Player Matchup

Bellona
Bellona
 
Bellona
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
OldSkool_I_AUT
Anhur
Level 26
God Stats
7W - 1L
1,746 SR
Queue Stats
94W - 94L
1,399 Elo+
Party 1
Athena
Athena
SunnyL2099
Athena
Level 29
God Stats
19W - 8L
1,788 SR
Queue Stats
160W - 156L
1,585 Elo+
Solo
Chang'e
Chang'e
Xx-_-DARKNESS
Chang'e
Level 29
God Stats
49W - 39L
1,656 SR
Queue Stats
161W - 138L
1,489 Elo+
Solo
Arachne
Arachne
schillingbrudi
Arachne
Level 27
God Stats
61W - 40L
1,584 SR
Queue Stats
111W - 95L
1,466 Elo+
Party 1
Team Averages
Level 26
1,655 SR
1,488 Elo+

VS

Team Averages
Level 14
1,548 SR
1,476 Elo+
Cthulhu
Cthulhu
AesirValkyri
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Solo
Nemesis
Nemesis
Gofausuc
Nemesis
Level 23
God Stats
3W - 8L
1,410 SR
Queue Stats
65W - 52L
1,471 Elo+
Solo
Zeus
Zeus
KIKIMOU81
Zeus
Level 29
God Stats
12W - 13L
1,575 SR
Queue Stats
199W - 151L
1,558 Elo+
Solo
Discordia
Discordia
Manu0021_
Discordia
Level 5
God Stats
0W - 3L
1,756 SR
Queue Stats
3W - 6L
1,200 Elo+
Solo
Yemoja
Yemoja
tsukuyomee11
Yemoja
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
278W - 297L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
7 / 3 / 6
8,786
586
9,210
9,002
7,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 3 / 1
7,030
469
3,249
7,928
2,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
SunnyL2099
Athena
11
1 / 2 / 7
7,546
503
6,124
12,649
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
12
4 / 3 / 2
7,643
510
7,644
9,195
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 3
8,858
591
7,577
12,643
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AesirValkyri
Cthulhu
10
1 / 8 / 1
6,338
423
2,948
12,275
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Gofausuc
Nemesis
13
5 / 2 / 1
8,260
551
6,989
11,704
4,328
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
5 / 3 / 3
8,357
557
11,964
9,318
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Manu0021_
Discordia
8
1 / 8 / 4
5,718
381
4,283
8,045
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
1 / 2 / 5
6,475
432
4,391
6,609
4,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
22
Kills
13
14
Deaths
23
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
3
6
3.33
L
Cthulhu
AesirValkyri
Cthulhu
1
8
1
0.19
L
Nemesis
Gofausuc
Nemesis
5
2
1
2.75
L
Zeus
5
3
3
2.17
L
Discordia
Manu0021_
Discordia
1
8
4
0.38
W
2
3
1
0.83
W
Athena
SunnyL2099
Athena
1
2
7
2.25
W
Chang'e
4
3
2
1.67
W
8
3
3
3.17
L
Yemoja
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
30,575
51,417
Taken
47,951
25,790
Mitigated
25,351
19,540
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,210
3,942
0
1,777
9,002
7,956
1,252
2,565
6,194
0
48,663
L
Cthulhu
AesirValkyri
Cthulhu
2,948
477
0
513
12,275
10,804
138
2,290
9,985
22,467
0
L
Nemesis
Gofausuc
Nemesis
6,989
2,993
0
2,629
11,704
4,328
0
3,423
8,281
0
35,336
L
Zeus
11,964
1,306
0
2,119
9,318
3,549
0
4,303
5,015
61,397
0
L
Discordia
Manu0021_
Discordia
4,283
1,237
0
0
8,045
2,052
34
1,724
6,321
13,025
0
W
3,249
771
0
2,583
7,928
2,337
1,284
3,912
3,754
0
25,413
W
Athena
SunnyL2099
Athena
6,124
1,598
0
1,628
12,649
8,230
314
6,016
6,498
22,585
0
W
Chang'e
7,644
643
3,376
4,863
9,195
3,012
1,481
6,097
3,002
37,993
0
W
7,577
4,803
0
5,313
12,643
4,255
945
4,088
8,383
0
56,941
L
Yemoja
4,391
1,410
1,552
968
6,609
4,618
150
2,028
4,581
19,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,863
Gold Earned
35,148
336
Minions Killed
279
0
Camps Cleared
0
1,416,410
Distance Traveled
1,287,272
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,786
586
91
6
0
295,364
0
L
Cthulhu
6,338
423
57
4
0
259,829
0
L
Nemesis
8,260
551
63
4
0
302,186
1
L
Zeus
8,357
557
113
8
0
231,069
1
L
Discordia
5,718
381
20
1
0
262,215
0
W
Anhur
7,030
469
51
3
0
238,886
0
W
Athena
7,546
503
27
2
0
293,847
4
W
Chang'e
7,643
510
73
5
0
289,215
5
W
Arachne
8,858
591
94
6
0
299,098
3
L
Yemoja
6,475
432
26
2
0
231,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role