Player Matchup

Serqet
Serqet
ILderon
Serqet
Level 129
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 7L
1,294 Elo+
Party 3
Janus
Janus
Lorun91
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Solo
Chernobog
Chernobog
eneap
Chernobog
Level 147
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
philipheros
Cthulhu
Level 27
God Stats
0W - 1L
1,943 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
thedevil014
Baron Samedi
Level 160
God Stats
0W - 1L
1,294 SR
Queue Stats
8W - 13L
1,309 Elo+
Party 3
Team Averages
Level 102
1,605 SR
1,371 Elo+

VS

Team Averages
Level 141
1,724 SR
1,507 Elo+
Vulcan
Vulcan
Believe CLASSIC
Vulcan
Level 127
God Stats
18W - 18L
1,563 SR
Queue Stats
50W - 64L
1,444 Elo+
Party 1
Skadi
Skadi
Joik
Skadi
Level 140
God Stats
10W - 7L
1,683 SR
Queue Stats
128W - 106L
1,586 Elo+
Party 2
Agni
Agni
Morror
Agni
Level 146
God Stats
7W - 1L
1,921 SR
Queue Stats
128W - 108L
1,582 Elo+
Party 2
Osiris
Osiris
Oersted
Osiris
Level 147
God Stats
1W - 0L
1,800 SR
Queue Stats
101W - 97L
1,499 Elo+
Party 2
Khepri
Khepri
R4ISING SuN
Khepri
Level 144
God Stats
51W - 45L
1,652 SR
Queue Stats
179W - 223L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ILderon
Serqet
14
2 / 8 / 1
8,918
686
8,793
15,030
5,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Lorun91
Janus
15
0 / 7 / 2
8,615
663
6,421
10,055
3,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
eneap
Chernobog
14
1 / 8 / 2
8,722
671
5,642
15,693
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
philipheros
Cthulhu
14
2 / 5 / 1
8,579
660
6,583
15,529
11,650
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
thedevil014
Baron Samedi
15
1 / 7 / 2
8,870
682
9,502
15,739
9,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 8
11,939
918
8,544
4,164
1,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Joik
Skadi
17
7 / 3 / 12
11,288
868
11,974
9,399
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Morror
Agni
19
7 / 1 / 12
11,903
916
15,835
9,965
4,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Oersted
Osiris
19
12 / 0 / 16
12,941
995
17,652
13,871
14,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
17
1 / 1 / 17
10,157
781
7,265
10,997
11,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
100
6
Kills
35
35
Deaths
6
8
Assists
65
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Serqet
ILderon
Serqet
2
8
1
0.31
W
Skadi
Joik
Skadi
7
3
12
4.33
L
Janus
Lorun91
Janus
0
7
2
0.14
W
Agni
Morror
Agni
7
1
12
13
W
Osiris
Oersted
Osiris
12
0
16
20
W
Khepri
1
1
17
9.5
L
Chernobog
eneap
Chernobog
1
8
2
0.25
L
Cthulhu
philipheros
Cthulhu
2
5
1
0.5
L
Baron Samedi
thedevil014
Baron Samedi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,941
Damage
61,270
72,046
Taken
48,396
36,887
Mitigated
36,001
10,708
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,544
3,285
0
145
4,164
1,861
1,040
1,594
2,526
47,486
0
L
Serqet
ILderon
Serqet
8,793
1,509
0
430
15,030
5,841
0
7,499
7,531
0
21,803
W
Skadi
Joik
Skadi
11,974
5,310
0
656
9,399
4,383
3,888
5,400
3,999
0
35,659
L
Janus
Lorun91
Janus
6,421
509
0
822
10,055
3,864
1
5,495
4,560
40,125
0
W
Agni
Morror
Agni
15,835
925
0
2,856
9,965
4,249
1,031
4,584
5,154
53,953
0
W
Osiris
Oersted
Osiris
17,652
6,278
0
4,717
13,871
14,149
1,115
5,088
8,239
0
36,154
W
Khepri
7,265
149
638
2,908
10,997
11,359
267
6,202
4,795
29,193
0
L
Chernobog
eneap
Chernobog
5,642
3,920
0
2,903
15,693
6,530
56
6,314
9,379
0
27,997
L
Cthulhu
philipheros
Cthulhu
6,583
431
224
0
15,529
11,650
1
5,168
10,361
25,293
0
L
Baron Samedi
thedevil014
Baron Samedi
9,502
866
1,180
5,149
15,739
9,002
0
7,168
8,571
27,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,704
Gold Earned
58,228
287
Minions Killed
341
4
Camps Cleared
10
1,090,568
Distance Traveled
1,384,520
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,939
918
102
8
4
274,100
3
L
Serqet
8,918
686
35
3
3
235,653
0
W
Skadi
11,288
868
55
4
0
243,870
3
L
Janus
8,615
663
96
7
0
217,930
3
W
Agni
11,903
916
115
9
3
273,367
0
W
Osiris
12,941
995
40
3
3
299,162
3
W
Khepri
10,157
781
29
2
0
294,021
3
L
Chernobog
8,722
671
62
5
1
203,677
3
L
Cthulhu
8,579
660
34
3
0
224,277
0
L
Baron Samedi
8,870
682
60
5
0
209,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role