Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AnjinTune
Cthulhu
Level 11
God Stats
0W - 2L
1,333 SR
Queue Stats
4W - 8L
1,148 Elo+
Solo
Loki
Loki
Nqup Jr
Loki
Level 18
God Stats
12W - 10L
1,568 SR
Queue Stats
51W - 46L
1,420 Elo+
Party 2
Team Averages
Level 57
1,467 SR
1,356 Elo+

VS

Team Averages
Level 40
1,568 SR
1,533 Elo+
Olorun
Olorun
ADeimA
Olorun
Level 64
God Stats
4W - 2L
1,493 SR
Queue Stats
49W - 47L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
GilgDropkick
Gilgamesh
Level 28
God Stats
58W - 6L
1,935 SR
Queue Stats
73W - 9L
1,855 Elo+
Solo
Chernobog
Chernobog
WhiteWidow9752
Chernobog
Level 29
God Stats
1W - 1L
1,276 SR
Queue Stats
47W - 60L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 4 / 4
13,106
655
17,733
22,660
9,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
AnjinTune
Cthulhu
13
0 / 8 / 4
10,530
527
8,748
26,973
20,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Nqup Jr
Loki
18
5 / 5 / 6
13,486
674
17,858
19,335
8,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ADeimA
Olorun
17
8 / 5 / 5
13,941
697
19,062
24,025
11,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
GilgDropkick
Gilgamesh
17
6 / 0 / 11
13,775
689
24,356
23,340
25,593
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
WhiteWidow9752
Chernobog
16
3 / 6 / 10
12,994
650
13,965
19,271
7,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
11
Kills
17
17
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
4
4
2
W
Olorun
ADeimA
Olorun
8
5
5
2.1
L
Cthulhu
AnjinTune
Cthulhu
0
8
4
0.25
W
Gilgamesh
GilgDropkick
Gilgamesh
6
0
11
11.5
L
Loki
Nqup Jr
Loki
5
5
6
1.6
W
Chernobog
WhiteWidow9752
Chernobog
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,339
Damage
57,383
68,968
Taken
66,636
38,744
Mitigated
45,261
21,037
Healing
29,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
17,733
786
4,252
11,995
22,660
9,953
0
7,198
15,462
68,401
0
W
Olorun
ADeimA
Olorun
19,062
11,969
4,452
11,123
24,025
11,891
106
8,216
15,809
76,430
0
L
Cthulhu
AnjinTune
Cthulhu
8,748
271
1,081
3,239
26,973
20,598
26
7,563
19,410
35,099
0
W
Gilgamesh
GilgDropkick
Gilgamesh
24,356
6,922
827
6,931
23,340
25,593
484
10,070
13,270
0
62,790
L
Loki
Nqup Jr
Loki
17,858
4,386
0
470
19,335
8,193
340
4,452
14,883
0
70,035
W
Chernobog
WhiteWidow9752
Chernobog
13,965
10,510
0
5,714
19,271
7,777
1,991
8,442
10,829
0
65,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,122
Gold Earned
40,710
210
Minions Killed
221
0
Camps Cleared
0
1,014,119
Distance Traveled
1,111,176
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,106
655
85
4
0
368,660
5
W
Olorun
13,941
697
101
5
0
340,673
1
L
Cthulhu
10,530
527
35
2
0
294,262
5
W
Gilgamesh
13,775
689
38
2
0
444,358
3
L
Loki
13,486
674
90
5
0
351,197
2
W
Chernobog
12,994
650
82
4
0
326,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role