Player Matchup

Raijin
Raijin
JimboJuice69
Raijin
Level 155
God Stats
2W - 2L
1,712 SR
Queue Stats
393W - 375L
1,618 Elo+
Party 2
Bellona
Bellona
LordDagger99
Bellona
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,556 Elo+
Solo
Heimdallr
Heimdallr
SirBlevins
Heimdallr
Level 40
God Stats
4W - 3L
1,641 SR
Queue Stats
15W - 8L
1,448 Elo+
Party 2
Kali
Kali
ThePiathTTV
Kali
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
limbo1234
Horus
Level 44
God Stats
3W - 4L
1,664 SR
Queue Stats
29W - 38L
1,419 Elo+
Party 2
Team Averages
Level 63
1,603 SR
1,508 Elo+

VS

Team Averages
Level 68
1,560 SR
1,490 Elo+
Ganesha
Ganesha
BigMeatBrandon
Ganesha
Level 84
God Stats
31W - 19L
1,594 SR
Queue Stats
204W - 181L
1,491 Elo+
Party 1
Raijin
Raijin
BodegaOwner
Raijin
Level 63
God Stats
6W - 4L
1,663 SR
Queue Stats
192W - 201L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
WhensChristian
Cernunnos
Level 113
God Stats
5W - 2L
1,534 SR
Queue Stats
229W - 249L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
aristyle
Sun Wukong
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,489 Elo+
Solo
Bakasura
Bakasura
coldhelios
Bakasura
Level 44
God Stats
7W - 7L
1,507 SR
Queue Stats
111W - 95L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 3 / 2
9,361
551
12,173
9,324
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
LordDagger99
Bellona
13
2 / 5 / 1
8,355
491
8,192
12,049
10,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
SirBlevins
Heimdallr
14
1 / 6 / 3
8,881
522
7,898
13,931
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 2
8,026
472
3,851
12,385
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
limbo1234
Horus
12
3 / 5 / 3
7,802
459
5,722
14,429
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
8,641
508
6,501
13,437
13,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
16
8 / 1 / 5
9,909
583
11,635
8,317
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
WhensChristian
Cernunnos
16
8 / 3 / 5
10,340
608
12,649
15,535
5,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
aristyle
Sun Wukong
15
3 / 4 / 3
8,965
527
5,846
13,712
9,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
coldhelios
Bakasura
15
4 / 1 / 4
8,757
515
6,311
11,291
5,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
24
24
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Raijin
8
1
5
10.5
L
Raijin
3
3
2
1.33
L
Bellona
LordDagger99
Bellona
2
5
1
0.5
L
Heimdallr
SirBlevins
Heimdallr
1
6
3
0.42
L
1
5
2
0.4
W
Cernunnos
WhensChristian
Cernunnos
8
3
5
3.5
W
Sun Wukong
aristyle
Sun Wukong
3
4
3
1.13
W
Bakasura
coldhelios
Bakasura
4
1
4
6
L
Horus
limbo1234
Horus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,836
Damage
42,942
62,118
Taken
62,292
33,288
Mitigated
37,651
14,110
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,501
620
0
2,577
13,437
13,577
20
4,332
8,686
29,802
0
W
Raijin
11,635
842
136
3,620
8,317
3,746
37
3,753
4,284
59,284
0
L
Raijin
12,173
1,173
0
599
9,324
3,434
0
4,392
4,610
78,524
0
L
Bellona
LordDagger99
Bellona
8,192
2,413
0
3,392
12,049
10,020
0
2,178
9,691
0
43,202
L
Heimdallr
SirBlevins
Heimdallr
7,898
3,699
0
2,768
13,931
3,913
0
2,074
11,807
0
54,986
L
3,851
1,666
0
2,718
12,385
5,245
0
3,694
8,438
0
49,253
W
Cernunnos
WhensChristian
Cernunnos
12,649
7,665
0
7,847
15,535
5,874
2,782
826
14,435
0
70,614
W
Sun Wukong
aristyle
Sun Wukong
5,846
1,681
0
2,986
13,712
9,386
414
1,075
12,467
0
56,593
W
Bakasura
coldhelios
Bakasura
6,311
4,447
0
5,144
11,291
5,068
226
1,511
9,697
0
56,231
L
Horus
limbo1234
Horus
5,722
2,513
1,307
3,326
14,429
10,676
0
5,141
8,991
0
11,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,425
Gold Earned
46,612
432
Minions Killed
553
0
Camps Cleared
0
1,566,156
Distance Traveled
1,736,058
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,641
508
11
1
0
342,967
4
W
Raijin
9,909
583
160
9
0
308,187
5
L
Raijin
9,361
551
153
9
0
318,813
8
L
Bellona
8,355
491
84
5
0
350,186
4
L
Heimdallr
8,881
522
96
6
0
258,127
7
L
Kali
8,026
472
89
5
0
315,826
3
W
Cernunnos
10,340
608
134
8
0
348,705
9
W
Sun Wukong
8,965
527
122
7
0
317,562
4
W
Bakasura
8,757
515
126
7
0
418,637
0
L
Horus
7,802
459
10
1
0
323,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role