Player Matchup

Nu Wa
Nu Wa
Chin Cilla4192
Nu Wa
Level 7
God Stats
10W - 10L
1,231 SR
Queue Stats
44W - 66L
1,306 Elo+
Solo
Discordia
Discordia
Cybeerus
Discordia
Level 25
God Stats
6W - 7L
1,684 SR
Queue Stats
58W - 48L
1,573 Elo+
Solo
Scylla
Scylla
MM_luna
Scylla
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 32L
1,566 Elo+
Solo
King Arthur
King Arthur
SP4C3T3KK
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,578 Elo+
Solo
Artio
Artio
Vinagres1980
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,459 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,496 Elo+

VS

Team Averages
Level 20
1,502 SR
1,413 Elo+
King Arthur
King Arthur
Nuk3-flambeaux54
King Arthur
Level 28
God Stats
1W - 3L
1,312 SR
Queue Stats
19W - 34L
1,506 Elo+
Solo
Merlin
Merlin
SirBogeye29
Merlin
Level 5
God Stats
2W - 1L
1,508 SR
Queue Stats
2W - 1L
1,440 Elo+
Solo
Medusa
Medusa
SosaDeRosa12
Medusa
Level 27
God Stats
7W - 3L
1,688 SR
Queue Stats
81W - 55L
1,549 Elo+
Solo
Yemoja
Yemoja
kranckjorem
Yemoja
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,129 Elo+
Solo
Ah Puch
Ah Puch
martformer
Ah Puch
Level 29
God Stats
10W - 4L
1,503 SR
Queue Stats
34W - 35L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 6
13,422
895
19,245
15,124
6,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Cybeerus
Discordia
20
6 / 3 / 6
14,920
995
23,640
14,101
6,052
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
MM_luna
Scylla
20
4 / 5 / 2
14,130
942
20,258
26,263
10,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
SP4C3T3KK
King Arthur
16
0 / 6 / 0
11,296
753
4,373
14,739
8,296
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 1 / 0
10,790
719
0
789
169
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nuk3-flambeaux54
King Arthur
19
1 / 3 / 10
13,352
890
7,071
22,781
7,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
1 / 3 / 10
13,210
881
8,592
10,075
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
10 / 2 / 6
15,823
1,055
19,573
11,828
4,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
18
0 / 3 / 5
12,529
835
1,835
10,424
8,847
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
martformer
Ah Puch
20
5 / 1 / 9
14,506
967
27,966
19,379
6,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
12
Kills
17
18
Deaths
12
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Discordia
Cybeerus
Discordia
6
3
6
3
L
Scylla
MM_luna
Scylla
4
5
2
1
W
King Arthur
Nuk3-flambeaux54
King Arthur
1
3
10
2
L
King Arthur
SP4C3T3KK
King Arthur
0
6
0
0
W
Merlin
1
3
10
2
W
Medusa
10
2
6
6.5
L
0
1
0
0
W
Yemoja
0
3
5
0.83
W
Ah Puch
martformer
Ah Puch
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,516
Damage
65,037
71,016
Taken
74,487
31,047
Mitigated
30,299
5,432
Healing
24,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,245
7,062
0
703
15,124
6,240
0
7,280
7,844
45,787
0
L
Discordia
Cybeerus
Discordia
23,640
766
189
1,832
14,101
6,052
0
7,935
6,166
45,746
0
L
Scylla
MM_luna
Scylla
20,258
1,842
174
959
26,263
10,290
0
15,374
10,722
57,360
0
W
King Arthur
Nuk3-flambeaux54
King Arthur
7,071
1,154
1,111
5,825
22,781
7,517
0
18,872
3,720
0
29,334
L
King Arthur
SP4C3T3KK
King Arthur
4,373
867
0
1,575
14,739
8,296
0
7,637
7,102
0
12,646
W
Merlin
8,592
314
366
692
10,075
2,984
0
8,478
1,309
52,313
0
W
Medusa
19,573
8,989
0
3,749
11,828
4,799
0
9,629
2,003
0
77,752
L
0
0
0
0
789
169
0
0
566
0
0
W
Yemoja
1,835
148
1,987
889
10,424
8,847
0
9,040
1,059
20,616
0
W
Ah Puch
martformer
Ah Puch
27,966
1,825
164
9,680
19,379
6,152
0
15,712
3,253
58,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,558
Gold Earned
69,420
240
Minions Killed
392
1
Camps Cleared
12
898,608
Distance Traveled
1,256,645
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,422
895
57
4
0
266,351
4
L
Discordia
14,920
995
59
4
1
239,675
1
L
Scylla
14,130
942
110
7
0
266,763
3
W
King Arthur
13,352
890
56
4
4
243,492
1
L
King Arthur
11,296
753
14
1
0
113,646
0
W
Merlin
13,210
881
90
6
0
278,353
2
W
Medusa
15,823
1,055
126
8
6
285,360
1
L
Artio
10,790
719
0
0
0
12,173
0
W
Yemoja
12,529
835
43
3
0
180,383
4
W
Ah Puch
14,506
967
77
5
2
269,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role