Player Matchup

Guan Yu
Guan Yu
Boss_KanaX
Guan Yu
Level 68
God Stats
1W - 2L
1,828 SR
Queue Stats
39W - 42L
1,475 Elo+
Party 1
Osiris
Osiris
Bowser2534
Osiris
Level 59
God Stats
6W - 11L
1,478 SR
Queue Stats
202W - 245L
1,374 Elo+
Party 1
Khepri
Khepri
OrangenSaft244
Khepri
Level 61
God Stats
28W - 26L
1,489 SR
Queue Stats
164W - 198L
1,407 Elo+
Party 1
Ullr
Ullr
mein_C_tut_W-636
Ullr
Level 95
God Stats
43W - 46L
1,501 SR
Queue Stats
428W - 441L
1,452 Elo+
Party 1
Pele
Pele
tristi25
Pele
Level 69
God Stats
12W - 9L
1,517 SR
Queue Stats
309W - 336L
1,417 Elo+
Party 1
Team Averages
Level 70
1,562 SR
1,425 Elo+

VS

Team Averages
Level 96
1,445 SR
1,489 Elo+
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BeJaYorBJ
Kumbhakarna
Level 63
God Stats
150W - 140L
1,586 SR
Queue Stats
152W - 144L
1,430 Elo+
Party 3
Erlang Shen
Erlang Shen
Dr_Med_Usa
Erlang Shen
Level 136
God Stats
2W - 3L
1,222 SR
Queue Stats
268W - 257L
1,481 Elo+
Party 3
Ra
Ra
Fabian733
Ra
Level 69
God Stats
3W - 2L
1,180 SR
Queue Stats
230W - 202L
1,527 Elo+
Party 2
Rama
Rama
Vegas_Beast01
Rama
Level 89
God Stats
12W - 4L
1,737 SR
Queue Stats
204W - 194L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Boss_KanaX
Guan Yu
12
2 / 6 / 2
7,505
469
4,019
13,982
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Osiris
Bowser2534
Osiris
14
2 / 5 / 1
8,366
523
8,219
14,685
8,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 3 / 3
7,699
481
3,838
11,502
8,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 1 / 1
9,214
576
12,615
9,992
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
1 / 7 / 0
7,333
458
7,855
13,788
5,084
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 1 / 7
8,975
561
12,656
11,262
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
BeJaYorBJ
Kumbhakarna
10
2 / 2 / 7
6,900
431
2,506
11,726
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Dr_Med_Usa
Erlang Shen
15
8 / 3 / 2
9,639
602
13,289
13,124
11,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 1 / 5
9,609
601
10,700
9,709
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 3
7,576
474
7,411
10,165
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
11
Kills
22
22
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
7
9.5
W
Kumbhakarna
BeJaYorBJ
Kumbhakarna
2
2
7
2.75
L
Guan Yu
Boss_KanaX
Guan Yu
2
6
2
0.5
L
Osiris
Bowser2534
Osiris
2
5
1
0.5
W
Erlang Shen
Dr_Med_Usa
Erlang Shen
8
3
2
3
W
6
1
5
8.5
L
1
3
3
0.83
W
0
4
3
0.38
L
5
1
1
5.5
L
Pele
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,546
Damage
46,562
63,949
Taken
55,986
31,405
Mitigated
33,181
15,521
Healing
21,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,656
3,246
0
5,458
11,262
4,989
0
497
10,765
0
54,519
W
Kumbhakarna
BeJaYorBJ
Kumbhakarna
2,506
632
0
2,821
11,726
8,607
0
1,283
10,443
11,123
0
L
Guan Yu
Boss_KanaX
Guan Yu
4,019
482
732
3,756
13,982
5,502
0
2,525
11,381
0
27,734
L
Osiris
Bowser2534
Osiris
8,219
4,054
0
4,115
14,685
8,691
992
56
14,629
0
43,593
W
Erlang Shen
Dr_Med_Usa
Erlang Shen
13,289
7,921
0
4,102
13,124
11,908
1,250
250
12,874
116
60,823
W
10,700
857
1,115
5,859
9,709
4,165
0
837
8,872
74,669
0
L
3,838
398
978
2,785
11,502
8,015
0
3,833
7,451
13,983
0
W
7,411
6,467
0
2,586
10,165
3,512
0
971
9,194
0
58,444
L
12,615
6,648
0
1,273
9,992
4,113
746
1,882
8,086
0
74,020
L
Pele
7,855
1,647
0
1,882
13,788
5,084
916
4,456
9,116
0
44,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
42,699
394
Minions Killed
458
0
Camps Cleared
0
1,414,592
Distance Traveled
1,471,789
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,975
561
87
5
0
333,848
4
W
Kumbhakarna
6,900
431
15
1
0
319,566
1
L
Guan Yu
7,505
469
62
4
0
316,709
1
L
Osiris
8,366
523
96
6
0
253,995
2
W
Erlang Shen
9,639
602
118
7
0
250,928
1
W
Ra
9,609
601
132
8
0
316,121
3
L
Khepri
7,699
481
22
1
0
298,967
2
W
Rama
7,576
474
106
7
0
251,326
3
L
Ullr
9,214
576
130
8
0
265,994
0
L
Pele
7,333
458
84
5
0
278,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role