Player Matchup

He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JB79433
Fenrir
Level 14
God Stats
3W - 10L
1,166 SR
Queue Stats
34W - 34L
1,240 Elo+
Solo
Sun Wukong
Sun Wukong
Pyroll7
Sun Wukong
Level 17
God Stats
134W - 93L
1,593 SR
Queue Stats
194W - 183L
1,321 Elo+
Solo
Da Ji
Da Ji
Xxsantino56xX
Da Ji
Level 13
God Stats
5W - 3L
1,427 SR
Queue Stats
12W - 16L
1,290 Elo+
Solo
Chaac
Chaac
Zeus0O1
Chaac
Level 7
God Stats
4W - 2L
1,421 SR
Queue Stats
13W - 27L
1,172 Elo+
Solo
Team Averages
Level 16
1,421 SR
1,304 Elo+

VS

Team Averages
Level 18
1,472 SR
1,335 Elo+
Fenrir
Fenrir
AFK_Frozzy
Fenrir
Level 28
God Stats
3W - 1L
1,629 SR
Queue Stats
56W - 63L
1,417 Elo+
Solo
Ares
Ares
Bear13God
Ares
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Rama
Rama
Jerenzall
Rama
Level 28
God Stats
17W - 22L
1,500 SR
Queue Stats
498W - 762L
1,255 Elo+
Solo
Artio
Artio
igtf
Artio
Level 13
God Stats
1W - 4L
1,144 SR
Queue Stats
19W - 32L
1,199 Elo+
Solo
Olorun
Olorun
wolfieg614
Olorun
Level 17
God Stats
1W - 1L
1,589 SR
Queue Stats
17W - 20L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
16 / 3 / 16
13,782
1,253
21,516
8,165
3,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
JB79433
Fenrir
17
7 / 1 / 11
11,682
1,062
11,120
8,867
5,220
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Pyroll7
Sun Wukong
17
0 / 1 / 12
10,279
934
3,280
9,127
6,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
17 / 4 / 11
13,399
1,218
22,545
11,196
5,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Zeus0O1
Chaac
18
2 / 3 / 18
11,193
1,018
8,172
12,130
14,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AFK_Frozzy
Fenrir
16
6 / 13 / 2
11,713
1,065
14,880
20,901
10,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
14
1 / 5 / 1
9,120
829
2,829
7,290
6,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
16
2 / 12 / 4
10,025
911
10,144
19,451
7,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
igtf
Artio
15
0 / 7 / 1
8,973
816
263
15,789
7,094
Olorun
wolfieg614
Olorun
16
2 / 6 / 3
10,351
941
6,510
11,956
4,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
22
42
Kills
11
12
Deaths
43
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
16
3
16
8
L
Fenrir
AFK_Frozzy
Fenrir
6
13
2
0.54
L
Ares
1
5
1
0.3
W
Fenrir
JB79433
Fenrir
7
1
11
12.5
L
Rama
2
12
4
0.33
W
Sun Wukong
Pyroll7
Sun Wukong
0
1
12
6
W
17
4
11
5.63
W
Chaac
Zeus0O1
Chaac
2
3
18
3.67
L
Artio
igtf
Artio
0
7
1
0.07
L
Olorun
wolfieg614
Olorun
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,633
Damage
34,626
49,485
Taken
75,387
35,191
Mitigated
35,475
9,930
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
21,516
1,366
0
0
8,165
3,347
0
1,333
6,832
35,934
0
L
Fenrir
AFK_Frozzy
Fenrir
14,880
5,663
0
1,777
20,901
10,008
0
5,186
15,715
0
22,712
L
Ares
2,829
408
0
0
7,290
6,196
0
2,189
5,101
5,899
0
W
Fenrir
JB79433
Fenrir
11,120
4,069
0
633
8,867
5,220
0
642
8,225
0
23,225
L
Rama
10,144
6,666
0
165
19,451
7,711
0
5,970
13,481
0
34,253
W
Sun Wukong
Pyroll7
Sun Wukong
3,280
486
0
4,310
9,127
6,964
0
2,042
7,085
20
21,137
W
22,545
9,273
90
2,636
11,196
5,552
0
3,533
7,663
747
29,450
W
Chaac
Zeus0O1
Chaac
8,172
2,634
0
2,261
12,130
14,108
0
2,052
10,078
0
24,926
L
Artio
igtf
Artio
263
263
0
0
15,789
7,094
0
6,310
9,479
2,545
0
L
Olorun
wolfieg614
Olorun
6,510
3,770
352
2,031
11,956
4,466
0
2,584
9,372
27,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,335
Gold Earned
50,182
155
Minions Killed
116
6
Camps Cleared
4
965,299
Distance Traveled
754,860
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,782
1,253
47
4
1
210,086
0
L
Fenrir
11,713
1,065
17
2
2
176,616
0
L
Ares
9,120
829
3
0
0
83,744
0
W
Fenrir
11,682
1,062
27
2
2
178,687
2
L
Rama
10,025
911
34
3
1
143,155
0
W
Sun Wukong
10,279
934
34
3
0
189,494
3
W
Da Ji
13,399
1,218
17
2
1
182,987
1
W
Chaac
11,193
1,018
30
3
2
204,045
0
L
Artio
8,973
816
6
1
0
165,716
0
L
Olorun
10,351
941
56
5
1
185,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role