20,053
0
4,814
14,350
23,783
0
L
5,231
1,388
0
5,013
18,720
7,202
0
4,248
14,390
0
42,844
W
16,075
1,590
2,030
4,140
13,055
5,120
1,403
5,238
7,817
57,423
0
W
Achilles
narutokid1218
Achilles
13,584
5,779
0
1,809
13,623
6,537
295
3,137
10,486
0
72,849
W
Apollo
ninjamull
Apollo
10,793
6,953
0
5,420
11,277
5,016
3,074
1,512
9,765
0
90,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,984
Gold Earned
41,814
517
Minions Killed
280
0
Camps Cleared
0
1,832,697
Distance Traveled
1,647,175
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,170
430
58
3
0
334,021
1
W
Bellona
11,435
602
132
7
0
356,090
4
L
Hou Yi
7,909
416
78
4
0
311,966
1
L
Terra
7,652
403
17
1
0
349,954
8
L
Amaterasu
9,146
481
51
3
0
320,662
2
W
Sobek
10,342
544
15
1
0
349,023
5
L
Thor
8,937
470
76
4
0
330,572
2
W
Ra
10,760
566
108
6
0
363,932
2
W
Achilles
11,162
587
98
5
0
403,956
8
W
Apollo
12,285
647
164
9
0
359,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role