Player Matchup

Bacchus
Bacchus
Gold IV
ELl0yd
Bacchus
Gold IV
Level 133
God Stats
2W - 2L
1,802 SR
Queue Stats
162W - 153L
1,443 MMR
Solo
Tyr
Tyr
Gold IV
MrKok
Tyr
Gold IV
Level 127
God Stats
3W - 8L
1,298 SR
Queue Stats
65W - 80L
1,435 MMR
Solo
Danzaburou
Danzaburou
Gold I
ThugBox1759
Danzaburou
Gold I
Level 88
God Stats
18W - 10L
1,798 SR
Queue Stats
144W - 146L
1,604 MMR
Party 1
Mercury
Mercury
Bronze III
momonasder12
Mercury
Bronze III
Level 105
God Stats
3W - 5L
1,347 SR
Queue Stats
5W - 8L
1,509 MMR
Solo
Scylla
Scylla
Gold IV
xcupcakexlo
Scylla
Gold IV
Level 127
God Stats
8W - 5L
1,597 SR
Queue Stats
124W - 131L
1,484 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,568 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,585 SR
1,483 MMR
Eset
Eset
Gold V
ChildKisser12
Eset
Gold V
Level 105
God Stats
5W - 1L
1,879 SR
Queue Stats
44W - 26L
1,567 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
DaddyNeptune
Cu Chulainn
Bronze III
Level 88
God Stats
2W - 2L
1,368 SR
Queue Stats
26W - 34L
1,427 MMR
Solo
Ymir
Ymir
Silver II
Fatnavi
Ymir
Silver II
Level 104
God Stats
1W - 2L
1,617 SR
Queue Stats
8W - 11L
1,437 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
Wackee
Hun Batz
Gold IV
Level 159
God Stats
1W - 2L
1,561 SR
Queue Stats
47W - 46L
1,483 MMR
Solo
Izanami
Izanami
Gold II
XyoFrost
Izanami
Gold II
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ELl0yd
Bacchus
15
2 / 0 / 11
10,154
534
6,244
8,891
6,264
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyr
MrKok
Tyr
17
2 / 3 / 5
10,491
552
10,949
17,821
18,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Danzaburou
ThugBox1759
Danzaburou
19
7 / 0 / 5
12,108
637
13,024
12,235
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
momonasder12
Mercury
17
5 / 3 / 7
10,519
554
6,324
11,867
4,924
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
17
4 / 2 / 5
10,443
550
9,646
8,354
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
ApolloTiamatSetTsukuyomiAthena

VS

Bans
Guan YuAchillesSobekArtioKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,342
492
7,676
7,191
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
DaddyNeptune
Cu Chulainn
15
1 / 5 / 1
8,557
450
9,282
17,356
15,621
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
Fatnavi
Ymir
13
1 / 3 / 0
8,391
442
3,456
13,136
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Wackee
Hun Batz
17
3 / 6 / 2
10,212
537
9,079
15,792
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Izanami
XyoFrost
Izanami
15
0 / 5 / 1
9,044
476
5,997
12,981
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
8
8
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Cu Chulainn
DaddyNeptune
Cu Chulainn
1
5
1
0.3
W
Bacchus
ELl0yd
Bacchus
2
0
11
7.5
L
Ymir
Fatnavi
Ymir
1
3
0
0.33
W
Tyr
MrKok
Tyr
2
3
5
1.5
W
Danzaburou
ThugBox1759
Danzaburou
7
0
5
9.5
L
Hun Batz
Wackee
Hun Batz
3
6
2
0.67
L
Izanami
XyoFrost
Izanami
0
5
1
0.1
W
Mercury
momonasder12
Mercury
5
3
7
2.83
W
Scylla
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,187
Damage
35,490
59,168
Taken
66,456
36,314
Mitigated
40,606
22,211
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,676
770
587
617
7,191
2,681
0
3,546
3,645
68,136
0
L
Cu Chulainn
DaddyNeptune
Cu Chulainn
9,282
2,236
0
3,108
17,356
15,621
102
1,559
15,797
0
46,060
W
Bacchus
ELl0yd
Bacchus
6,244
998
0
1,361
8,891
6,264
0
3,221
5,670
19,542
0
L
Ymir
Fatnavi
Ymir
3,456
1,115
0
1,650
13,136
11,060
0
5,650
7,486
16,154
0
W
Tyr
MrKok
Tyr
10,949
1,404
0
8,313
17,821
18,171
9
2,286
15,535
0
70,059
W
Danzaburou
ThugBox1759
Danzaburou
13,024
6,565
0
9,612
12,235
4,294
3,882
1,469
10,766
0
96,678
L
Hun Batz
Wackee
Hun Batz
9,079
3,179
0
4,779
15,792
6,168
986
2,484
13,308
0
85,562
L
Izanami
XyoFrost
Izanami
5,997
4,430
0
3,584
12,981
5,076
0
2,651
10,330
0
74,413
W
Mercury
momonasder12
Mercury
6,324
2,780
0
779
11,867
4,924
969
1,147
10,720
0
69,141
W
Scylla
9,646
745
0
2,146
8,354
2,661
0
3,939
4,415
75,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,715
Gold Earned
45,546
570
Minions Killed
564
0
Camps Cleared
0
1,913,635
Distance Traveled
1,706,014
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,342
492
132
7
0
358,119
8
L
Cu Chulainn
8,557
450
90
5
0
319,299
2
W
Bacchus
10,154
534
30
2
0
420,232
8
L
Ymir
8,391
442
26
1
0
372,539
4
W
Tyr
10,491
552
121
6
0
334,241
4
W
Danzaburou
12,108
637
166
9
0
329,881
5
L
Hun Batz
10,212
537
148
8
0
365,446
10
L
Izanami
9,044
476
168
9
0
290,611
9
W
Mercury
10,519
554
117
6
0
436,518
5
W
Scylla
10,443
550
136
7
0
392,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role