Player Matchup

Poseidon
Poseidon
Giorgi4937
Poseidon
Level 6
God Stats
2W - 3L
1,371 SR
Queue Stats
5W - 5L
1,420 Elo+
Solo
Apollo
Apollo
HaZe z Predator
Apollo
Level 13
God Stats
17W - 17L
1,483 SR
Queue Stats
18W - 17L
1,428 Elo+
Solo
Hachiman
Hachiman
RealAyala
Hachiman
Level 3
God Stats
9W - 6L
1,500 SR
Queue Stats
166W - 162L
1,469 Elo+
Party 1
Arachne
Arachne
RealMapo
Arachne
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
285W - 250L
1,540 Elo+
Party 1
Aphrodite
Aphrodite
TSB_Draco
Aphrodite
Level 11
God Stats
7W - 8L
1,301 SR
Queue Stats
33W - 32L
1,224 Elo+
Solo
Team Averages
Level 16
1,431 SR
1,416 Elo+

VS

Team Averages
Level 20
1,423 SR
1,451 Elo+
Horus
Horus
DarkSlayer123431
Horus
Level 24
God Stats
1W - 2L
1,259 SR
Queue Stats
43W - 44L
1,469 Elo+
Solo
Khepri
Khepri
Dusty-Moo-Moo
Khepri
Level 16
God Stats
5W - 2L
1,457 SR
Queue Stats
27W - 20L
1,356 Elo+
Party 2
Yemoja
Yemoja
Irisvieel
Yemoja
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 41L
1,463 Elo+
Solo
Hades
Hades
MrTwistyFisty
Hades
Level 16
God Stats
3W - 2L
1,529 SR
Queue Stats
27W - 22L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
Xelapm
Danzaburou
Level 29
God Stats
4W - 3L
1,368 SR
Queue Stats
85W - 74L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Giorgi4937
Poseidon
17
0 / 8 / 7
10,817
832
14,960
12,799
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 13 / 7
11,551
889
17,425
26,679
12,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
RealAyala
Hachiman
18
3 / 6 / 4
11,779
906
23,550
15,945
6,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
RealMapo
Arachne
18
5 / 7 / 4
12,581
968
11,765
27,096
24,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
TSB_Draco
Aphrodite
18
1 / 8 / 9
12,372
952
6,260
24,428
19,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

10

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 32
12,645
973
8,064
19,665
19,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 4 / 29
13,639
1,049
11,024
20,785
31,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Irisvieel
Yemoja
19
1 / 0 / 33
13,329
1,025
9,967
5,410
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 3 / 32
14,218
1,094
31,517
20,412
19,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Xelapm
Danzaburou
20
22 / 0 / 18
16,813
1,293
40,598
16,112
9,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
186
11
Kills
42
42
Deaths
11
31
Assists
144
Player
Kills
Deaths
Assists
KDA
W
3
4
32
4.75
W
8
4
29
5.63
L
Poseidon
Giorgi4937
Poseidon
0
8
7
0.44
L
2
13
7
0.42
W
Yemoja
Irisvieel
Yemoja
1
0
33
17.5
W
8
3
32
8
L
Hachiman
RealAyala
Hachiman
3
6
4
0.83
L
Arachne
RealMapo
Arachne
5
7
4
1
L
Aphrodite
TSB_Draco
Aphrodite
1
8
9
0.69
W
Danzaburou
Xelapm
Danzaburou
22
0
18
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,960
Damage
101,170
106,947
Taken
82,384
67,272
Mitigated
87,259
15,429
Healing
37,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,064
4,313
5,497
4,478
19,665
19,743
0
5,249
14,188
0
24,432
W
11,024
1,409
1,334
1,203
20,785
31,718
0
4,834
15,610
19,190
0
L
Poseidon
Giorgi4937
Poseidon
14,960
2,040
0
0
12,799
4,347
0
8,066
4,733
30,792
0
L
17,425
7,857
36
1,902
26,679
12,712
0
15,375
11,304
0
35,611
W
Yemoja
Irisvieel
Yemoja
9,967
1,134
9,874
1,510
5,410
6,469
0
1,353
3,875
22,191
0
W
31,517
4,750
1,349
6,555
20,412
19,668
0
3,950
16,188
50,298
0
L
Hachiman
RealAyala
Hachiman
23,550
11,277
0
1,316
15,945
6,705
0
5,807
10,138
0
47,872
L
Arachne
RealMapo
Arachne
11,765
8,854
927
3,940
27,096
24,052
0
11,820
15,276
0
29,267
L
Aphrodite
TSB_Draco
Aphrodite
6,260
1,673
1,512
5,796
24,428
19,456
0
11,440
12,988
17,743
0
W
Danzaburou
Xelapm
Danzaburou
40,598
17,790
943
5,209
16,112
9,661
0
4,515
11,303
0
89,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,100
Gold Earned
70,644
208
Minions Killed
246
6
Camps Cleared
4
966,740
Distance Traveled
1,094,254
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,645
973
37
3
1
243,936
2
W
Khepri
13,639
1,049
39
3
1
207,525
0
L
Poseidon
10,817
832
37
3
1
159,916
1
L
Apollo
11,551
889
48
4
0
181,843
0
W
Yemoja
13,329
1,025
30
2
0
209,494
0
W
Hades
14,218
1,094
41
3
0
207,373
0
L
Hachiman
11,779
906
58
4
1
194,940
0
L
Arachne
12,581
968
39
3
2
244,606
0
L
Aphrodite
12,372
952
26
2
2
185,435
0
W
Danzaburou
16,813
1,293
99
8
2
225,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role