Player Matchup

Tiamat
Tiamat
MrLinguini_69
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Shrek_on_CD
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
helenKeller_1969
Da Ji
Level 8
God Stats
0W - 1L
1,771 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,590 SR
1,500 Elo+

VS

Team Averages
Level 31
1,438 SR
1,356 Elo+
Nemesis
Nemesis
AgniBeBroken
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,498 Elo+
Party 1
Vulcan
Vulcan
LeoAttack727
Vulcan
Level 40
God Stats
19W - 22L
1,330 SR
Queue Stats
88W - 141L
1,172 Elo+
Solo
Skadi
Skadi
Valkyri34565
Skadi
Level 26
God Stats
37W - 26L
1,485 SR
Queue Stats
159W - 123L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
4,457
637
535
3,014
963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 0
5,168
738
1,589
4,810
1,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 3 / 0
4,434
633
391
3,394
828
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AgniBeBroken
Nemesis
10
5 / 0 / 4
6,868
981
4,089
3,795
2,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
8
1 / 2 / 4
5,620
803
1,537
2,993
904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 0 / 6
6,102
872
645
903
311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
7
10
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AgniBeBroken
Nemesis
5
0
4
7
W
Vulcan
1
2
4
1.5
L
0
3
0
0
L
1
4
0
0.25
W
1
0
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,515
Damage
6,271
11,218
Taken
7,691
3,145
Mitigated
3,456
568
Healing
3,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AgniBeBroken
Nemesis
4,089
1,583
0
1,550
3,795
2,241
997
121
3,674
0
26,647
W
Vulcan
1,537
161
0
1,024
2,993
904
792
313
2,680
9,257
0
L
535
74
0
67
3,014
963
0
380
2,634
2,318
0
L
1,589
412
0
501
4,810
1,354
129
636
4,174
0
8,232
W
645
214
0
469
903
311
545
224
679
0
17,101
L
391
82
0
0
3,394
828
0
521
2,873
0
1,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,059
Gold Earned
18,590
18
Minions Killed
84
0
Camps Cleared
0
250,821
Distance Traveled
401,545
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,868
981
39
6
0
146,388
0
W
Vulcan
5,620
803
17
2
0
123,931
1
L
Tiamat
4,457
637
2
0
0
69,149
0
L
Neith
5,168
738
16
2
0
97,105
2
W
Skadi
6,102
872
28
4
0
131,226
0
L
Da Ji
4,434
633
0
0
0
84,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role