Player Matchup

Amaterasu
Amaterasu
RisStar
Amaterasu
Level 160
God Stats
3W - 1L
1,787 SR
Queue Stats
156W - 144L
1,609 Elo+
Solo
Hercules
Hercules
SCH1ZOL
Hercules
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 202L
1,531 Elo+
Solo
Jing Wei
Jing Wei
Tinglis1
Jing Wei
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,535 Elo+
Party 1
Cernunnos
Cernunnos
Tunturisopuli
Cernunnos
Level 134
God Stats
7W - 9L
1,620 SR
Queue Stats
612W - 629L
1,527 Elo+
Solo
Nox
Nox
eliottc
Nox
Level 159
God Stats
2W - 2L
1,587 SR
Queue Stats
104W - 95L
1,642 Elo+
Party 1
Team Averages
Level 138
1,599 SR
1,569 Elo+

VS

Team Averages
Level 134
1,440 SR
1,601 Elo+
Chaac
Chaac
Bianconer
Chaac
Level 121
God Stats
6W - 2L
1,646 SR
Queue Stats
321W - 279L
1,606 Elo+
Party 2
Artio
Artio
CaptainWulf
Artio
Level 127
God Stats
2W - 1L
1,308 SR
Queue Stats
190W - 195L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CrazyHadez
Ah Muzen Cab
Level 160
God Stats
1W - 2L
1,301 SR
Queue Stats
102W - 114L
1,572 Elo+
Solo
Artemis
Artemis
David395
Artemis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,674 Elo+
Solo
Nu Wa
Nu Wa
OmegaOrgasm
Nu Wa
Level 149
God Stats
3W - 0L
1,444 SR
Queue Stats
317W - 263L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RisStar
Amaterasu
13
1 / 5 / 9
7,499
833
5,237
14,547
13,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
SCH1ZOL
Hercules
13
4 / 6 / 5
8,196
911
6,295
16,300
15,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Tinglis1
Jing Wei
13
3 / 5 / 6
7,208
801
9,491
12,154
4,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Tunturisopuli
Cernunnos
14
2 / 4 / 8
7,633
848
14,217
11,197
4,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
14
3 / 3 / 8
7,406
823
10,859
8,366
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bianconer
Chaac
14
4 / 3 / 16
8,465
941
7,991
16,972
21,552
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 4 / 14
9,058
1,006
9,585
17,651
23,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
CrazyHadez
Ah Muzen Cab
15
6 / 2 / 12
9,091
1,010
14,261
7,696
3,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
David395
Artemis
14
3 / 2 / 12
8,098
900
11,583
8,896
4,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 12
8,776
975
14,881
10,851
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
13
Kills
23
23
Deaths
14
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bianconer
Chaac
4
3
16
4
W
5
4
14
3
W
Ah Muzen Cab
CrazyHadez
Ah Muzen Cab
6
2
12
6
W
Artemis
David395
Artemis
3
2
12
4.5
W
5
3
12
3.67
L
Amaterasu
RisStar
Amaterasu
1
5
9
1.1
L
Hercules
SCH1ZOL
Hercules
4
6
5
1.08
L
Jing Wei
Tinglis1
Jing Wei
3
5
6
1.2
L
Cernunnos
Tunturisopuli
Cernunnos
2
4
8
1.5
L
Nox
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,099
Damage
58,301
62,564
Taken
62,066
40,530
Mitigated
56,801
19,256
Healing
26,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bianconer
Chaac
7,991
1,259
2,649
4,686
16,972
21,552
329
2,205
14,767
0
12,657
W
9,585
1,154
3,621
4,424
17,651
23,047
331
2,133
15,518
14,593
0
W
Ah Muzen Cab
CrazyHadez
Ah Muzen Cab
14,261
4,294
505
1,692
7,696
3,871
1,166
1,063
6,633
0
28,063
W
Artemis
David395
Artemis
11,583
5,644
1,449
1,840
8,896
4,082
2,762
1,332
7,564
0
24,874
W
14,881
2,977
1,806
3,461
10,851
4,249
1,017
4,126
6,725
21,683
0
L
Amaterasu
RisStar
Amaterasu
5,237
1,046
543
3,033
14,547
13,208
0
5,251
9,014
0
9,252
L
Hercules
SCH1ZOL
Hercules
6,295
1,057
885
4,920
16,300
15,153
67
6,685
9,335
0
9,346
L
Jing Wei
Tinglis1
Jing Wei
9,491
7,324
2,033
2,768
12,154
4,393
378
4,406
7,484
0
18,429
L
Cernunnos
Tunturisopuli
Cernunnos
14,217
6,997
1,264
2,705
11,197
4,649
470
3,500
7,411
0
26,321
L
Nox
10,859
1,277
214
891
8,366
3,127
349
3,168
4,854
22,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,942
Gold Earned
43,488
101
Minions Killed
80
0
Camps Cleared
0
738,826
Distance Traveled
857,991
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,465
941
4
0
0
189,525
1
W
Artio
9,058
1,006
8
1
0
174,633
1
W
Ah Muzen Cab
9,091
1,010
23
3
0
155,597
0
W
Artemis
8,098
900
25
3
0
156,222
1
W
Nu Wa
8,776
975
20
2
0
182,014
0
L
Amaterasu
7,499
833
14
2
0
154,662
0
L
Hercules
8,196
911
6
1
0
144,462
4
L
Jing Wei
7,208
801
19
2
0
148,758
0
L
Cernunnos
7,633
848
36
4
0
132,534
1
L
Nox
7,406
823
26
3
0
158,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role