Player Matchup

Yemoja
Yemoja
Davemg97
Yemoja
Level 110
God Stats
2W - 2L
1,590 SR
Queue Stats
126W - 104L
1,651 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DextroChan
Tsukuyomi
Level 5
God Stats
2W - 0L
1,938 SR
Queue Stats
3W - 0L
1,729 Elo+
Party 1
Agni
Agni
freecarl1
Agni
Level 33
God Stats
22W - 26L
1,480 SR
Queue Stats
278W - 253L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
lBinx
Gilgamesh
Level 63
God Stats
7W - 1L
1,698 SR
Queue Stats
31W - 28L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
nicknn97
Danzaburou
Level 67
God Stats
1W - 1L
1,184 SR
Queue Stats
20W - 22L
1,471 Elo+
Party 1
Team Averages
Level 56
1,578 SR
1,601 Elo+

VS

Team Averages
Level 46
1,495 SR
1,372 Elo+
Anubis
Anubis
Gandilocks
Anubis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,264 Elo+
Party 2
Cernunnos
Cernunnos
Grolad
Cernunnos
Level 106
God Stats
0W - 1L
1,643 SR
Queue Stats
4W - 5L
1,539 Elo+
Party 2
Thor
Thor
Grustybones
Thor
Level 44
God Stats
0W - 2L
1,330 SR
Queue Stats
251W - 282L
1,527 Elo+
Solo
Hades
Hades
OppenheimerFM
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 2
Yemoja
Yemoja
jiantkiller
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Davemg97
Yemoja
20
2 / 2 / 31
15,852
1,057
5,595
24,155
28,045
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
DextroChan
Tsukuyomi
20
8 / 6 / 21
14,854
990
21,669
18,067
6,582
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
20
5 / 3 / 19
14,694
980
25,966
23,183
9,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
lBinx
Gilgamesh
20
7 / 7 / 25
14,846
990
27,775
28,819
26,744
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
nicknn97
Danzaburou
20
17 / 1 / 21
17,567
1,171
45,217
19,824
8,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gandilocks
Anubis
20
11 / 7 / 8
16,193
1,080
33,684
24,061
11,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Grolad
Cernunnos
20
1 / 6 / 13
13,634
909
22,973
21,440
9,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 7 / 13
15,276
1,018
21,186
28,542
22,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 11 / 14
14,421
961
24,641
35,420
44,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
20
0 / 8 / 8
13,962
931
5,995
21,223
29,522
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
75
39
Kills
19
19
Deaths
39
117
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Davemg97
Yemoja
2
2
31
8.75
W
Tsukuyomi
DextroChan
Tsukuyomi
8
6
21
3.08
L
Anubis
Gandilocks
Anubis
11
7
8
2.14
L
Cernunnos
Grolad
Cernunnos
1
6
13
1.25
L
4
7
13
1.5
L
3
11
14
0.91
W
Agni
5
3
19
4.83
L
Yemoja
0
8
8
0.5
W
Gilgamesh
lBinx
Gilgamesh
7
7
25
2.79
W
Danzaburou
nicknn97
Danzaburou
17
1
21
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,222
Damage
108,479
114,048
Taken
130,686
79,750
Mitigated
116,724
41,956
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Davemg97
Yemoja
5,595
2,609
20,094
9,644
24,155
28,045
0
15,247
8,908
17,644
0
W
Tsukuyomi
DextroChan
Tsukuyomi
21,669
8,697
0
284
18,067
6,582
0
12,911
5,156
0
33,893
L
Anubis
Gandilocks
Anubis
33,684
141
312
5,821
24,061
11,250
0
6,020
18,041
51,200
0
L
Cernunnos
Grolad
Cernunnos
22,973
7,875
0
1,104
21,440
9,285
0
3,755
17,685
0
55,017
L
21,186
4,956
0
497
28,542
22,280
0
7,070
21,472
0
56,583
L
24,641
1,414
494
5,401
35,420
44,387
0
11,673
23,747
49,095
0
W
Agni
25,966
1,861
2,228
3,483
23,183
9,675
0
12,540
10,643
61,027
0
L
Yemoja
5,995
1,046
2,755
1,729
21,223
29,522
0
3,043
18,180
25,107
0
W
Gilgamesh
lBinx
Gilgamesh
27,775
8,170
0
2,221
28,819
26,744
0
11,370
17,449
0
41,791
W
Danzaburou
nicknn97
Danzaburou
45,217
17,380
0
4,002
19,824
8,704
0
12,252
7,572
0
76,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,813
Gold Earned
73,486
245
Minions Killed
317
3
Camps Cleared
11
1,343,711
Distance Traveled
1,339,787
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,852
1,057
29
2
1
245,765
1
W
Tsukuyomi
14,854
990
22
1
1
247,484
1
L
Anubis
16,193
1,080
30
2
2
284,257
0
L
Cernunnos
13,634
909
95
6
0
262,359
0
L
Thor
15,276
1,018
99
7
8
306,879
0
L
Hades
14,421
961
63
4
1
265,175
0
W
Agni
14,694
980
86
6
1
273,357
1
L
Yemoja
13,962
931
30
2
0
221,117
2
W
Gilgamesh
14,846
990
21
1
0
270,629
0
W
Danzaburou
17,567
1,171
87
6
0
306,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role