Player Matchup

Tiamat
Tiamat
CeramicPeak
Tiamat
Level 24
God Stats
10W - 24L
1,255 SR
Queue Stats
73W - 103L
1,260 Elo+
Party 1
Guan Yu
Guan Yu
FTHEGODOFFIFA
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,115 Elo+
Party 2
Apollo
Apollo
Kallebo9571
Apollo
Level 57
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 4L
1,090 Elo+
Party 2
Set
Set
guyf23
Set
Level 23
God Stats
17W - 21L
1,286 SR
Queue Stats
73W - 91L
1,183 Elo+
Party 1
Sol
Sol
thebetterjesus
Sol
Level 26
God Stats
0W - 3L
1,214 SR
Queue Stats
84W - 112L
1,268 Elo+
Party 1
Team Averages
Level 27
1,301 SR
1,183 Elo+

VS

Team Averages
Level 20
1,370 SR
1,330 Elo+
Anubis
Anubis
ITzCamiDragon
Anubis
Level 21
God Stats
8W - 1L
1,835 SR
Queue Stats
12W - 9L
1,735 Elo+
Party 3
Chernobog
Chernobog
brocolinkYTB
Chernobog
Level 26
God Stats
1W - 3L
1,089 SR
Queue Stats
21W - 27L
1,350 Elo+
Party 3
Hades
Hades
ismael_227
Hades
Level 8
God Stats
3W - 7L
1,230 SR
Queue Stats
20W - 29L
1,108 Elo+
Party 3
Ares
Ares
wrecker1234
Ares
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 35L
1,219 Elo+
Solo
Fenrir
Fenrir
yeriiixX-9_
Fenrir
Level 26
God Stats
7W - 11L
1,194 SR
Queue Stats
24W - 38L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 11 / 2
10,664
427
11,856
21,400
9,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
13
0 / 15 / 2
8,983
359
6,553
19,605
15,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
8
0 / 17 / 0
7,142
286
1,504
16,831
4,259
Set
guyf23
Set
18
8 / 10 / 1
12,630
505
19,320
26,820
13,016
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 9 / 1
12,786
511
27,344
27,523
9,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 3 / 11
15,290
612
28,904
18,425
8,862
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
brocolinkYTB
Chernobog
19
8 / 5 / 21
12,637
505
17,264
20,425
8,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
18
4 / 3 / 6
11,502
460
7,413
16,258
8,692
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 5 / 15
12,581
503
6,973
19,226
18,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
17
17 / 3 / 11
13,881
555
16,300
18,606
8,106
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
124
18
Kills
60
62
Deaths
19
6
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
11
2
0.27
L
Guan Yu
0
15
2
0.07
W
26
3
11
10.5
L
Apollo
0
17
0
0
W
Chernobog
brocolinkYTB
Chernobog
8
5
21
3.7
L
Set
guyf23
Set
8
10
1
0.85
W
Hades
4
3
6
2.33
L
8
9
1
0.94
W
5
5
15
2.5
W
Fenrir
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,577
Damage
76,854
112,179
Taken
92,940
51,918
Mitigated
52,323
19,676
Healing
34,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,856
1,059
0
3,149
21,400
9,620
756
11,481
9,919
63,918
0
L
Guan Yu
6,553
1,740
0
1,141
19,605
15,244
0
11,018
8,587
0
29,360
W
28,904
3,073
0
12,040
18,425
8,862
2,351
8,894
8,867
92,744
0
L
Apollo
1,504
818
0
0
16,831
4,259
126
6,423
10,408
0
5,817
W
Chernobog
brocolinkYTB
Chernobog
17,264
12,780
0
8,233
20,425
8,288
5,189
10,766
9,554
0
74,839
L
Set
guyf23
Set
19,320
11,058
0
4,290
26,820
13,016
0
9,187
17,633
0
100,435
W
Hades
7,413
1,887
755
7,634
16,258
8,692
924
2,398
13,635
42,897
0
L
27,344
7,030
0
11,096
27,523
9,779
1,741
7,365
20,158
108,378
0
W
6,973
216
0
2,753
19,226
18,375
183
10,963
8,106
38,561
0
W
Fenrir
16,300
7,270
0
3,303
18,606
8,106
570
7,261
11,184
0
48,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,205
Gold Earned
65,891
445
Minions Killed
411
0
Camps Cleared
0
1,882,521
Distance Traveled
2,051,018
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,664
427
94
4
0
332,588
0
L
Guan Yu
8,983
359
52
2
0
393,097
0
W
Anubis
15,290
612
140
6
0
393,275
2
L
Apollo
7,142
286
6
0
0
394,860
0
W
Chernobog
12,637
505
119
5
0
437,338
0
L
Set
12,630
505
145
6
0
398,133
0
W
Hades
11,502
460
67
3
0
355,134
4
L
Sol
12,786
511
148
6
0
363,843
0
W
Ares
12,581
503
42
2
0
416,367
5
W
Fenrir
13,881
555
43
2
0
448,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role