Player Matchup

Sylvanus
Sylvanus
DenisJuniorx
Sylvanus
Level 145
God Stats
5W - 6L
1,760 SR
Queue Stats
334W - 305L
1,532 Elo+
Party 1
Ah Puch
Ah Puch
atomicpop99
Ah Puch
Level 20
God Stats
17W - 17L
1,628 SR
Queue Stats
92W - 118L
1,408 Elo+
Solo
Artemis
Artemis
oxiTomoNoKu
Artemis
Level 17
God Stats
5W - 5L
1,768 SR
Queue Stats
406W - 300L
1,584 Elo+
Party 1
Team Averages
Level 61
1,719 SR
1,508 Elo+

VS

Team Averages
Level 21
1,555 SR
1,533 Elo+
Fenrir
Fenrir
PlešatýKoule
Fenrir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 15L
1,646 Elo+
Solo
Tiamat
Tiamat
TrailBlazer37
Tiamat
Level 21
God Stats
9W - 9L
1,665 SR
Queue Stats
17W - 25L
1,453 Elo+
Party 2
Chiron
Chiron
nhukes
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DenisJuniorx
Sylvanus
18
4 / 4 / 8
13,534
588
12,830
21,490
38,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
atomicpop99
Ah Puch
18
4 / 8 / 7
13,636
593
22,349
15,116
8,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
oxiTomoNoKu
Artemis
15
5 / 13 / 8
13,904
605
24,306
20,325
10,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 15
15,632
680
18,887
30,615
27,986
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 6 / 12
14,354
624
7,440
23,038
13,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
nhukes
Chiron
20
16 / 1 / 5
16,796
730
23,422
17,974
7,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
13
Kills
25
25
Deaths
13
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DenisJuniorx
Sylvanus
4
4
8
2
W
7
6
15
2.42
W
2
6
12
1.33
L
Ah Puch
atomicpop99
Ah Puch
4
8
7
0.94
W
Chiron
nhukes
Chiron
16
1
5
18.5
L
Artemis
oxiTomoNoKu
Artemis
5
13
8
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,485
Damage
49,749
56,931
Taken
71,627
57,518
Mitigated
49,138
11,298
Healing
24,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DenisJuniorx
Sylvanus
12,830
3,218
1,902
5,135
21,490
38,719
315
4,212
17,278
42,109
0
W
18,887
5,643
0
8,496
30,615
27,986
240
12,899
17,225
0
69,414
W
7,440
1,520
504
7,970
23,038
13,999
793
10,890
11,723
68,139
0
L
Ah Puch
atomicpop99
Ah Puch
22,349
524
0
2,074
15,116
8,153
164
1,986
13,130
92,133
0
W
Chiron
nhukes
Chiron
23,422
10,601
798
6,316
17,974
7,153
2,335
10,457
7,120
0
100,704
L
Artemis
oxiTomoNoKu
Artemis
24,306
14,544
0
2,187
20,325
10,646
749
1,293
19,032
0
62,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,074
Gold Earned
46,782
286
Minions Killed
318
0
Camps Cleared
0
1,008,427
Distance Traveled
1,182,365
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,534
588
54
2
0
328,989
2
W
Fenrir
15,632
680
77
3
0
415,323
8
W
Tiamat
14,354
624
92
4
0
375,431
0
L
Ah Puch
13,636
593
164
7
0
384,247
1
W
Chiron
16,796
730
149
6
0
391,611
0
L
Artemis
13,904
605
68
3
0
295,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role