Player Matchup

Bellona
Bellona
Bustymann
Bellona
Level 12
God Stats
1W - 0L
1,147 SR
Queue Stats
5W - 4L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
FireDaddy27
Gilgamesh
Level 29
God Stats
35W - 34L
1,676 SR
Queue Stats
103W - 126L
1,439 Elo+
Solo
Zeus
Zeus
Snowfow
Zeus
Level 8
God Stats
1W - 0L
1,588 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
d3alerz
Hachiman
Level 14
God Stats
1W - 0L
1,221 SR
Queue Stats
1W - 2L
1,104 Elo+
Party 3
Ymir
Ymir
xYoshii__RP
Ymir
Level 24
God Stats
47W - 38L
1,453 SR
Queue Stats
219W - 262L
1,338 Elo+
Party 1
Team Averages
Level 17
1,417 SR
1,367 Elo+

VS

Team Averages
Level 34
1,471 SR
1,523 Elo+
Nemesis
Nemesis
LilMya
Nemesis
Level 27
God Stats
23W - 17L
1,761 SR
Queue Stats
78W - 83L
1,529 Elo+
Solo
Skadi
Skadi
ScrambledEggu
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,852 Elo+
Party 2
Fenrir
Fenrir
Unkillable4994
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,351 Elo+
Solo
Sobek
Sobek
dfxz87
Sobek
Level 24
God Stats
4W - 5L
1,386 SR
Queue Stats
105W - 82L
1,476 Elo+
Solo
Chaac
Chaac
eggchan00
Chaac
Level 105
God Stats
3W - 10L
1,206 SR
Queue Stats
586W - 584L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bustymann
Bellona
17
6 / 7 / 10
11,675
486
14,758
19,242
15,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
FireDaddy27
Gilgamesh
17
6 / 5 / 12
11,566
482
15,269
20,514
16,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
Snowfow
Zeus
18
14 / 3 / 4
12,496
521
25,389
11,439
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
d3alerz
Hachiman
15
2 / 6 / 9
9,656
402
14,155
13,968
5,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 4 / 9
11,125
464
16,594
14,606
7,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LilMya
Nemesis
17
8 / 8 / 9
12,170
507
10,595
22,477
12,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 5 / 3
11,390
475
16,408
21,267
9,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 15 / 2
7,659
319
1,495
16,011
9,675
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

Sobek
dfxz87
Sobek
15
2 / 3 / 12
10,860
453
9,209
28,632
40,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
eggchan00
Chaac
19
5 / 5 / 3
12,496
521
17,314
25,420
25,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
53
35
Kills
24
25
Deaths
36
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bustymann
Bellona
6
7
10
1.57
W
Gilgamesh
FireDaddy27
Gilgamesh
6
5
12
2.4
L
Nemesis
LilMya
Nemesis
8
8
9
1.56
L
8
5
3
1.9
W
Zeus
Snowfow
Zeus
14
3
4
5.33
L
1
15
2
0.13
W
Hachiman
d3alerz
Hachiman
2
6
9
1.08
L
Sobek
dfxz87
Sobek
2
3
12
2.67
L
Chaac
eggchan00
Chaac
5
5
3
1.3
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,165
Damage
55,021
79,769
Taken
113,807
49,616
Mitigated
97,534
10,495
Healing
22,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bustymann
Bellona
14,758
6,948
0
1,373
19,242
15,738
290
2,428
16,814
0
51,989
W
Gilgamesh
FireDaddy27
Gilgamesh
15,269
4,689
0
4,287
20,514
16,630
701
2,050
18,464
0
78,373
L
Nemesis
LilMya
Nemesis
10,595
5,091
0
2,171
22,477
12,212
373
9,084
13,107
0
59,277
L
16,408
9,379
0
8,089
21,267
9,580
2,142
7,411
13,668
0
85,931
W
Zeus
Snowfow
Zeus
25,389
4,713
176
2,040
11,439
4,571
2,079
669
10,770
75,962
0
L
1,495
931
0
417
16,011
9,675
234
5,902
9,915
0
9,295
W
Hachiman
d3alerz
Hachiman
14,155
10,020
0
26
13,968
5,349
224
1,687
12,281
0
57,343
L
Sobek
dfxz87
Sobek
9,209
956
0
4,296
28,632
40,859
310
10,071
18,407
24,877
0
L
Chaac
eggchan00
Chaac
17,314
2,644
0
7,321
25,420
25,208
438
8,599
16,548
0
94,045
W
16,594
2,334
797
1,796
14,606
7,328
0
2,547
12,059
46,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,518
Gold Earned
54,575
444
Minions Killed
438
0
Camps Cleared
0
2,221,032
Distance Traveled
2,010,764
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,675
486
80
3
0
468,894
1
W
Gilgamesh
11,566
482
110
5
0
428,555
8
L
Nemesis
12,170
507
93
4
0
435,606
1
L
Skadi
11,390
475
123
5
0
373,944
1
W
Zeus
12,496
521
115
5
0
399,681
2
L
Fenrir
7,659
319
11
0
0
262,583
1
W
Hachiman
9,656
402
70
3
0
462,776
0
L
Sobek
10,860
453
28
1
0
466,493
1
L
Chaac
12,496
521
183
8
0
472,138
1
W
Ymir
11,125
464
69
3
0
461,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role