Player Matchup

Achilles
Achilles
BaddFish
Achilles
Level 14
God Stats
7W - 14L
1,500 SR
Queue Stats
389W - 393L
1,359 Elo+
Solo
Tiamat
Tiamat
Booknerd19
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,180 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FableStar
Ah Muzen Cab
Level 23
God Stats
38W - 40L
1,445 SR
Queue Stats
50W - 56L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
GhostMa24
Sun Wukong
Level 29
God Stats
9W - 5L
1,745 SR
Queue Stats
24W - 26L
1,404 Elo+
Solo
Jormungandr
Jormungandr
heinz_josue2125
Jormungandr
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
2W - 5L
1,184 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,299 Elo+

VS

Team Averages
Level 17
1,500 SR
1,479 Elo+
Pele
Pele
Nastahlgia
Pele
Level 28
God Stats
28W - 10L
1,721 SR
Queue Stats
222W - 138L
1,660 Elo+
Solo
Neith
Neith
PCDespo
Neith
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,370 Elo+
Solo
Ra
Ra
UrBoiSalad
Ra
Level 8
God Stats
1W - 1L
1,277 SR
Queue Stats
7W - 7L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
UrboiSagefox
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,434 Elo+
Party 1
Athena
Athena
dang assassin 0
Athena
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaddFish
Achilles
18
9 / 6 / 4
11,913
496
13,623
22,978
11,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Booknerd19
Tiamat
5
0 / 3 / 1
6,842
285
290
1,656
165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
FableStar
Ah Muzen Cab
18
5 / 8 / 0
11,227
468
6,306
14,865
5,163
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
GhostMa24
Sun Wukong
17
6 / 8 / 5
11,856
494
19,449
27,273
31,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
heinz_josue2125
Jormungandr
18
7 / 10 / 5
11,548
481
17,409
23,553
13,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 6
14,601
608
21,991
19,393
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
PCDespo
Neith
20
17 / 2 / 4
15,362
640
23,196
18,322
8,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 11 / 7
10,232
426
6,101
15,003
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
UrboiSagefox
Amaterasu
16
2 / 10 / 13
11,342
473
3,969
19,706
13,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 5 / 9
13,223
551
9,592
23,878
25,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
27
Kills
34
35
Deaths
30
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
BaddFish
Achilles
9
6
4
1.83
L
Tiamat
Booknerd19
Tiamat
0
3
1
0.17
L
Ah Muzen Cab
FableStar
Ah Muzen Cab
5
8
0
0.63
L
Sun Wukong
GhostMa24
Sun Wukong
6
8
5
1.06
W
13
2
6
8
W
Neith
PCDespo
Neith
17
2
4
9.5
W
0
11
7
0.32
W
Amaterasu
UrboiSagefox
Amaterasu
2
10
13
0.85
W
2
5
9
1.3
L
Jormungandr
heinz_josue2125
Jormungandr
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,077
Damage
64,849
90,325
Taken
96,302
61,291
Mitigated
59,747
17,286
Healing
27,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BaddFish
Achilles
13,623
5,258
0
5,783
22,978
11,640
849
1,717
21,215
0
89,879
L
Tiamat
Booknerd19
Tiamat
290
123
0
72
1,656
165
0
0
1,656
2,669
0
L
Ah Muzen Cab
FableStar
Ah Muzen Cab
6,306
1,348
0
3,984
14,865
5,163
930
591
14,242
0
58,108
L
Sun Wukong
GhostMa24
Sun Wukong
19,449
4,457
0
3,353
27,273
31,113
845
7,085
20,052
0
72,682
W
21,991
7,540
0
7,604
19,393
8,009
2,164
3,367
16,026
0
106,805
W
Neith
PCDespo
Neith
23,196
13,369
0
9,893
18,322
8,456
6,803
5,101
13,221
0
105,452
W
6,101
1,325
944
1,901
15,003
5,002
1,205
4,025
10,978
45,951
0
W
Amaterasu
UrboiSagefox
Amaterasu
3,969
2,523
0
4,325
19,706
13,109
2,234
3,371
16,335
0
40,232
W
9,592
3,524
293
2,614
23,878
25,171
1,341
1,835
22,043
50,288
0
L
Jormungandr
heinz_josue2125
Jormungandr
17,409
3,418
317
3,777
23,553
13,210
556
5,900
17,467
65,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,386
Gold Earned
64,760
445
Minions Killed
580
0
Camps Cleared
0
1,681,927
Distance Traveled
2,234,876
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,913
496
127
5
0
390,867
2
L
Tiamat
6,842
285
6
0
0
63,510
0
L
Ah Muzen Cab
11,227
468
104
4
0
433,783
4
L
Sun Wukong
11,856
494
119
5
0
423,669
5
W
Pele
14,601
608
152
6
0
496,906
0
W
Neith
15,362
640
186
8
0
404,868
0
W
Ra
10,232
426
85
4
0
385,588
2
W
Amaterasu
11,342
473
56
2
0
503,193
1
W
Athena
13,223
551
101
4
0
444,321
1
L
Jormungandr
11,548
481
89
4
0
370,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role