Player Matchup

Cerberus
Cerberus
Graykingboss
Cerberus
Level 67
God Stats
3W - 1L
1,541 SR
Queue Stats
149W - 167L
1,464 Elo+
Solo
Cabrakan
Cabrakan
Quickjim14
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hera
Hera
Yosoyunonelove
Hera
Level 159
God Stats
5W - 3L
1,494 SR
Queue Stats
240W - 269L
1,407 Elo+
Solo
Cernunnos
Cernunnos
deer-gigantic224
Cernunnos
Level 109
God Stats
2W - 2L
1,505 SR
Queue Stats
59W - 59L
1,474 Elo+
Solo
Eset
Eset
fiskardoodle
Eset
Level 104
God Stats
9W - 6L
1,397 SR
Queue Stats
392W - 389L
1,422 Elo+
Solo
Team Averages
Level 91
1,488 SR
1,453 Elo+

VS

Team Averages
Level 96
1,450 SR
1,488 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CasComp
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Fangskii
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 171L
1,500 Elo+
Solo
Ullr
Ullr
MonsterMania261
Ullr
Level 109
God Stats
2W - 5L
1,249 SR
Queue Stats
145W - 146L
1,507 Elo+
Solo
Raijin
Raijin
Tuca Mote6153
Raijin
Level 119
God Stats
4W - 6L
1,500 SR
Queue Stats
243W - 261L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Graykingboss
Cerberus
12
4 / 3 / 6
7,099
1,183
3,729
10,690
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
Quickjim14
Cabrakan
8
1 / 3 / 2
5,651
942
1,613
5,481
5,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
4 / 1 / 5
7,122
1,187
9,475
4,677
1,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
13
1 / 2 / 5
6,850
1,142
5,349
7,373
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 2 / 3
6,799
1,133
3,428
4,764
2,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 3 / 1
4,849
808
710
2,909
1,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
CasComp
Hachiman
10
3 / 4 / 3
5,740
957
4,481
5,557
1,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Fangskii
Nemesis
13
3 / 1 / 5
6,322
1,054
3,260
9,779
3,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 3 / 5
5,905
984
4,638
4,948
1,628
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 7
5,876
979
7,945
4,426
1,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
13
Kills
9
11
Deaths
13
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
L
Hachiman
CasComp
Hachiman
3
4
3
1.13
L
Nemesis
Fangskii
Nemesis
3
1
5
5.5
W
Cerberus
Graykingboss
Cerberus
4
3
6
2.33
L
2
3
5
1.5
W
Cabrakan
Quickjim14
Cabrakan
1
3
2
0.67
L
1
2
7
2.25
W
4
1
5
6.5
W
Cernunnos
1
2
5
1.75
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,594
Damage
21,034
32,985
Taken
27,619
19,937
Mitigated
9,999
13,443
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
710
54
216
108
2,909
1,506
0
1,819
1,090
1,941
0
L
Hachiman
CasComp
Hachiman
4,481
2,208
0
0
5,557
1,888
0
3,542
2,015
0
7,053
L
Nemesis
Fangskii
Nemesis
3,260
326
527
4,439
9,779
3,483
0
6,682
3,097
0
8,048
W
Cerberus
Graykingboss
Cerberus
3,729
37
1,408
3,134
10,690
7,780
0
2,715
7,975
9,573
0
L
4,638
2,162
1,394
901
4,948
1,628
0
3,670
1,278
0
7,338
W
Cabrakan
Quickjim14
Cabrakan
1,613
34
0
0
5,481
5,147
0
1,383
4,098
2,869
0
L
7,945
1,248
345
522
4,426
1,494
0
2,532
1,894
20,757
0
W
9,475
1,869
1,513
599
4,677
1,832
1,082
1,176
3,501
16,830
0
W
Cernunnos
5,349
1,782
207
2,555
7,373
3,129
1,297
2,061
5,312
0
11,700
W
3,428
52
2,698
1,329
4,764
2,049
723
1,320
3,444
10,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
28,692
74
Minions Killed
58
0
Camps Cleared
0
554,742
Distance Traveled
525,897
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,849
808
9
2
0
68,923
0
L
Hachiman
5,740
957
9
2
0
107,466
0
L
Nemesis
6,322
1,054
12
2
0
144,770
1
W
Cerberus
7,099
1,183
15
3
0
136,572
3
L
Ullr
5,905
984
8
1
0
109,000
2
W
Cabrakan
5,651
942
2
0
0
93,787
0
L
Raijin
5,876
979
20
3
0
95,738
1
W
Hera
7,122
1,187
16
3
0
116,066
0
W
Cernunnos
6,850
1,142
20
3
0
92,410
0
W
Eset
6,799
1,133
21
4
0
115,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role