Player Matchup

Yemoja
Yemoja
Limbaq
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,695 Elo+
Solo
Xing Tian
Xing Tian
MOHdragon
Xing Tian
Level 22
God Stats
4W - 1L
1,422 SR
Queue Stats
15W - 17L
1,242 Elo+
Solo
Skadi
Skadi
STRBEAST
Skadi
Level 28
God Stats
28W - 21L
1,500 SR
Queue Stats
101W - 121L
1,397 Elo+
Solo
Loki
Loki
Snowmanlp0517
Loki
Level 8
God Stats
17W - 14L
1,125 SR
Queue Stats
95W - 75L
1,287 Elo+
Solo
Danzaburou
Danzaburou
dearb
Danzaburou
Level 29
God Stats
20W - 26L
1,604 SR
Queue Stats
134W - 154L
1,278 Elo+
Solo
Team Averages
Level 18
1,430 SR
1,380 Elo+

VS

Team Averages
Level 24
1,437 SR
1,283 Elo+
Artemis
Artemis
Actezery
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,319 Elo+
Party 1
Arachne
Arachne
Bloodshokk
Arachne
Level 32
God Stats
4W - 3L
1,663 SR
Queue Stats
38W - 47L
1,290 Elo+
Party 2
Gilgamesh
Gilgamesh
Gohar946
Gilgamesh
Level 17
God Stats
1W - 3L
1,160 SR
Queue Stats
15W - 24L
1,227 Elo+
Solo
Anubis
Anubis
RoseSawojka
Anubis
Level 27
God Stats
20W - 24L
1,360 SR
Queue Stats
29W - 43L
1,258 Elo+
Party 2
Baron Samedi
Baron Samedi
Xxthibaut-du-881
Baron Samedi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Limbaq
Yemoja
17
3 / 1 / 12
13,311
512
6,079
14,189
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
MOHdragon
Xing Tian
18
4 / 3 / 10
12,773
491
9,175
23,898
25,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
STRBEAST
Skadi
20
4 / 6 / 6
15,048
579
8,227
16,973
6,269
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
18 / 0 / 4
16,592
638
25,832
18,634
12,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
dearb
Danzaburou
19
4 / 5 / 4
13,352
514
14,276
18,238
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Actezery
Artemis
14
3 / 10 / 3
9,725
374
7,715
17,110
6,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Bloodshokk
Arachne
19
4 / 4 / 3
11,270
433
9,591
17,817
9,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Gohar946
Gilgamesh
14
2 / 6 / 2
9,897
381
11,317
17,490
11,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
18
1 / 5 / 3
10,720
412
11,838
14,519
8,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Xxthibaut-du-881
Baron Samedi
17
5 / 8 / 3
10,964
422
9,961
15,183
7,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
33
Kills
15
15
Deaths
33
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Actezery
Artemis
3
10
3
0.45
L
Arachne
Bloodshokk
Arachne
4
4
3
1.38
L
Gilgamesh
Gohar946
Gilgamesh
2
6
2
0.5
W
Yemoja
Limbaq
Yemoja
3
1
12
9
W
Xing Tian
MOHdragon
Xing Tian
4
3
10
3
L
Anubis
1
5
3
0.5
W
Skadi
STRBEAST
Skadi
4
6
6
1.17
W
18
0
4
20
L
Baron Samedi
Xxthibaut-du-881
Baron Samedi
5
8
3
0.81
W
Danzaburou
dearb
Danzaburou
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,589
Damage
50,422
91,932
Taken
82,119
63,070
Mitigated
43,413
31,238
Healing
17,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Actezery
Artemis
7,715
3,770
0
68
17,110
6,449
632
4,059
12,926
0
35,505
L
Arachne
Bloodshokk
Arachne
9,591
6,238
0
6,193
17,817
9,632
957
2,269
15,473
0
91,050
L
Gilgamesh
Gohar946
Gilgamesh
11,317
2,200
0
1,226
17,490
11,118
0
4,331
12,784
0
42,937
W
Yemoja
Limbaq
Yemoja
6,079
997
6,595
4,129
14,189
11,399
1,988
7,090
7,099
38,690
0
W
Xing Tian
MOHdragon
Xing Tian
9,175
409
0
3,833
23,898
25,582
807
3,694
20,204
43,732
0
L
Anubis
11,838
492
0
4,215
14,519
8,917
465
1,519
12,975
68,803
0
W
Skadi
STRBEAST
Skadi
8,227
4,634
219
1,597
16,973
6,269
3,909
5,181
11,792
0
120,365
W
25,832
9,562
0
7,863
18,634
12,531
2,185
2,612
15,206
0
129,177
L
Baron Samedi
Xxthibaut-du-881
Baron Samedi
9,961
1,429
1,210
4,146
15,183
7,297
82
2,461
12,707
53,782
0
W
Danzaburou
dearb
Danzaburou
14,276
4,528
0
7,002
18,238
7,289
6,340
4,872
13,366
0
106,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,076
Gold Earned
52,576
594
Minions Killed
458
0
Camps Cleared
0
2,412,980
Distance Traveled
2,068,355
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,725
374
63
2
0
401,868
0
L
Arachne
11,270
433
125
5
0
445,940
1
L
Gilgamesh
9,897
381
67
3
0
358,652
1
W
Yemoja
13,311
512
66
3
0
491,492
2
W
Xing Tian
12,773
491
66
3
0
476,388
0
L
Anubis
10,720
412
119
5
0
419,132
7
W
Skadi
15,048
579
153
6
0
450,850
0
W
Loki
16,592
638
176
7
0
558,304
0
L
Baron Samedi
10,964
422
84
3
0
442,763
1
W
Danzaburou
13,352
514
133
5
0
435,946
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role