Player Matchup

Gilgamesh
Gilgamesh
FAHDAWI_
Gilgamesh
Level 27
God Stats
15W - 17L
1,407 SR
Queue Stats
36W - 51L
1,227 Elo+
Party 1
The Morrigan
The Morrigan
Ramosºº
The Morrigan
Level 16
God Stats
3W - 6L
1,435 SR
Queue Stats
47W - 63L
1,289 Elo+
Solo
Zeus
Zeus
Reaper_aboody003
Zeus
Level 25
God Stats
3W - 1L
1,476 SR
Queue Stats
30W - 35L
1,279 Elo+
Party 1
Yemoja
Yemoja
figlarny-odrost
Yemoja
Level 29
God Stats
5W - 5L
1,649 SR
Queue Stats
88W - 103L
1,336 Elo+
Solo
Fenrir
Fenrir
ibrahimmarie
Fenrir
Level 28
God Stats
2W - 2L
1,534 SR
Queue Stats
31W - 33L
1,271 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,280 Elo+

VS

Team Averages
Level 23
1,608 SR
1,394 Elo+
Bacchus
Bacchus
Gofausuc
Bacchus
Level 23
God Stats
32W - 16L
1,635 SR
Queue Stats
65W - 52L
1,460 Elo+
Solo
Arachne
Arachne
Marc0927083
Arachne
Level 29
God Stats
58W - 37L
1,517 SR
Queue Stats
204W - 211L
1,418 Elo+
Solo
Scylla
Scylla
Rexjm123
Scylla
Level 18
God Stats
22W - 10L
1,556 SR
Queue Stats
233W - 218L
1,354 Elo+
Solo
Izanami
Izanami
TilangosP2008
Izanami
Level 17
God Stats
7W - 3L
1,493 SR
Queue Stats
16W - 15L
1,325 Elo+
Solo
Hachiman
Hachiman
Umba_s
Hachiman
Level 26
God Stats
6W - 0L
1,836 SR
Queue Stats
62W - 54L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FAHDAWI_
Gilgamesh
9
0 / 6 / 2
5,258
478
4,345
7,236
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Ramosºº
The Morrigan
8
0 / 3 / 2
4,955
450
1,062
4,538
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 4 / 1
5,897
536
3,697
4,881
1,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 0
6,161
560
1,995
5,736
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
3 / 6 / 2
6,406
582
3,671
6,635
2,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gofausuc
Bacchus
10
4 / 1 / 5
6,559
596
4,452
8,195
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Marc0927083
Arachne
12
7 / 2 / 2
7,316
665
6,722
6,713
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Rexjm123
Scylla
10
3 / 2 / 1
6,141
558
2,433
5,535
1,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
10
3 / 0 / 1
5,986
544
2,128
3,736
921
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
Umba_s
Hachiman
11
4 / 2 / 1
6,096
554
2,901
4,068
1,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
21
21
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FAHDAWI_
Gilgamesh
0
6
2
0.17
W
Bacchus
Gofausuc
Bacchus
4
1
5
6.5
W
Arachne
Marc0927083
Arachne
7
2
2
4
L
The Morrigan
Ramosºº
The Morrigan
0
3
2
0.33
L
2
4
1
0.63
W
Scylla
Rexjm123
Scylla
3
2
1
1.75
W
Izanami
3
0
1
3.5
W
Hachiman
Umba_s
Hachiman
4
2
1
2.25
L
2
2
0
1
L
Fenrir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
18,636
29,026
Taken
28,247
10,117
Mitigated
11,507
5,020
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FAHDAWI_
Gilgamesh
4,345
1,376
0
1,272
7,236
2,903
0
2,173
5,063
0
17,993
W
Bacchus
Gofausuc
Bacchus
4,452
590
0
3,833
8,195
4,918
521
1,638
6,557
22,392
0
W
Arachne
Marc0927083
Arachne
6,722
4,524
0
2,284
6,713
2,848
739
1,194
5,519
0
38,618
L
The Morrigan
Ramosºº
The Morrigan
1,062
53
273
655
4,538
1,234
23
0
4,538
17,988
0
L
3,697
1,367
0
306
4,881
1,372
0
2,387
2,494
18,486
0
W
Scylla
Rexjm123
Scylla
2,433
498
0
2,188
5,535
1,455
1,334
997
4,538
35,002
0
W
Izanami
2,128
927
0
0
3,736
921
799
558
3,178
0
25,121
W
Hachiman
Umba_s
Hachiman
2,901
1,334
0
0
4,068
1,365
0
2,309
1,701
0
24,640
L
1,995
474
672
979
5,736
2,456
74
548
5,188
18,416
0
L
Fenrir
3,671
1,102
357
506
6,635
2,152
0
1,777
4,858
0
15,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
32,098
176
Minions Killed
289
0
Camps Cleared
0
1,047,974
Distance Traveled
1,001,808
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,258
478
31
3
0
224,723
0
W
Bacchus
6,559
596
27
2
0
208,911
1
W
Arachne
7,316
665
92
8
0
208,279
0
L
The Morrigan
4,955
450
36
3
0
231,268
0
L
Zeus
5,897
536
43
4
0
212,337
1
W
Scylla
6,141
558
62
6
0
192,812
0
W
Izanami
5,986
544
66
6
0
188,555
0
W
Hachiman
6,096
554
42
4
0
203,251
0
L
Yemoja
6,161
560
40
4
0
174,113
0
L
Fenrir
6,406
582
26
2
0
205,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role