Player Matchup

Kuzenbo
Kuzenbo
B1NV0
Kuzenbo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Big-RichSK
Kali
Level 23
God Stats
4W - 2L
1,831 SR
Queue Stats
42W - 42L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
Nastahlgia
Gilgamesh
Level 28
God Stats
6W - 7L
1,569 SR
Queue Stats
222W - 138L
1,679 Elo+
Solo
Medusa
Medusa
WodansRavens
Medusa
Level 28
God Stats
12W - 19L
1,377 SR
Queue Stats
209W - 261L
1,332 Elo+
Solo
Sol
Sol
pachamama03
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 2
Team Averages
Level 25
1,556 SR
1,512 Elo+

VS

Team Averages
Level 22
1,546 SR
1,358 Elo+
Ymir
Ymir
BaddFish
Ymir
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
389W - 393L
1,139 Elo+
Solo
Skadi
Skadi
Darth Pickle666
Skadi
Level 44
God Stats
2W - 0L
1,714 SR
Queue Stats
18W - 35L
1,416 Elo+
Party 1
Erlang Shen
Erlang Shen
ShimmyMan
Erlang Shen
Level 18
God Stats
35W - 29L
1,570 SR
Queue Stats
173W - 177L
1,433 Elo+
Solo
Ra
Ra
milinkishow
Ra
Level 28
God Stats
29W - 38L
1,449 SR
Queue Stats
216W - 256L
1,384 Elo+
Solo
Khepri
Khepri
tea-rex-XP
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
B1NV0
Kuzenbo
9
0 / 5 / 3
6,391
426
2,889
10,970
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 5 / 1
6,613
441
3,018
8,974
4,310
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Nastahlgia
Gilgamesh
15
7 / 0 / 2
9,574
638
9,772
7,962
3,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
10
2 / 9 / 1
6,957
464
6,871
11,977
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 2
7,547
503
6,523
9,188
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 0
7,192
479
1,007
9,915
8,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
14 / 1 / 4
8,867
591
13,078
5,914
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
ShimmyMan
Erlang Shen
14
4 / 1 / 3
8,326
555
4,489
12,556
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 8
9,358
624
8,033
8,218
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
tea-rex-XP
Khepri
12
3 / 2 / 17
8,280
552
7,696
13,534
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
10
Kills
26
26
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
B1NV0
Kuzenbo
0
5
3
0.3
W
Ymir
0
5
0
0
L
0
5
1
0.1
W
14
1
4
16
L
Gilgamesh
Nastahlgia
Gilgamesh
7
0
2
8
W
Erlang Shen
ShimmyMan
Erlang Shen
4
1
3
5.5
L
Medusa
2
9
1
0.28
W
5
1
8
9
L
1
7
2
0.29
W
Khepri
tea-rex-XP
Khepri
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
34,303
49,071
Taken
50,137
22,757
Mitigated
29,754
8,778
Healing
19,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
B1NV0
Kuzenbo
2,889
1,012
453
1,855
10,970
8,793
0
3,032
7,857
12,850
0
W
Ymir
1,007
448
0
1,149
9,915
8,758
452
0
9,915
28,364
0
L
3,018
1,582
0
855
8,974
4,310
0
1,876
7,038
0
35,005
W
13,078
6,247
0
1,652
5,914
2,391
924
2,273
3,641
0
46,312
L
Gilgamesh
Nastahlgia
Gilgamesh
9,772
3,137
0
2,114
7,962
3,719
808
2,088
5,826
0
53,301
W
Erlang Shen
ShimmyMan
Erlang Shen
4,489
2,221
0
6,646
12,556
5,031
1,164
2,387
10,169
0
46,817
L
Medusa
6,871
4,369
0
1,004
11,977
3,210
0
5,298
6,539
0
26,461
W
8,033
644
2,528
3,471
8,218
3,458
2,031
2,729
5,425
64,180
0
L
6,523
970
0
2,497
9,188
2,725
618
3,847
5,075
35,588
0
W
Khepri
tea-rex-XP
Khepri
7,696
1,045
0
4,302
13,534
10,116
0
1,678
11,575
22,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,082
Gold Earned
42,023
302
Minions Killed
420
0
Camps Cleared
0
1,307,041
Distance Traveled
1,409,704
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,391
426
8
1
0
239,517
3
W
Ymir
7,192
479
61
4
0
180,190
1
L
Kali
6,613
441
78
5
0
260,873
2
W
Skadi
8,867
591
69
5
0
264,580
1
L
Gilgamesh
9,574
638
97
6
0
283,229
1
W
Erlang Shen
8,326
555
114
8
0
333,727
3
L
Medusa
6,957
464
47
3
0
278,946
2
W
Ra
9,358
624
141
9
0
327,352
6
L
Sol
7,547
503
72
5
0
244,476
5
W
Khepri
8,280
552
35
2
0
303,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role