Player Matchup

Cu Chulainn
Cu Chulainn
BellCraneLE
Cu Chulainn
Level 16
God Stats
4W - 4L
1,426 SR
Queue Stats
40W - 47L
1,482 Elo+
Solo
Neith
Neith
DatBoiLitch
Neith
Level 16
God Stats
3W - 3L
1,539 SR
Queue Stats
342W - 334L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
KARMA1851
Cthulhu
Level 5
God Stats
1W - 1L
1,209 SR
Queue Stats
2W - 3L
1,345 Elo+
Solo
Fenrir
Fenrir
TrawAlmighty
Fenrir
Level 25
God Stats
10W - 9L
1,142 SR
Queue Stats
327W - 323L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
ZeusKingOG
Kukulkan
Level 29
God Stats
2W - 2L
1,810 SR
Queue Stats
120W - 127L
1,462 Elo+
Solo
Team Averages
Level 18
1,425 SR
1,426 Elo+

VS

Team Averages
Level 23
1,584 SR
1,412 Elo+
Baba Yaga
Baba Yaga
Escamardemoi
Baba Yaga
Level 18
God Stats
1W - 2L
1,715 SR
Queue Stats
8W - 8L
1,362 Elo+
Solo
Loki
Loki
Griffon5455
Loki
Level 27
God Stats
9W - 12L
1,463 SR
Queue Stats
68W - 91L
1,428 Elo+
Solo
Geb
Geb
KingSmasher34
Geb
Level 27
God Stats
4W - 4L
1,544 SR
Queue Stats
85W - 89L
1,412 Elo+
Solo
Neith
Neith
canelaseca05
Neith
Level 27
God Stats
11W - 18L
1,500 SR
Queue Stats
250W - 329L
1,324 Elo+
Solo
Guan Yu
Guan Yu
flufymicphagton
Guan Yu
Level 16
God Stats
5W - 3L
1,700 SR
Queue Stats
120W - 102L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BellCraneLE
Cu Chulainn
17
5 / 1 / 2
10,232
539
9,223
12,903
6,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 3 / 6
10,497
552
9,872
10,087
4,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
KARMA1851
Cthulhu
10
0 / 7 / 2
6,924
364
1,537
12,475
8,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
16
9 / 0 / 5
10,171
535
9,335
11,342
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ZeusKingOG
Kukulkan
16
6 / 2 / 8
9,877
520
15,317
10,781
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Escamardemoi
Baba Yaga
15
4 / 1 / 3
9,091
478
9,757
9,343
3,847
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 6 / 1
7,390
389
3,230
9,612
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 10 / 4
8,655
456
7,363
16,867
15,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 2
8,625
454
6,414
13,150
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 6 / 2
9,094
479
11,523
19,187
15,520
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
28
Kills
13
13
Deaths
28
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BellCraneLE
Cu Chulainn
5
1
2
6
W
8
3
6
3.67
L
Baba Yaga
Escamardemoi
Baba Yaga
4
1
3
5.5
L
2
6
1
0.42
W
Cthulhu
KARMA1851
Cthulhu
0
7
2
0.14
L
3
10
4
0.5
W
Fenrir
9
0
5
11.5
W
Kukulkan
ZeusKingOG
Kukulkan
6
2
8
5
L
0
5
2
0.2
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,284
Damage
38,287
57,588
Taken
68,159
29,325
Mitigated
42,882
11,417
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BellCraneLE
Cu Chulainn
9,223
1,836
0
1,838
12,903
6,917
718
1,845
11,058
0
56,129
W
9,872
6,180
0
2,386
10,087
4,099
2,158
3,023
7,064
0
57,490
L
Baba Yaga
Escamardemoi
Baba Yaga
9,757
450
426
2,562
9,343
3,847
0
3,058
6,285
60,233
0
L
3,230
884
0
1,399
9,612
3,054
29
2,146
7,466
0
17,419
W
Cthulhu
KARMA1851
Cthulhu
1,537
248
108
0
12,475
8,301
105
5,141
7,334
14,958
0
L
7,363
1,653
0
1,001
16,867
15,410
72
7,098
9,769
24,975
0
W
Fenrir
9,335
3,247
0
4,954
11,342
5,855
237
3,199
8,143
0
54,728
W
Kukulkan
ZeusKingOG
Kukulkan
15,317
1,676
0
2,131
10,781
4,153
544
5,549
5,232
67,649
0
L
6,414
2,095
354
6,009
13,150
5,051
451
1,262
11,888
0
54,834
L
11,523
1,554
654
1,825
19,187
15,520
1,228
3,290
15,897
4,300
48,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
42,855
464
Minions Killed
385
0
Camps Cleared
0
1,698,688
Distance Traveled
1,602,700
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,232
539
113
6
0
378,546
0
W
Neith
10,497
552
114
6
0
359,363
2
L
Baba Yaga
9,091
478
125
7
0
340,101
0
L
Loki
7,390
389
39
2
0
341,355
1
W
Cthulhu
6,924
364
22
1
0
219,395
0
L
Geb
8,655
456
28
1
0
335,966
0
W
Fenrir
10,171
535
97
5
0
394,831
0
W
Kukulkan
9,877
520
118
6
0
346,553
4
L
Neith
8,625
454
102
5
0
296,831
6
L
Guan Yu
9,094
479
91
5
0
288,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role